
Alola
Kukui & Lycanroc
★★★★★
/
Rock/Support
Introduction
Kukui & Lycanroc is a 5-star Rock sync pair in Pokémon Masters EX. Kukui & Lycanroc's role is Support. Faction: Alola.
Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock & Onix, Brock (Sygna Suit) & Tyranitar and 30 more.
Kukui & Lycanroc's banners
All banners- 12 July 2021 to 15 July 2021Olivia and Kukui Spotlight Scout
- 11 August 2020 to 25 August 2020Kukui and Olivia Spotlight Scout
- 30 January 2020 to 14 February 2020Kukui Spotlight Scout
Stats
- HP516th of 765757
- Attack359th of 765356
- Defense282nd of 765245
- Sp. Atk758th of 765112
- Sp. Def383rd of 765223
- Speed10th of 765599
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 94Lv. 30: 161Lv. 45: 224Lv. 100: 477Lv. 120: 533Lv. 140: 589Lv. 200: 757
- AttackLv. 1: 15Lv. 30: 51Lv. 45: 84Lv. 100: 216Lv. 120: 244Lv. 140: 272Lv. 200: 356
- DefenseLv. 1: 12Lv. 30: 36Lv. 45: 57Lv. 100: 145Lv. 120: 165Lv. 140: 185Lv. 200: 245
- Sp. AtkLv. 1: 8Lv. 30: 19Lv. 45: 28Lv. 100: 72Lv. 120: 80Lv. 140: 88Lv. 200: 112
- Sp. DefLv. 1: 10Lv. 30: 34Lv. 45: 55Lv. 100: 143Lv. 120: 159Lv. 140: 175Lv. 200: 223
- SpeedLv. 1: 23Lv. 30: 82Lv. 45: 139Lv. 100: 359Lv. 120: 407Lv. 140: 455Lv. 200: 599
Sync pair
Moves
5- Rock Tomb
Rock·Physical·Power 39-46·Accuracy 95·2 gauge·Opponent (one)Lowers the target's Speed by 1 stat rank.
- Accelerock
Rock·Physical·Power 75-90·Accuracy 100·3 MP·Opponent (one)No additional effect.
- Woo! Refreshing!Trainer moveStatus·2 MP·Self
Restores 3 MP of the user's moves that have the quick move effect tag. Raises the user's Attack by 2 stat ranks.
- Leer
Normal·Status·Accuracy 100·1 gauge·Opponent (all)Lowers the target's Defense by 1 stat rank.
- Island Splintered StormshardsSync move
Rock·Physical·Power 250-300·Opponent (one)Removes the Physical and Special Damage Reduction effects from the opponents' field of play.
Passive skills
2- Surging Sand 5
Powers up the user's moves during a sandstorm.
- Unflappable
Prevents the user from flinching.
Sync grid
5454 tiles, 222 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Attack +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +40 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Accelerock: Power +6Accelerock: Power ↑ +6 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Accelerock: Power +6Accelerock: Power ↑ +6 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Accelerock: Power +6Accelerock: Power ↑ +6 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Accelerock: Power +6Accelerock: Power ↑ +6 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Power +4Rock Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Accelerock: Power +6Accelerock: Power ↑ +6 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Tomb: Trip Up 9Move: Rock Tomb Lowers the target's Speed by 1 stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Trip Wire 2Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Rock Tomb: Move Gauge Refresh 2Move: Rock Tomb Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Rock Tomb: Move Gauge Refresh 2Move: Rock Tomb Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Shifting SandRaises the user's evasiveness by 1 stat rank during a sandstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- HP +20 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Fanfare 1Raises the Attack of all allied sync pairs by 1 stat rank after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Island Splintered Stormshards: Power +25Island Splintered Stormshards: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Island Splintered Stormshards: Power +25Island Splintered Stormshards: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Berserker 2Raises the user's Attack by 2 stat ranks when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Critical Infliction 9Raises the user's critical-hit rate by one stat rank when its Pokémon uses a status move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leer: Move Gauge Refresh 4Move: Leer Has a chance (50%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Attack +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Soothing Sand 1Restores the user's HP whenever its Pokémon takes an action during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Woo! Refreshing!: MP Refresh 3Move: Woo! Refreshing! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- CakewalkThe more the target's Speed is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Sand Blaster 5Powers up the user's sync move during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Sands of Time 2Quickly charges the move gauge during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Hunter's InstinctThe more the target's Speed is lowered, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Surging Sand 5Powers up the user's moves during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Power Flux 3The fuller the move gauge when moves are selected, the more this powers up moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Attack +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Accelerock: Staggering 5Move: Accelerock Has a chance (60%) of making the target flinch when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)13 energy · 156 orbs
Kukui & Lycanroc
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