Phoebe (Fall 2023) & Cofagrigus

Hoenn

Phoebe (Fall 2023) & Cofagrigus

★★★★★

/Ghost/Tech

Btier

Introduction

Phoebe (Fall 2023) & Cofagrigus is a 5-star Ghost sync pair in Pokémon Masters EX. Phoebe (Fall 2023) & Cofagrigus's role is Tech. Faction: Hoenn.

On the Pokémon Masters EX tier list Phoebe (Fall 2023) & Cofagrigus is B tier, 224th of the 608 sync pairs ranked.

Other Ghost sync pairs in Pokémon Masters EX: Acerola & Banette, Acerola (Fall 2020) & Mimikyu, Acerola & Palossand, Acerola (Summer 2024) & Jellicent, Agatha & Gengar, Allister (Fall 2022) & Gourgeist and 31 more.

Phoebe (Fall 2023) & Cofagrigus's banners

All banners
  • 14 October 2026 to 8 November 2026Super Spotlight Seasonal Scout (2026-10)
  • 14 October 2025 to 1 November 2025Super Spotlight Seasonal Scout (2025-10)
  • 14 October 2025 to 1 November 2025Seasonal Tiered Scout (2025-10)
  • 15 October 2024 to 6 November 2024Super Spotlight Seasonal Scout (2024-10)
  • 15 October 2024 to 6 November 2024Seasonal Tiered Scout (2024-10)
  • 12 October 2023 to 1 November 2023Phoebe Seasonal Scout
  • 12 October 2023 to 1 November 2023Phoebe Seasonal Tiered Scout

Stats

  • HP443rd780
  • Attack426th306
  • Defense60th373
  • Sp. Atk462nd265
  • Sp. Def80th364
  • Speed600th297

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 99Lv. 30: 170Lv. 45: 236Lv. 100: 500Lv. 120: 556Lv. 140: 612Lv. 200: 780
  • AttackLv. 1: 19Lv. 30: 49Lv. 45: 76Lv. 100: 186Lv. 120: 210Lv. 140: 234Lv. 200: 306
  • DefenseLv. 1: 17Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 261Lv. 140: 289Lv. 200: 373
  • Sp. AtkLv. 1: 15Lv. 30: 42Lv. 45: 66Lv. 100: 165Lv. 120: 185Lv. 140: 205Lv. 200: 265
  • Sp. DefLv. 1: 8Lv. 30: 45Lv. 45: 81Lv. 100: 224Lv. 120: 252Lv. 140: 280Lv. 200: 364
  • SpeedLv. 1: 11Lv. 30: 40Lv. 45: 67Lv. 100: 177Lv. 120: 201Lv. 140: 225Lv. 200: 297

Sync pair

TrainerPhoebe (Fall 2023)
PokémonCofagrigus
TypeGhost
WeaknessDark
RoleTech, EX role Support (since 12 Oct 2023)
Base rarity5★
How to getSeasonal scout
Released12 Oct 2023
6★ EXAvailable since 12 Oct 2023
ThemesGhost, Hoenn, Elite Four, Seasonal Outfit

Moves

5
  • Shadow Claw
    Ghost·Physical·Power 40-48·Accuracy 100·2 gauge·Opponent (one)

    Critical hits land more easily.

  • Potion
    Status·2 MP·Ally (one)

    Restores an ally's HP by approximately 40% of its maximum HP.

  • Phantom Force
    Ghost·Physical·Power 160-192·Accuracy 100·3 MP·Opponent (one)

    The user takes on a phantom presence. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents' moves will not hit the user while it is in this presence. If the user is hit by a sync move or max move while in phantom presence, the presence will fade.

  • It's Lively Now!Trainer move
    Status·1 MP·Ally: Field

    Applies the Stat Reduction Defense effect to the allied field of play. Raises the Defense and Sp. Def of all allied sync pairs by 4 stat ranks.

  • Glimmering Gold Ghost ImpactSync move
    Ghost·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Take Hit: Ignore Attack ↑ & Sp. Atk ↑

    Except in certain circumstances, ignores the opponent's raised Attack and Sp. Atk when the user is hit by an attack move.

  • Hit: Team Attack ↑ & Sp. Atk ↑ 9

    Raises the Attack and Sp. Atk of all allied sync pairs by 1 stat rank when the user's attack move is successful.

  • Vigilance

    Protects the user against critical hits.

Sync grid

48
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeHP+102 energyDef+52 energySpD+52 energySpe+52 energyShadow C…Power +33 energyShadow C…Power +33 energyShadow C…Power +33 energyShadow C…Move Gau…7 energyStaggeri…lv 310 energyQuick Cu…7 energyGroup Gl…lv 910 energySpD+52 energySpe+52 energyShadow C…Power +33 energyShadow C…Power +33 energyFail For…lv 17 energyPhantom …MP Refre…7 energyRidicurelv 47 energyTeam Sha…lv 110 energyEndurance10 energyAtk+52 energySpD+52 energyHP+102 energyDef+52 energySpD+52 energyPinch: R…lv 97 energySpe+52 energyPotionMaster H…10 energyPotionMaster H…10 energyPotionMP Refre…7 energyPotionMP Refre…7 energyAtk+52 energyAntitoxin5 energySpe+52 energyHP+102 energySpe+52 energyIt's Liv…MP Refre…7 energyUnflappa…5 energyStatus I…10 energyAdrenali…lv 110 energyGlimmeri…Power +255 energyGlimmeri…Power +255 energy

48 tiles, 210 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
  • Shadow Claw: Power +3Shadow Claw: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Shadow Claw: Power +3Shadow Claw: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Shadow Claw: Power +3Shadow Claw: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Shadow Claw: Power +3Shadow Claw: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Shadow Claw: Power +3Shadow Claw: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • AntitoxinPrevents the user from getting poisoned or badly poisoned. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • UnflappablePrevents the user from flinching. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Glimmering Gold Ghost Impact: Power +25Glimmering Gold Ghost Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Glimmering Gold Ghost Impact: Power +25Glimmering Gold Ghost Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Shadow Claw: Move Gauge Refresh 3Move: Shadow Claw Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Fail Forward 1Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Phantom Force: MP Refresh 2Move: Phantom Force Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Ridicure 4Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Pinch: Restore "Quick Move" MP Once 9Restores 1 MP for the user's moves that have the quick move effect tag when it is in a pinch. This effect can activate only once per battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • It's Lively Now!: MP Refresh 2Move: It's Lively Now! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Staggering 3Has a chance (40%) of making the target flinch when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Group Gloat 9Raises the Attack, Sp. Atk, or both, of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Team Sharp Entry 1Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • EnduranceApplies the Enduring effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Status ImmunityStatus conditions cannot be inflicted on the user. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Adrenaline 1Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Phoebe (Fall 2023) & Cofagrigus

Art

Phoebe (Fall 2023) & Cofagrigus key art

More Ghost sync pairs

All sync pairs