
Johto
Lyra (Special Costume) & Phanpy
★★★★★
/
Ground/Tech
Introduction
Lyra (Special Costume) & Phanpy is a 5-star Ground sync pair in Pokémon Masters EX. Lyra (Special Costume) & Phanpy's role is Tech. Faction: Johto.
On the Pokémon Masters EX tier list Lyra (Special Costume) & Phanpy is C tier, 261st of the 608 sync pairs ranked.
Other Ground sync pairs in Pokémon Masters EX: Adaman (Special Costume) & Ursaluna, Bertha & Hippowdon, Brendan (Champion) & Groudon, Clay & Seismitoad, Courtney & Camerupt, Cynthia (Arc Suit) & Garchomp and 28 more.
Lyra (Special Costume) & Phanpy's banners
All banners- 9 March 2024 to 12 March 2024Super Spotlight Costume Scout (2024-03)
- 9 March 2024 to 12 March 2024Costume Tiered Scout (2024-03)
- 15 April 2023 to 2 May 2023Lyra Costume Scout
- 15 April 2023 to 2 May 2023Lyra Costume Tiered Scout
Stats
- HP27th of 765942
- Attack403rd of 765316
- Defense38th of 765396
- Sp. Atk337th of 765352
- Sp. Def75th of 765368
- Speed536th of 765316
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 117Lv. 30: 202Lv. 45: 283Lv. 100: 602Lv. 120: 670Lv. 140: 738Lv. 200: 942
- AttackLv. 1: 14Lv. 30: 45Lv. 45: 75Lv. 100: 196Lv. 120: 220Lv. 140: 244Lv. 200: 316
- DefenseLv. 1: 18Lv. 30: 57Lv. 45: 93Lv. 100: 236Lv. 120: 268Lv. 140: 300Lv. 200: 396
- Sp. AtkLv. 1: 13Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
- Sp. DefLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368
- SpeedLv. 1: 14Lv. 30: 45Lv. 45: 75Lv. 100: 196Lv. 120: 220Lv. 140: 244Lv. 200: 316
Sync pair
Moves
5- Mud-Slap
Ground·Special·Power 13-15·Accuracy 90·1 gauge·Opponent (one)Lowers the target's accuracy by 1 stat rank.
- Mini Potion AllStatus·2 MP·Ally (all)
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
- Earthquake
Ground·Physical·Power 100-120·Accuracy 100·3 gauge·Opponent (all)No additional effect.
- Initiate Infiltration!Trainer moveStatus·2 MP·Ally (all)
Raises the Attack of all allied sync pairs by 1 stat rank. Raises the Defense of all allied sync pairs by 3 stat ranks. Applies the Type Resistant effect to the user. The resistant type is the type of the last attack it was hit by.
- Darling Deception Ground ImpactSync move
Ground·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Rebuff Reducing Hit (Ground)
Lowers the target's Ground Type Rebuff by 1 rank the first time the user's attack move is successful each battle.
- Team Mighty Sync 9
Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank after using the user's sync move. This effect can activate only once per battle.
- Team Beef Up 9
Raises the Attack of all allied sync pairs by 1 stat rank when the user is hit by an attack move.
Sync grid
4848 tiles, 225 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Mud-Slap: Accuracy +5Mud-Slap: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Accuracy +5Mud-Slap: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Earthquake: Power +3Earthquake: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Earthquake: Power +3Earthquake: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Earthquake: Power +3Earthquake: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Earthquake: Power +3Earthquake: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Earthquake: Power +3Earthquake: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Darling Deception Ground Impact: Power +25Darling Deception Ground Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Darling Deception Ground Impact: Power +25Darling Deception Ground Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Mud-Slap: Move Gauge Refresh 3Move: Mud-Slap Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Mini Potion All: MP Refresh 2Move: Mini Potion All Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Mini Potion All: MP Refresh 2Move: Mini Potion All Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Earthquake: Move Gauge Refresh 3Move: Earthquake Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Initiate Infiltration!: MP Refresh 2Move: Initiate Infiltration! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Freevenge 2Has a chance (30%) of applying the Free Move Next effect to the user when it is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Sterner Stuff 2Reduces damage when the user is hit by a physical attack move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Shifting SandRaises the user's evasiveness by 1 stat rank during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Sands of Time 2Quickly charges the move gauge during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Earthquake: Trip Up 9Move: Earthquake Lowers the target's Speed by 1 stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- First Aid 4Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Focus Group 9Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Mini Potion All: Master Healer 1Move: Mini Potion All Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- VigilanceProtects the user against critical hits. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Team Wise Entry 2Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sync Damage GuardApplies the Damage Guard Next effect to the user the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Initiate Infiltration!: Berserk Bunch 1Move: Initiate Infiltration! Raises the Attack of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Lyra (Special Costume) & Phanpy
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