
Alola
Olivia & Lycanroc
★★★★★
/
Rock
Introduction
Olivia & Lycanroc is a 5-star Rock sync pair in Pokémon Masters EX. Faction: Alola.
On the Pokémon Masters EX tier list Olivia & Lycanroc is C tier, 408th of the 608 sync pairs ranked.
Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock & Onix, Brock (Sygna Suit) & Tyranitar and 30 more.
Olivia & Lycanroc's banners
All banners- 12 July 2021 to 15 July 2021Olivia and Kukui Spotlight Scout
- 11 August 2020 to 25 August 2020Kukui and Olivia Spotlight Scout
- 10 September 2019 to 24 September 2019Olivia Spotlight Scout
Stats
- HP524th of 765752
- Attack35th of 765577
- Defense446th of 765210
- Sp. Atk758th of 765112
- Sp. Def456th of 765210
- Speed423rd of 765356
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 97Lv. 30: 165Lv. 45: 225Lv. 100: 472Lv. 120: 528Lv. 140: 584Lv. 200: 752
- AttackLv. 1: 25Lv. 30: 83Lv. 45: 137Lv. 100: 357Lv. 120: 401Lv. 140: 445Lv. 200: 577
- DefenseLv. 1: 10Lv. 30: 32Lv. 45: 53Lv. 100: 130Lv. 120: 146Lv. 140: 162Lv. 200: 210
- Sp. AtkLv. 1: 8Lv. 30: 19Lv. 45: 28Lv. 100: 72Lv. 120: 80Lv. 140: 88Lv. 200: 112
- Sp. DefLv. 1: 10Lv. 30: 32Lv. 45: 53Lv. 100: 130Lv. 120: 146Lv. 140: 162Lv. 200: 210
- SpeedLv. 1: 15Lv. 30: 51Lv. 45: 84Lv. 100: 216Lv. 120: 244Lv. 140: 272Lv. 200: 356
Sync pair
Moves
5- Rock Throw
Rock·Physical·Power 23-27·Accuracy 90·1 gauge·Opponent (one)No additional effect.
- X AttackStatus·2 MP·Self
Raises the user's Attack by 2 stat ranks.
- Stone Edge
Rock·Physical·Power 100-120·Accuracy 80·3 gauge·Opponent (one)Critical hits land more easily.
- Hard as Diamonds!Trainer moveStatus·2 MP·Self
Raises the user's accuracy and critical-hit rate by 2 stat ranks. Lowers the user's Sp. Def by 2 stat ranks.
- Shining Gem Continental CrushSync move
Rock·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
1- Amped Up 1
Raises the user's Speed by 1 stat rank when it lands a critical hit.
Sync grid
4848 tiles, 210 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Rock Throw: Power +5Rock Throw: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Rock Throw: Accuracy +5Rock Throw: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Wide AwakePrevents the user from falling asleep. (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Rock Throw: Accuracy +5Rock Throw: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- AcuityAccuracy cannot be lowered. (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Stone Edge: Power +2Stone Edge: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Stone Edge: Power +2Stone Edge: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Stone Edge: Power +2Stone Edge: Power ↑ +2 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- HP +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Shining Gem Continental Crush: Power +25Shining Gem Continental Crush: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Shining Gem Continental Crush: Power +25Shining Gem Continental Crush: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Rock Throw: Move Gauge Refresh 3Move: Rock Throw Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Rock Throw: Move Gauge Refresh 3Move: Rock Throw Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Stone Edge: Move Gauge Refresh 3Move: Stone Edge Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Stone Edge: Amped Up 2Move: Stone Edge Raises the user's Speed by 2 stat ranks when it lands a critical hit. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Attack +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- HP +30 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Stone Edge: Accuracy +5Stone Edge: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Speed +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Stone Edge: Accuracy +5Stone Edge: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- X Attack: MP Refresh 2Move: X Attack Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Sands of Time 3Quickly charges the move gauge during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Hard as Diamonds!: MP Refresh 3Move: Hard as Diamonds! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- InertiaThe more the user's Speed is raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Witty Comeback 3Raises the user's Sp. Def by 3 stat ranks the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Surging Sand 3Powers up the user's moves during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sand Blaster 5Powers up the user's sync move during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)11 energy · 132 orbs
Olivia & Lycanroc
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