
Hoenn
Roxanne & Probopass
★★★
/
Rock/Tech
Introduction
Roxanne & Probopass is a 3-star Rock sync pair in Pokémon Masters EX. Roxanne & Probopass's role is Tech. Faction: Hoenn.
On the Pokémon Masters EX tier list Roxanne & Probopass is D tier, 498th of the 608 sync pairs ranked.
Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock & Onix, Brock (Sygna Suit) & Tyranitar and 30 more.
Stats
- HP681st of 765485
- Attack638th of 765168
- Defense163rd of 765300
- Sp. Atk609th of 765173
- Sp. Def167th of 765300
- Speed693rd of 765155
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 110Lv. 30: 150Lv. 45: 187Lv. 100: 325Lv. 120: 357Lv. 140: 389Lv. 200: 485
- AttackLv. 1: 9Lv. 30: 27Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
- DefenseLv. 1: 14Lv. 30: 43Lv. 45: 70Lv. 100: 180Lv. 120: 204Lv. 140: 228Lv. 200: 300
- Sp. AtkLv. 1: 14Lv. 30: 32Lv. 45: 47Lv. 100: 113Lv. 120: 125Lv. 140: 137Lv. 200: 173
- Sp. DefLv. 1: 14Lv. 30: 43Lv. 45: 70Lv. 100: 180Lv. 120: 204Lv. 140: 228Lv. 200: 300
- SpeedLv. 1: 8Lv. 30: 25Lv. 45: 40Lv. 100: 95Lv. 120: 107Lv. 140: 119Lv. 200: 155
As Probopass
- HPLv. 1: 125Lv. 30: 165Lv. 45: 202Lv. 100: 340Lv. 120: 372Lv. 140: 404Lv. 200: 500
- AttackLv. 1: 11Lv. 30: 29Lv. 45: 44Lv. 100: 110Lv. 120: 122Lv. 140: 134Lv. 200: 170
- DefenseLv. 1: 19Lv. 30: 49Lv. 45: 76Lv. 100: 186Lv. 120: 210Lv. 140: 234Lv. 200: 306
- Sp. AtkLv. 1: 17Lv. 30: 35Lv. 45: 50Lv. 100: 116Lv. 120: 128Lv. 140: 140Lv. 200: 176
- Sp. DefLv. 1: 19Lv. 30: 49Lv. 45: 76Lv. 100: 186Lv. 120: 210Lv. 140: 234Lv. 200: 306
- SpeedLv. 1: 10Lv. 30: 27Lv. 45: 42Lv. 100: 97Lv. 120: 109Lv. 140: 121Lv. 200: 157
Sync pair
Moves
5- Ancient Power
Rock·Special·Power 47-56·Accuracy 100·2 gauge·Opponent (one)Has a chance (10%) of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stat rank.
- X Defense AllStatus·2 MP·Ally (all)
Raises the Defense of all allied sync pairs by 2 stat ranks.
- Study Buddies!Trainer moveStatus·2 MP·Ally (all)
Raises the Sp. Atk and Speed of all allied sync pairs by 2 stat ranks.
- Wide Guard
Rock·Status·1 gauge·1 MP·SelfThe user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies moves that target all allies when hit by such a move while in this defensive posture, then the user leaves the defensive posture.
- Rock Sync BeamSync move
Rock·Special·Power 200-240·Opponent (one)No additional effect.
Passive skills
1- Surging Sand 5
Powers up the user's moves during a sandstorm.
Evolution
Sync grid
4848 tiles, 218 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Ancient Power: Power +4Ancient Power: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Ancient Power: Power +4Ancient Power: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Ancient Power: Power +4Ancient Power: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Ancient Power: Power +4Ancient Power: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Ancient Power: Power +4Ancient Power: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sand ShelterProtects the user from damage from a sandstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- HP +30 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Honor Student Power Gem: Power +25Honor Student Power Gem: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Honor Student Power Gem: Power +25Honor Student Power Gem: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Ancient Power: Move Gauge Refresh 3Move: Ancient Power Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Defense +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- X Defense All: MP Refresh 3Move: X Defense All Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Study Buddies!: MP Refresh 3Move: Study Buddies! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Wide Guard: MP Refresh 2Move: Wide Guard Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Block and Heal 1Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when the user nullifies an opponent's move while in a defensive posture. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- StalwartSp. Def cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Sands of Time 1Quickly charges the move gauge during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Adrenaline 1Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Ancient Power: Swag Bag 2Move: Ancient Power Raises the chance of raising stat values with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- X Defense All: Shielded 1Move: X Defense All Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- EnduranceApplies the Enduring effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Soothing Sand 1Restores the user's HP whenever its Pokémon takes an action during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Survivor Mentality 2Reduces damage when the user is hit by a special attack move while it is in a pinch. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Study Buddies!: Barricade Buddies 1Move: Study Buddies! Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Block and Charge 1Charges the user's move gauge by 1 when it nullifies an opponent's move while in a defensive posture. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
Roxanne & Probopass
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