Bianca & Musharna

Unova

Bianca & Musharna

★★★★★

/Psychic/Support

Btier

Introduction

Bianca & Musharna is a 5-star Psychic sync pair in Pokémon Masters EX. Bianca & Musharna's role is Support. Faction: Unova.

On the Pokémon Masters EX tier list Bianca & Musharna is B tier, 235th of the 608 sync pairs ranked.

Other Psychic sync pairs in Pokémon Masters EX: Akari & Mime Jr, Avery & Slowking, Bede (Champion) & Articuno, Bellelba & Swoobat, Blue & Alakazam, Caitlin & Reuniclus and 32 more.

Bianca & Musharna's banners

All banners
  • 24 January 2022 to 27 January 2022Serena, Guzma, and Bianca Spotlight Scout
  • 14 November 2020 to 30 November 2020Bianca Spotlight Scout

Stats

  • HP433rd797
  • Attack495th261
  • Defense213th263
  • Sp. Atk323rd362
  • Sp. Def167th300
  • Speed672nd230

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 118Lv. 30: 187Lv. 45: 253Lv. 100: 517Lv. 120: 573Lv. 140: 629Lv. 200: 797
  • AttackLv. 1: 12Lv. 30: 38Lv. 45: 62Lv. 100: 161Lv. 120: 181Lv. 140: 201Lv. 200: 261
  • DefenseLv. 1: 14Lv. 30: 40Lv. 45: 64Lv. 100: 163Lv. 120: 183Lv. 140: 203Lv. 200: 263
  • Sp. AtkLv. 1: 21Lv. 30: 57Lv. 45: 90Lv. 100: 222Lv. 120: 250Lv. 140: 278Lv. 200: 362
  • Sp. DefLv. 1: 14Lv. 30: 43Lv. 45: 70Lv. 100: 180Lv. 120: 204Lv. 140: 228Lv. 200: 300
  • SpeedLv. 1: 18Lv. 30: 41Lv. 45: 62Lv. 100: 150Lv. 120: 166Lv. 140: 182Lv. 200: 230

Sync pair

TrainerBianca
PokémonMusharna
TypePsychic
WeaknessBug
RoleSupport
Base rarity5★
How to getRegular scout pool
Released14 Nov 2020
6★ EXAvailable since 14 Nov 2020
ThemesPsychic, Unova, Rival, Glasses

Moves

5
  • Stored Power
    Psychic·Special·Power 13-15·Accuracy 100·2 gauge·Opponent (one)

    The more the user's stats are raised, the greater the power of this attack.

  • Psychic Terrain
    Psychic·Status·2 gauge·2 MP·Entire Field

    Turns the field of play's terrain into Psychic Terrain.

  • You Snooze, You Lose!Trainer move
    Status·2 MP·Self

    Raises the user's Defense, Sp. Atk, and Sp. Def by 1 stat rank. These stats are raised by 2 stat ranks instead when the terrain is Psychic Terrain.

  • Psychic
    Psychic·Special·Power 99-118·Accuracy 100·3 gauge·Opponent (one)

    Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.

  • Truth-Seeking Future SightSync move
    Psychic·Special·Power 200-240·Opponent (one)

    The more the target's Sp. Def is lowered, the greater the power of this attack.

Passive skills

1
  • On a Roll 4

    Raises the chance of lowering stat values with the additional effects of the user's moves.

Sync grid

54
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpA+52 energySpA+52 energySpA+52 energyPsychicPower +34 energyPsychic …MP Refre…7 energyPsychicPower +34 energyHP+204 energyDef+104 energyPsychic …Pep Rall…8 energyPrecogni…lv 28 energyPsychic …Team Hit…10 energySpe+52 energyStored P…Power +14 energyStored P…Move Gau…6 energySpA+104 energyStored P…Power +14 energyStored P…Power +14 energyHP+204 energyImpervio…15 energyWeird Sh…8 energySpe+52 energyDef+52 energyYou Snoo…MP Refre…7 energyStored P…Power +14 energyWeird Re…lv 110 energyMutually…6 energyStored P…Power +14 energySpD+207 energyUnfortui…lv 38 energySpD+52 energySpD+52 energySpD+52 energyPsychicPower +34 energyPsychicMove Gau…6 energyPsychicPower +34 energyPsychicPower +34 energyDef+104 energyLucky En…lv 28 energySpe+207 energyBraintea…10 energyTruth-Se…Power +255 energyTruth-Se…Power +255 energySpA+20freeStored P…Fortuito…3 energySharp En…lv 35 energySpe+20freeGrand En…lv 23 energyPsychic …lv 35 energy

54 tiles, 235 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
  • Speed +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Stored Power: Fortuitous 9Move: Stored Power Raises one of the user's following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Grand Entry 2Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Psychic: Power +3Psychic: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Psychic: Power +3Psychic: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HP +20 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Stored Power: Power +1Stored Power: Power ↑ +1 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Stored Power: Power +1Stored Power: Power ↑ +1 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Stored Power: Power +1Stored Power: Power ↑ +1 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Stored Power: Power +1Stored Power: Power ↑ +1 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Stored Power: Power +1Stored Power: Power ↑ +1 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
  • Psychic: Power +3Psychic: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Psychic: Power +3Psychic: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
  • Psychic: Power +3Psychic: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Truth-Seeking Future Sight: Power +25Truth-Seeking Future Sight: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Truth-Seeking Future Sight: Power +25Truth-Seeking Future Sight: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Sharp Entry 3Raises the user's critical-hit rate by 3 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Psychic Terrain Extension 3Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Stored Power: Move Gauge Refresh 2Move: Stored Power Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • Mutually AssuredWhenever an opponent leaves the user poisoned, badly poisoned, paralyzed, or burned, the same status condition is also applied to that opponent. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
  • Psychic: Move Gauge Refresh 3Move: Psychic Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
  • Psychic Terrain: MP Refresh 3Move: Psychic Terrain Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • You Snooze, You Lose!: MP Refresh 2Move: You Snooze, You Lose! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Speed +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Psychic Terrain: Pep Rally 1Move: Psychic Terrain Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Precognition 2Quickly charges the user's move gauge when the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Weird ShieldThe user's Sp. Def increases 50% when the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Unfortuitous 3Has a chance (40%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Lucky Entry 2Raises one of the user's following stats by 2 stat ranks at random when it enters a battle: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Psychic Terrain: Team Hit and HealMove: Psychic Terrain Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Weird Recovery 1Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • BrainteaserThe more the target's Sp. Def is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • ImperviousThe user's stats cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)15 energy · 180 orbs

Bianca & Musharna

Art

Bianca & Musharna key art

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All sync pairs