
Maxie (Fall 2026) & Ting-Lu
★★★★★
/
Ground/Tech
Introduction
Maxie (Fall 2026) & Ting-Lu is a 5-star Ground sync pair in Pokémon Masters EX. Maxie (Fall 2026) & Ting-Lu's role is Tech.
Other Ground sync pairs in Pokémon Masters EX: Adaman (Special Costume) & Ursaluna, Bertha & Hippowdon, Brendan (Champion) & Groudon, Clay & Seismitoad, Courtney & Camerupt, Cynthia (Arc Suit) & Garchomp and 28 more.
Maxie (Fall 2026) & Ting-Lu's banners
All banners- 14 October 2026 to 8 November 2026On the banner now, Maxie Seasonal Scout
- 14 October 2026 to 8 November 2026On the banner now, Maxie Seasonal Tiered Scout
Stats
- HP19th of 765959
- Attack403rd of 765316
- Defense13th of 765411
- Sp. Atk467th of 765260
- Sp. Def16th of 765408
- Speed369th of 765368
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 101Lv. 30: 188Lv. 45: 269Lv. 100: 599Lv. 120: 671Lv. 140: 743Lv. 200: 959
- AttackLv. 1: 14Lv. 30: 45Lv. 45: 75Lv. 100: 196Lv. 120: 220Lv. 140: 244Lv. 200: 316
- DefenseLv. 1: 16Lv. 30: 58Lv. 45: 97Lv. 100: 251Lv. 120: 283Lv. 140: 315Lv. 200: 411
- Sp. AtkLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
- Sp. DefLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 248Lv. 120: 280Lv. 140: 312Lv. 200: 408
- SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368
As Ting-Lu (Tera Type: Ground)
- HPLv. 1: 101Lv. 30: 188Lv. 45: 269Lv. 100: 599Lv. 120: 671Lv. 140: 743Lv. 200: 959
- AttackLv. 1: 14Lv. 30: 45Lv. 45: 75Lv. 100: 196Lv. 120: 220Lv. 140: 244Lv. 200: 316
- DefenseLv. 1: 16Lv. 30: 58Lv. 45: 97Lv. 100: 251Lv. 120: 283Lv. 140: 315Lv. 200: 411
- Sp. AtkLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
- Sp. DefLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 248Lv. 120: 280Lv. 140: 312Lv. 200: 408
- SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368
Sync pair
Moves
5- Sand Tomb
Ground·Physical·Power 38-45·Accuracy 85·2 gauge·Opponent (one)Leaves the target trapped.
- PotionStatus·2 MP·Ally (one)
Restores an ally's HP by approximately 40% of its maximum HP.
- Groundblight Bulldoze
Ground·Physical·Power 100-120·2 gauge·2 MP·Opponent (all)Activation Condition: When your team's sync pair uses a sync move once. Deactivation Condition: When this move is used. Never misses. Lowers the target's Speed by 2 stat ranks. Turns the field of play's zone into a Ground Zone. (A Ground Zone powers up Ground-type attacks.) Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 2 ranks.
- I Won't Be Lenient!Trainer moveStatus·1 MP·Ally (all)
Applies the Enduring effect to the user. Raises the Defense and Sp. Def of all allied sync pairs by 4 stat ranks.
- Deciphering Ancient Mysteries Tera BlastSync move
Ground·Special·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Debut: Ground S-Tera
The user Sync Terastallizes into Ground type the first time it enters a battle each battle.
- Ground Zone Extension 3
Extends the duration of the Ground Zone when the zone turns into a Ground Zone while the user is on the field.
- Ground Zone: Condition Nullification
Prevents the user from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the zone is a Ground Zone.
Sync grid
4848 tiles, 221 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sand Tomb: Accuracy +5Sand Tomb: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sand Tomb: Power +4Sand Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sand Tomb: Power +4Sand Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sand Tomb: Power +4Sand Tomb: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pyrite Tera Blast: Power +2Pyrite Tera Blast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pyrite Tera Blast: Power +2Pyrite Tera Blast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pyrite Tera Blast: Power +2Pyrite Tera Blast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Pyrite Tera Blast: Power +2Pyrite Tera Blast: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Groundblight Bulldoze: Power +2Groundblight Bulldoze: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Groundblight Bulldoze: Power +2Groundblight Bulldoze: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Groundblight Bulldoze: Power +2Groundblight Bulldoze: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Groundblight Bulldoze: Power +2Groundblight Bulldoze: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sand Tomb: Accuracy +10Sand Tomb: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Deciphering Ancient Mysteries Tera Blast: Power +25Deciphering Ancient Mysteries Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Deciphering Ancient Mysteries Tera Blast: Power +25Deciphering Ancient Mysteries Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Sand Tomb: Move Gauge Refresh 3Move: Sand Tomb Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Pyrite Tera Blast: Move Gauge Refresh 3Move: Pyrite Tera Blast Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Quick TempoApplies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- I Won't Be Lenient!: Precision Pals 1Move: I Won't Be Lenient! Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Groundblight Bulldoze: Move Gauge Refresh 3Move: Groundblight Bulldoze Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Ground Zone: MG → 2Quickly charges the move gauge when the zone is a Ground Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Ground Zone: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when the zone is a Ground Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Discourage 2Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Defense Crush 9Lowers the target's Defense by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Opp Trapped: Team Moves ↑ 2Powers up the moves of all allied sync pairs when attacking a target that is trapped. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Mind Games 9Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Full-Bracing Command 9Raises the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Groundblight Bulldoze: 1st Move: Restore MP 1Move: Groundblight Bulldoze Restores 1 MP of the user's move the first time that move is successful each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Maxie (Fall 2026) & Ting-Lu
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