Paulo & Lycanroc

Pasio

Paulo & Lycanroc

★★★★★

/Rock/Sprint

Introduction

Paulo & Lycanroc is a 5-star Rock sync pair in Pokémon Masters EX. Paulo & Lycanroc's role is Sprint. Faction: Pasio.

Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock & Onix, Brock (Sygna Suit) & Tyranitar and 30 more.

Paulo & Lycanroc's banners

All banners
  • 9 January 2025 to 27 January 2025Type-Exclusive (2025-01)
  • 4 September 2023 to 4 October 2023Double Feature Poké Fair Scout (2023-09)

Stats

  • HP290th830
  • Attack40th556
  • Defense253rd250
  • Sp. Atk337th352
  • Sp. Def250th250
  • Speed8th607

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 96Lv. 30: 172Lv. 45: 244Lv. 100: 530Lv. 120: 590Lv. 140: 650Lv. 200: 830
  • AttackLv. 1: 17Lv. 30: 73Lv. 45: 127Lv. 100: 336Lv. 120: 380Lv. 140: 424Lv. 200: 556
  • DefenseLv. 1: 13Lv. 30: 38Lv. 45: 62Lv. 100: 150Lv. 120: 170Lv. 140: 190Lv. 200: 250
  • Sp. AtkLv. 1: 13Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
  • Sp. DefLv. 1: 13Lv. 30: 38Lv. 45: 62Lv. 100: 150Lv. 120: 170Lv. 140: 190Lv. 200: 250
  • SpeedLv. 1: 17Lv. 30: 79Lv. 45: 136Lv. 100: 367Lv. 120: 415Lv. 140: 463Lv. 200: 607

As Lycanroc

  • HPLv. 1: 96Lv. 30: 172Lv. 45: 244Lv. 100: 530Lv. 120: 590Lv. 140: 650Lv. 200: 830
  • AttackLv. 1: 17Lv. 30: 73Lv. 45: 127Lv. 100: 336Lv. 120: 380Lv. 140: 424Lv. 200: 556
  • DefenseLv. 1: 13Lv. 30: 38Lv. 45: 62Lv. 100: 150Lv. 120: 170Lv. 140: 190Lv. 200: 250
  • Sp. AtkLv. 1: 13Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
  • Sp. DefLv. 1: 13Lv. 30: 38Lv. 45: 62Lv. 100: 150Lv. 120: 170Lv. 140: 190Lv. 200: 250
  • SpeedLv. 1: 17Lv. 30: 79Lv. 45: 136Lv. 100: 367Lv. 120: 415Lv. 140: 463Lv. 200: 607

Sync pair

TrainerPaulo
PokémonLycanroc (Dusk Form) (Dusk Form)
TypeRock
WeaknessGround
RoleSprint, EX role Tech (since 4 Sept 2023)
Base rarity5★
How to getPoké Fair scout
Released4 Sept 2023
6★ EXAvailable since 4 Sept 2023
ThemesRock, Rival, Knowledgeable, Pasio

Moves

5
  • Stone Edge
    Rock·Physical·Power 100-120·Accuracy 80·3 gauge·Opponent (one)

    Critical hits land more easily.

  • Accelerock
    Rock·Physical·Power 75-90·Accuracy 100·3 MP·Opponent (one)

    No additional effect.

  • Willful Howl
    Normal·Status·1 MP·Ally (all)

    Activation Condition: When the user uses a sync move once. Deactivation Condition: Cannot be deactivated. Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the Attack, Defense, Sp. Def, and Speed of all allied sync pairs (can be raised by up to 4 stat ranks maximum). Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks.

  • Gotta Think!Trainer move
    Status·1 MP·Self

    Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's critical-hit rate by 2 stat ranks.

  • On the Path Together Rock ImpactSync move
    Rock·Physical·Power 200-240·Opponent (one)

    This attack's power increases during a sandstorm.

Passive skills

3
  • Paulo's Resolve

    Reduces the user's sync move countdown by 1 after using its max move. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Protects all allied sync pairs from damage from a sandstorm.

  • "Quick Move": Sync CD ↓ 9

    Reduces the user's sync move countdown by 1 when it uses a move that has the quick move effect tag.

  • "Quick Move": Physical Boost ↑1 9

    Increases the user's Physical Moves ↑ Next effect by 1 rank when it uses a move that has the quick move effect tag.

Sync grid

54
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeSurging …lv 28 energyHead Sta…lv 110 energyAccelero…Defense …10 energyHeadstro…5 energyAccelero…BOGO 910 energyMax Move…10 energyHP+102 energyStone Ed…Acc +105 energyStone Ed…Power +33 energyStone Ed…Power +33 energySoothing…lv 18 energyStone Ed…Acc +105 energySands of…lv 29 energySurging …lv 510 energySharp En…lv 110 energyUnflappa…5 energyAtk+52 energyDef+52 energySpD+52 energyAccelero…Power +33 energyNatural …7 energyAccelero…Power +33 energyFierce E…lv 210 energyBrawn Sy…lv 510 energySpe+52 energyDef+52 energySpD+52 energyAtk+52 energyAccelero…Power +33 energyAccelero…Power +33 energyAccelero…Power +33 energyGotta Th…MP Refre…7 energyCatalyst10 energyGotta Th…Pep Rall…10 energy1st S-Mo…lv 110 energyAtk+52 energyDef+52 energyAtk+52 energySpD+52 energyStone Ed…Power +33 energyStone Ed…Power +33 energyStone Ed…Power +33 energyStone Ed…Move Gau…7 energyAtk+104 energyMax Rock…Power +1008 energySand Bla…lv 910 energyOn the P…Power +255 energyOn the P…Power +255 energy

54 tiles, 262 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Accelerock: Power +3Accelerock: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Accelerock: Power +3Accelerock: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Accelerock: Power +3Accelerock: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Accelerock: Power +3Accelerock: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Accelerock: Power +3Accelerock: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HeadstrongAttack cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Stone Edge: Accuracy +10Stone Edge: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Stone Edge: Accuracy +10Stone Edge: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • UnflappablePrevents the user from flinching. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • On the Path Together Rock Impact: Power +25On the Path Together Rock Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • On the Path Together Rock Impact: Power +25On the Path Together Rock Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Gotta Think!: MP Refresh 2Move: Gotta Think! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Stone Edge: Move Gauge Refresh 3Move: Stone Edge Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Surging Sand 2Powers up the user's moves during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Soothing Sand 1Restores the user's HP whenever its Pokémon takes an action during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Max Rockfall: Power +100Max Rockfall: Power ↑ +100 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
  • Sands of Time 2Quickly charges the move gauge during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Head Start 1Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • Accelerock: Defense Destroyer 9Move: Accelerock Lowers the target's Defense by 2 stat ranks when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Accelerock: BOGO 9Move: Accelerock Applies the Free Move Next effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • Max Move: Team Free Move NextApplies the Free Move Next effect to all allied sync pairs after using the user's max move. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Surging Sand 5Powers up the user's moves during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sharp Entry 1Raises the user's critical-hit rate by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Fierce Entry 2Raises the user's Attack by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Brawn Sync 5Powers up the user's sync move when its Attack is raised. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • CatalystApplies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Gotta Think!: Pep Rally 2Move: Gotta Think! Raises the Speed of all allied sync pairs by 2 stat ranks when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • 1st S-Move: Restore "Quick Move" MP 1Restores 1 MP of the user's moves that have the quick move effect tag the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sand Blaster 9Powers up the user's sync move during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Paulo & Lycanroc

Art

Paulo & Lycanroc key art

More Rock sync pairs

All sync pairs