Brendan (Champion) & Groudon

Hoenn

Brendan (Champion) & Groudon

★★★★★

/Ground/Field

Introduction

Brendan (Champion) & Groudon is a 5-star Ground sync pair in Pokémon Masters EX. Brendan (Champion) & Groudon's role is Field. Faction: Hoenn.

Other Ground sync pairs in Pokémon Masters EX: Adaman (Special Costume) & Ursaluna, Bertha & Hippowdon, Clay & Seismitoad, Courtney & Camerupt, Cynthia (Arc Suit) & Garchomp, Cynthia & Garchomp and 28 more.

Brendan (Champion) & Groudon's banners

All banners
  • 25 December 2025 to 25 January 2026Triple Feature Master Fair (2025-12)
  • 26 February 2025 to 12 March 2025Special Present! (2025-02)

Stats

  • HP236th840
  • Attack22nd592
  • Defense253rd250
  • Sp. Atk206th444
  • Sp. Def352nd224
  • Speed385th367

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 106Lv. 30: 182Lv. 45: 254Lv. 100: 540Lv. 120: 600Lv. 140: 660Lv. 200: 840
  • AttackLv. 1: 20Lv. 30: 78Lv. 45: 132Lv. 100: 352Lv. 120: 400Lv. 140: 448Lv. 200: 592
  • DefenseLv. 1: 13Lv. 30: 38Lv. 45: 62Lv. 100: 150Lv. 120: 170Lv. 140: 190Lv. 200: 250
  • Sp. AtkLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • Sp. DefLv. 1: 12Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 160Lv. 140: 176Lv. 200: 224
  • SpeedLv. 1: 11Lv. 30: 48Lv. 45: 84Lv. 100: 227Lv. 120: 255Lv. 140: 283Lv. 200: 367

As Primal Groudon

  • HPLv. 1: 106Lv. 30: 182Lv. 45: 254Lv. 100: 540Lv. 120: 600Lv. 140: 660Lv. 200: 840
  • AttackLv. 1: 20Lv. 30: 78Lv. 45: 132Lv. 100: 352Lv. 120: 400Lv. 140: 448Lv. 200: 592
  • DefenseLv. 1: 13Lv. 30: 38Lv. 45: 62Lv. 100: 150Lv. 120: 170Lv. 140: 190Lv. 200: 250
  • Sp. AtkLv. 1: 17Lv. 30: 60Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • Sp. DefLv. 1: 12Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 160Lv. 140: 176Lv. 200: 224
  • SpeedLv. 1: 11Lv. 30: 48Lv. 45: 84Lv. 100: 227Lv. 120: 255Lv. 140: 283Lv. 200: 367

Sync pair

TrainerBrendan (Champion)
PokémonGroudon
TypeGround
WeaknessWater
RoleField
Base rarity5★
How to getPoké Fair scout
Released2 Mar 2025
6★ EXAvailable since 2 Mar 2025
ThemesGround, Hoenn, Main Character, Champion

Moves

5
  • Precipice Blades
    Ground·Physical·Power 189-226·Accuracy 85·4 gauge·Opponent (all)

    No additional effect.

  • Hoenn Passion
    Status·2 gauge·2 MP·Ally: Field

    Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Hoenn Circle (Physical) to the allied field of play. Hoenn Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by per_5%. The more sync pairs with the Hoenn theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by per_3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)

  • Red Precipice Blades
    Ground·Physical·Power 270-324·Accuracy 100·2 gauge·Opponent (all)

    Activation Condition: When your team's sync pair uses a sync move 1 time. Deactivation Condition: When this move is used. Makes the target flinch. The power of this move is not lowered even if there are multiple targets. Lowers the target's Defense by 3 stat ranks when the weather is EX sunny. Applies the Free Move Next effect to the user when the weather is EX sunny.

  • Blue Sky of Glory!Trainer move
    Status·2 MP·Ally (one)

    Increases the Physical Moves ↑ Next effect of an ally by 2 ranks. Increases the user's Physical Moves ↑ Next effect by 2 ranks.

  • Raincloud-Scattering Lands Precipice BladeSync move
    Ground·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

4
  • Hoenn Pride

    Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Hoenn theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)

  • Red Power Awakening

    Become Primal Groudon until the end of battle the first time the user enters a battle each battle.

  • Hoenn Hype

    Powers up the moves and sync moves of all allied sync pairs when the weather is sunny. Powers up the Ground-type moves and Ground-type sync moves of all allied sync pairs when the weather is sunny.

  • Sure Hit | P-Moves & S-Moves Crit

    The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.

Sync grid

50
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeHoenn C …lv 5freeDrought …lv 3freeDef+52 energySpD+52 energyPrecipic…Power +23 energyPrecipic…Power +23 energyQuick Cu…7 energyPrecipic…Move Gau…7 energyPrecipic…Power +23 energyWeathere…lv 310 energyAtk+3010 energySpe+52 energyHP+102 energyAtk+52 energyDef+52 energyRed Prec…Power +23 energyRed Prec…Power +23 energyRed Prec…Power +23 energyFire Gua…8 energySync Fre…9 energy1st S-Mo…lv 19 energyHaymaker10 energySpe+52 energyDef+52 energySpD+52 energyRed Prec…Power +23 energyAtk+52 energyRed Prec…Power +23 energySolar Sh…8 energySunscreenlv 28 energyEX Sunny…lv 58 energySolar Sy…10 energyBlue Sky…MP Refre…7 energyHP+102 energyFlamepro…5 energyPrecipic…Power +23 energyAtk+52 energyPrecipic…Power +23 energyCircle: …lv 18 energyCircle: …lv 28 energyImpervio…10 energyDown to …10 energyRainclou…Power +255 energyRainclou…Power +255 energy

50 tiles, 216 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Hoenn C (Phys) Extension 5Extends the duration of Hoenn Circle (Physical) when Hoenn Circle (Physical) is applied to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)0 energy · 0 orbs
  • Drought Alert 3Extends the duration of sunny weather when the weather turns sunny while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)0 energy · 0 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Precipice Blades: Power +2Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Precipice Blades: Power +2Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Precipice Blades: Power +2Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Red Precipice Blades: Power +2Red Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Red Precipice Blades: Power +2Red Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Red Precipice Blades: Power +2Red Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Red Precipice Blades: Power +2Red Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Red Precipice Blades: Power +2Red Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Precipice Blades: Power +2Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Precipice Blades: Power +2Precipice Blades: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • FlameproofPrevents the user from getting burned. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Raincloud-Scattering Lands Precipice Blade: Power +25Raincloud-Scattering Lands Precipice Blade: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Raincloud-Scattering Lands Precipice Blade: Power +25Raincloud-Scattering Lands Precipice Blade: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Precipice Blades: Move Gauge Refresh 3Move: Precipice Blades Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Blue Sky of Glory!: MP Refresh 2Move: Blue Sky of Glory! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Fire GuardReduces damage when the user is attacked by Fire-type moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Solar ShieldStatus conditions cannot be inflicted on the user when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Sunscreen 2Reduces damage when the user is hit by an attack move while the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • EX Sunny: Water P-, S-, Max Moves DR 5Reduces the following Water-type damage the user takes when the weather is EX sunny: - Moves - Sync moves - Max moves (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Circle: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Circle: MG → 2Quickly charges the move gauge when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Sync FreebieApplies the Free Move Next effect to the user after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • 1st S-Move: Team Physical Boost 1Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
  • Weathered Warrior 3Powers up the user's moves and sync move when weather conditions are in effect. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Attack +30 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • HaymakerThe more the user's Attack is raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Solar SyncMakes the weather sunny the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • ImperviousThe user's stats cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Down to EarthTurns the field of play's zone into a Ground Zone the first time the user enters a battle each battle. (A Ground Zone powers up Ground-type attacks.) (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Brendan (Champion) & Groudon

Art

Brendan (Champion) & Groudon key art

More Ground sync pairs

All sync pairs