
Johto
Silver (Champion) & Tyranitar
★★★★★
/
Rock
Introduction
Silver (Champion) & Tyranitar is a 5-star Rock sync pair in Pokémon Masters EX. Faction: Johto.
On the Pokémon Masters EX tier list Silver (Champion) & Tyranitar is A tier, 106th of the 608 sync pairs ranked.
Other Rock sync pairs in Pokémon Masters EX: Arven & Nacli, Blue (Classic) & Aerodactyl, Brock (Arc Suit) & Onix, Brock & Kabutops, Brock & Onix, Brock (Sygna Suit) & Tyranitar and 30 more.
Silver (Champion) & Tyranitar's banners
All banners- 26 April 2024 to 28 August 2025Paid-Gem
- 1 March 2024 to 8 April 2024Special Present! (2024-03)
Stats
- HP79th of 765881
- Attack104th of 765510
- Defense521st of 765201
- Sp. Atk194th of 765454
- Sp. Def608th of 765168
- Speed369th of 765368
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 111Lv. 30: 189Lv. 45: 264Lv. 100: 561Lv. 120: 625Lv. 140: 689Lv. 200: 881
- AttackLv. 1: 12Lv. 30: 64Lv. 45: 112Lv. 100: 310Lv. 120: 350Lv. 140: 390Lv. 200: 510
- DefenseLv. 1: 6Lv. 30: 26Lv. 45: 44Lv. 100: 121Lv. 120: 137Lv. 140: 153Lv. 200: 201
- Sp. AtkLv. 1: 10Lv. 30: 56Lv. 45: 98Lv. 100: 274Lv. 120: 310Lv. 140: 346Lv. 200: 454
- Sp. DefLv. 1: 6Lv. 30: 24Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
- SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368
As Mega Tyranitar
- HPLv. 1: 111Lv. 30: 189Lv. 45: 264Lv. 100: 561Lv. 120: 625Lv. 140: 689Lv. 200: 881
- AttackLv. 1: 14Lv. 30: 76Lv. 45: 134Lv. 100: 372Lv. 120: 420Lv. 140: 468Lv. 200: 612
- DefenseLv. 1: 7Lv. 30: 31Lv. 45: 52Lv. 100: 145Lv. 120: 164Lv. 140: 183Lv. 200: 241
- Sp. AtkLv. 1: 10Lv. 30: 56Lv. 45: 98Lv. 100: 274Lv. 120: 310Lv. 140: 346Lv. 200: 454
- Sp. DefLv. 1: 6Lv. 30: 24Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
- SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368
Sync pair
Moves
5- Stone Edge
Rock·Physical·Power 100-120·Accuracy 80·3 gauge·Opponent (one)Critical hits land more easily.
- Johto PassionStatus·2 gauge·2 MP·Ally: Field
Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank. Applies Johto Circle (Physical) to the allied field of play. Johto Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by per_5%. The more sync pairs with the Johto theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by per_3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
- Massive Rock Slide
Rock·Physical·Power 200-240·Accuracy 100·1 gauge·Opponent (all)Activation Condition: When your team's sync pair uses a sync move 1 time. Deactivation Condition: When this move is used. Makes the target flinch. Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. The power of this move is not lowered even if there are multiple targets.
- Eyes on Glory!Trainer moveStatus·1 MP·Self
Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. In addition, grants all of the following effects during a sandstorm: Reduces the user's sync move countdown by 1. Raises the user's accuracy by 1 stat rank.
- Emotional Resolve Rock SlideSync move
Rock·Physical·Power 160-192·Opponent (one)Become Mega Tyranitar until the end of battle.
Passive skills
4- Johto Pride
Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
- Destructive Instinct
Causes a sandstorm when the user enters a battle. Extends the duration of a sandstorm when a sandstorm is caused while the user is on the field. Powers up the user's moves and sync move during a sandstorm.
- Silver's Rebellious Spirit
Powers up the moves of all allied sync pairs during a sandstorm. Protects all allied sync pairs from damage from a sandstorm.
- Fuel Economy 1
Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.
Sync grid
5353 tiles, 209 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Emotional Resolve Rock Slide: Power +30Emotional Resolve Rock Slide: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Emotional Resolve Rock Slide: Power +30Emotional Resolve Rock Slide: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Emotional Resolve Rock Slide: Power +30Emotional Resolve Rock Slide: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Entry: Johto C (Phys) & Team Physical Boost 1Applies Johto Circle (Physical) to the allied field of play when the user enters a battle. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)0 energy · 5 orbs
- Enfeeble 2Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)0 energy · 5 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Stone Edge: Power +3Stone Edge: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Massive Rock Slide: Power +3Massive Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Massive Rock Slide: Power +3Massive Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Massive Rock Slide: Power +3Massive Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Massive Rock Slide: Power +3Massive Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Massive Rock Slide: Power +3Massive Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Stone Edge: Accuracy +10Stone Edge: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- HeadstrongAttack cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Emotional Resolve Rock Slide: Power +25Emotional Resolve Rock Slide: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Emotional Resolve Rock Slide: Power +25Emotional Resolve Rock Slide: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Stone Edge: Move Gauge Refresh 3Move: Stone Edge Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Circle: MG → 2Quickly charges the move gauge when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Circle: HP Recovery 1Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Eyes on Glory!: MP Refresh 2Move: Eyes on Glory! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Sand Castle 2Reduces damage when the user is hit by an attack move during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Soothing Sand 1Restores the user's HP whenever its Pokémon takes an action during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Sandstorm: Team Special DR 3Reduces special attack move damage taken by allies during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Sandstorm Hit: Physical Boost ↑1 9Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Piercing GazeMoves never miss. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Johto C (Phys): S-Moves ↑ 9Powers up the user's sync move when Johto Circle (Physical) applies to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Johto C (Phys) Extension 3Extends the duration of Johto Circle (Physical) when Johto Circle (Physical) is applied to the allied field of play. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sand Blaster 9Powers up the user's sync move during a sandstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Entry: Physical Boost 2Increases the user's Physical Moves ↑ Next effect by 2 ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Eyes on Glory!: Propulsion 9Move: Eyes on Glory! Reduces the user's sync move countdown by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Silver (Champion) & Tyranitar
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