Lana (Sygna Suit) & Tapu Lele

Alola

Lana (Sygna Suit) & Tapu Lele

★★★★★

/Psychic

Btier

Introduction

Lana (Sygna Suit) & Tapu Lele is a 5-star Psychic sync pair in Pokémon Masters EX. Faction: Alola.

On the Pokémon Masters EX tier list Lana (Sygna Suit) & Tapu Lele is B tier, 193rd of the 608 sync pairs ranked.

Other Psychic sync pairs in Pokémon Masters EX: Akari & Mime Jr, Avery & Slowking, Bede (Champion) & Articuno, Bellelba & Swoobat, Bianca & Musharna, Blue & Alakazam and 32 more.

Lana (Sygna Suit) & Tapu Lele's banners

All banners
  • 7 July 2025 to 16 July 2025Type-Exclusive (2025-07)
  • 30 September 2024 to 18 October 2024Super Spotlight Poké Fair Scout (2024-09)
  • 7 June 2024 to 21 June 2024Triple Feature Poké Fair Scout (2024-06)
  • 4 December 2023 to 18 December 2023Triple Feature Poké Fair Scout (2023-12)
  • 14 May 2023 to 2 June 2023Sygna Suit Lana Poké Fair Scout

Stats

  • HP445th779
  • Attack349th362
  • Defense601st168
  • Sp. Atk323rd362
  • Sp. Def608th168
  • Speed342nd372

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 100Lv. 30: 169Lv. 45: 235Lv. 100: 499Lv. 120: 555Lv. 140: 611Lv. 200: 779
  • AttackLv. 1: 17Lv. 30: 54Lv. 45: 90Lv. 100: 222Lv. 120: 250Lv. 140: 278Lv. 200: 362
  • DefenseLv. 1: 10Lv. 30: 27Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
  • Sp. AtkLv. 1: 17Lv. 30: 54Lv. 45: 90Lv. 100: 222Lv. 120: 250Lv. 140: 278Lv. 200: 362
  • Sp. DefLv. 1: 10Lv. 30: 27Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
  • SpeedLv. 1: 16Lv. 30: 53Lv. 45: 89Lv. 100: 232Lv. 120: 260Lv. 140: 288Lv. 200: 372

Sync pair

TrainerLana (Sygna Suit)
PokémonTapu Lele
TypePsychic
WeaknessSteel
Role, EX role Sprint (since 7 Jun 2024)
Base rarity5★
How to getPoké Fair scout
Released14 May 2023
6★ EXAvailable since 14 May 2023
ThemesPsychic, Alola, Trial Giver, Sygna Suit

Moves

5
  • Moonblast
    Fairy·Special·Power 98-117·Accuracy 100·3 gauge·Opponent (one)

    Has a chance (30%) of lowering the target's Sp. Atk by 1 stat rank.

  • Psychic Terrain
    Psychic·Status·2 gauge·2 MP·Entire Field

    Turns the field of play's terrain into Psychic Terrain.

  • Neo Psycho Cut
    Psychic·Physical·Power 140-168·4 gauge·Opponent (all)

    Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. Never misses. Except in certain circumstances, successful hits with this attack become critical hits. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the terrain is Psychic Terrain.

  • Cast the Line!Trainer move
    Status·1 MP·Self

    Raises the user's Attack and Sp. Atk by 6 stat ranks. Applies the Supereffective ↑ Next effect to the user when the terrain is Psychic Terrain.

  • Guileless Jest Shattered PsycheSync move
    Psychic·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Psychic Terrain Debut & Extension 5

    Turns the field of play's terrain into Psychic Terrain the first time the user enters a battle each battle. Extends the duration of Psychic Terrain when the terrain turns into Psychic Terrain while the user is on the field.

  • Team Weird Vibes 2

    Powers up the moves of all allied sync pairs when the terrain is Psychic Terrain.

  • Akala Ocean Breeze

    Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when an ally activates a weather, terrain, or zone effect.

Sync grid

54
HP+10freeAtk+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeWeird Vi…lv 17 energyAdrenali…lv 110 energyBrainpow…10 energySuperdup…lv 17 energyPsychic …Catalyti…10 energyImpervio…10 energySpA+52 energyDef+52 energySpD+52 energySpe+52 energyMoonblastPower +33 energyMoonblastPower +33 energyMoonblastPower +33 energyMoonblastMove Gau…7 energyPower In…lv 57 energyCritical…8 energyMoonblastOn a Rol…8 energyAtk+52 energyHP+102 energyHeadstro…5 energySpe+52 energyNeo Psyc…Power +23 energyPsychic …Move Gau…7 energyNeo Psyc…Power +23 energyAtk+104 energyPsychic …MP Refre…7 energyWeird Mi…lv 410 energyWeird Ch…lv 910 energySpe+52 energyAtk+52 energyNeo Psyc…Power +23 energyNeo Psyc…Power +23 energyNeo Psyc…Power +23 energyQuick Cu…7 energyPrecogni…lv 29 energyHaymaker10 energyWeird Wo…12 energySpA+52 energyDauntless5 energyMoonblastPower +33 energyMoonblastPower +33 energyCast the…MP Refre…7 energySpA+104 energyWeird Re…lv 18 energyCast the…Propulsi…10 energyFurious …10 energyGuileles…Power +255 energyGuileles…Power +255 energy

54 tiles, 269 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Moonblast: Power +3Moonblast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Moonblast: Power +3Moonblast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Moonblast: Power +3Moonblast: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Neo Psycho Cut: Power +2Neo Psycho Cut: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Neo Psycho Cut: Power +2Neo Psycho Cut: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Neo Psycho Cut: Power +2Neo Psycho Cut: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Neo Psycho Cut: Power +2Neo Psycho Cut: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Neo Psycho Cut: Power +2Neo Psycho Cut: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Moonblast: Power +3Moonblast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Moonblast: Power +3Moonblast: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HeadstrongAttack cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Guileless Jest Shattered Psyche: Power +25Guileless Jest Shattered Psyche: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Guileless Jest Shattered Psyche: Power +25Guileless Jest Shattered Psyche: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Weird Vibes 1Powers up the user's moves when the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Superduper Effective 1Powers up moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Moonblast: Move Gauge Refresh 3Move: Moonblast Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Power Induction 5Powers up the user's moves when the terrain is Electric Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Psychic Terrain: Move Gauge Refresh 3Move: Psychic Terrain Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Psychic Terrain: MP Refresh 2Move: Psychic Terrain Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Cast the Line!: MP Refresh 2Move: Cast the Line! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Critical SyncExcept in certain circumstances, the user's sync move lands as a critical hit. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Moonblast: On a Roll 2Move: Moonblast Raises the chance of lowering stat values with the additional effects of the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Weird Recovery 1Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Precognition 2Quickly charges the user's move gauge when the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Adrenaline 1Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • BrainpowerThe more the user's Sp. Atk is raised, the more it powers up its sync move. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Psychic Terrain: Catalytic Kick 9Move: Psychic Terrain Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • ImperviousThe user's stats cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Weird Might 4Has a chance (50%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful while the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Weird Charge 9Charges the user's move gauge by 1 when it uses a move while the terrain is Psychic Terrain. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • HaymakerThe more the user's Attack is raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Cast the Line!: Propulsion 9Move: Cast the Line! Reduces the user's sync move countdown by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Furious BrainThe more the user's Sp. Atk is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Weird WorldTurns the field of play's terrain into Psychic Terrain after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)12 energy · 144 orbs

Lana (Sygna Suit) & Tapu Lele

Art

Lana (Sygna Suit) & Tapu Lele key art

More Psychic sync pairs

All sync pairs