
Arcanist
Beryl
★★★★★★
/Intellect/DPS Lingering Glow Extra Action Rank Up
Introduction
Beryl is a 6-star Intellect character in Reverse: 1999. Beryl's role is DPS Lingering Glow Extra Action Rank Up. Damage type: Mental.
On the combined Reverse: 1999 tier list Beryl is S tier, 12th of the 129 characters ranked, from where 2 community tier lists put Beryl.
Other Intellect characters in Reverse: 1999: 6, Aleph, Corvus, Door, Enigma, John Titor and 6 more.
What Beryl does
A Mental DPS built around Halo stacks.
Blaze Through the Lens piles Halo onto a target, then spreads half of a heavily stacked target's Halo to the other enemies, and the 600% Ultimate reshuffles everyone's Halo by current HP before hitting.
Emanation crystals let Beryl rank up three incantations, add Vision, or feed Destined Doom.
Profile
An arcanist artwork, exhibited sometime in the 1930s. Duration unknown. Created in the winter of December 21. Original venue unrecorded. Once toured the world before vanishing, now under examination by the St. Pavlov Foundation and scheduled for a renewed showcase soon.
Dimensions: 65 3/4×30 3/64×18 27/32in.
Medium: Crystal refraction
Fragrance Notes: Chypre, cypress, juniper, sandalwood, violet
Afflatus: The Predetermined Image [Intellect] The Observer
Beryl's birthday is December 21.
Stories
6The Perfect Medium
A flawless crystal, born with an unmatched gift for capturing hidden light.
A slight shift in angle sends rainbows dancing across its surface, though its own true color is impossible to define.
Every beam that passes through it bends away, and no one can say if the crystal itself has changed in the process.
Eyes of the Earth
One of the workshop's finest creations—a new vessel for a fragile being, now unafraid of the passage of time.
When it spreads its wings and lifts into the air, the shimmer it casts can hold any gaze.
Interviewees didn't deny its remarkable effect in advertising.
What Was Meant to Be Small
A young girl, careful but unskilled, finished her very first piece of polishing and strung it with her favorite ribbon to give to her mother. Crude beside the woman's other fine jewelry, perhaps—but from the wear on its edges, she clearly wore it for years.
Spirit of the 30's
The shop on Rue de la Paix changed hands. The buyer—a young woman. The property agent, puzzled by the high price, asked why she chose it.
"Bouanich's atelier will open here," she said.
Within months, that name had spread throughout Paris, drifting through every salon, waltzing through every ball, and lingering on the lips of every aspiring fashionista. Exquisite crystal pieces that captured every eye, and the rumored "special card" sometimes tucked inside, drove the curious and the vain alike to obsession.
Some customers, of course, balked at the prices. As the decade opened with an unprecedented financial crisis, the self-sufficient France had held on longer than most—but the French economy could not outrun the Great Depression forever. Recovery was slow. Spring came and went, yet wounds still remained.
Even in such times, the lady of the crystal workshop always smiled with understanding.
"We offer something different for everyone, but look ...
"People are fighting to protect peace, to turn the tide of despair. These beautiful crystals are just like their beautiful wishes. You have to hold on to something tangible before you can face the unknown, even if it seems foolish.
"This has remained true throughout the ages."
Blessing or Curse
In the months after their daughter was born, the Bouanich family lived in constant worry.
She never stopped crying; no matter what they did to soothe her, those round, tear-filled eyes always seemed to drift off toward something unseen. As an infant she babbled as if trying to speak, but the older she grew, the quieter she became ...
Clairine took her to every sort of reputable doctors, yet none of them found a cause. In the end she had no choice but to seek out a diviner she had hoped to never meet again—a brilliant practitioner, but unbearably arrogant.
To her surprise, the diviner's expression changed the moment the reading ended.
"Your daughter isn't ill. But ... she carries a frightening gift."
What should've been an incomprehensible skill to master came effortlessly to the child. It was as if she were blessed by some higher power—even without performing any rites, her vision contained signs and prophecies ... People seeking guidance flocked to them, and the Bouanich crystal business flourished.
But Clairine never forgot the diviner's face that day, caught between speaking the truth and biting her tongue.
"Clairine ... you should understand. This gift may not be a blessing."
Intent to Collaborate
Pandora Wilson: We all know you're a successful businesswoman; the crystal pieces from the Bouanich Workshop have turned heads for years. But more than that, you're a powerful diviner.
Pandora Wilson: In fact, I've heard your divinations have never proved false. Is that true?
Beryl: If you mean to speak of the words written on the cards I slip into my merchandise boxes ... As far as I am aware, yes.
Pandora Wilson: That's astonishing. Even the authoritative Applied Arcanum: Modern Divination Theory and Methods says in its introduction that "every diviner is prone to error" ...
Pandora Wilson: How have you managed such a feat? Could you share something about your gift with our readers?
Beryl: Heh ... My apologies, but it is something of a trade secret.
Pandora Wilson: So those little inserts are part of the marketing strategy, then? I also heard you once posted a challenge—anyone who could disprove one of your predictions would receive a generous payout.
Pandora Wilson: Is that offer still valid?
Beryl: Always.
Pandora Wilson: I'm sure some readers will be thrilled to hear that. Unfortunately, your products seem in short supply at the moment.
Beryl: An issue we are endeavoring to solve.
Beryl: ... Since your magazine has such an impressive readership, I wonder if I might interest you in a collaboration?
Pandora Wilson: Let me guess—this has something to do with the crate delivered to our editorial office this morning?
Beryl: It does.
Pandora Wilson: Then you must have foreseen my answer already.
Stats
- HP108th of 1325,411
- ATK17th of 1321,163
- Reality DEF77th of 132492
- Mental DEF71st of 132492
- Technique7th of 132650
- Crit Rate7th of 13221.7%
- Crit DMG7th of 132162.5%
At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.
At each Insight's level cap
- Insight 0, level 30HP: 1,840ATK: 396Reality DEF: 168Mental DEF: 168Technique: 464Crit Rate: 15.5%Crit DMG: 153.2%
- Insight I, level 40HP: 3,084ATK: 664Reality DEF: 281Mental DEF: 281Technique: 526Crit Rate: 17.5%Crit DMG: 156.3%
- Insight II, level 50HP: 4,599ATK: 989Reality DEF: 419Mental DEF: 419Technique: 588Crit Rate: 19.6%Crit DMG: 159.4%
- Insight III, level 60HP: 5,411ATK: 1,163Reality DEF: 492Mental DEF: 492Technique: 650Crit Rate: 21.7%Crit DMG: 162.5%
Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.
Recommended by the game
Teams
Psychubes
The game's goals for Beryl: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.
Skills
3
Blaze Through the Lens
Incantation 11-target attack. Deals 500% Mental DMG. When attacking, if the target has less than 20 stacks of [Halo] or there is only 1 target present, inflicts 10 stacks of [Halo] on the target; otherwise, inflicts [Halo] on another enemy equal to 50% of the target's stacks of [Halo].
Infinite light rises from the void; we gaze in reverence until our eyes turn to crystals.
Stars
Nothing Unexpected
Incantation 2Self buff. Gains 8 stacks of [Vision].
The future arrives early through foresight—and that, too, was foreseen.
Stars
A Shimmering Night
UltimateMass attack. Deals 600% Mental DMG to all enemies. Before attacking, redistributes all enemies' [Halo] stacks based on their Current HP (up to [Halo]'s stack limit).
Silence is her way of showing respect for suspense, foreshadowing, plot twists, and every detective novel ever written.
Insight passives
4Precognition
PassiveAccumulates [Lingering Glow] (mutually exclusive with [Bloodtithe]) whenever an enemy is inflicted with [Burn] or [Halo]. When entering battle, if Vessel of Radiance is present, Beryl selects up to 2 Emanation crystals and up to 2 of each type. For every 150 points of [Lingering Glow] accumulated, after any allied action, Beryl casts [Destined Doom] 1 time.
Prism Mirror
Insight IWhen entering battle, Beryl gains [Mirrored from Above]. Starting from round 2, at the start of the round, Beryl generates 1 Precast Incantation [Clairvoyant Prism].
Prism Mirror II
Insight IICritical Rate +10% when entering battle.
Prism Mirror III
Insight IIIWhen entering battle, Beryl gains Moxie +1 and accumulates 20 points of [Lingering Glow]. At the end of the round, if there are at least 60 points of [Lingering Glow], Beryl gains Moxie +1.
Portraits
5- P1Precognition: The accumulation count of [Lingering Glow] required to cast [Destined Doom] is reduced to 125.
- P2Precognition: The number of selectable Emanation crystals at the start of the battle increased to 3. [Halo] stack limit increased to 35.
- P3Precognition: Moxie gained when entering battle increased to 3. The base Mental DMG of [Destined Doom] and [Destined Doom · Emanation of Blue] increased to 125%; additional Mental DMG increased to 150%. [Emanation of Purple]'s additional Mental DMG for every point of [Lingering Glow] owned increased to 0.5% and 0.5%. [Emanation of Green]'s additional Mental DMG at rank 1/2/3 increased to 100%/150%/187.5% and 100%/150%/187.5%.
- P4At rank 1/2/3, Blaze Through the Lens's Mental DMG increased to 300%/450%/750%, [Halo] stacks inflicted increased to 6/9/15. At rank 1/2/3, Nothing Unexpected's [Vision] stacks granted to self increased to 4/6/10.
- P5Precognition: The number of selectable Emanation crystals at the start of the battle increased to 4 (up to 3 of each kind). [Halo] stack limit increased to 40.
Each duplicate of Beryl gives one Artifice, and each Artifice unlocks the next Portrait, up to five.
Resonance patterns
6- Placidity
- From the start · Default
- Elucidation
- Resonance 10 · Ultimate Might, Critical Rate, ATK
- Genuinity
- Resonance 10 · Incantation Might, Critical Rate, ATK
- Stupefaction
- Resonance 10 · HP, Critical Rate, ATK
- Aspirational
- Resonance 10 · Critical DMG, ATK
- Hyperphrenia
- Resonance 10 · Generalized
Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out Beryl's board in the Resonance builder.
Terms in this kit
6- Halo
- Healing Taken -25% (unstackable). At the end of the round, takes (the inflicter's ATK x4%) Genesis DMG (stackable up to 40 times, multiple stacks of Halo are regarded as 1 [Neg Status], removes 50% of the stacks when triggered).
- Vision
- The accumulation count of [Lingering Glow] required to cast [Destined Doom] is reduced by 50 (unstackable). -1 stack upon casting [Destined Doom]. Undispellable.
- Destined Doom
- Mass attack. Deals 500% Mental DMG to all enemies; deals an additional 500% Mental DMG to the enemy with the highest [Halo] stacks. For every stack of [Vision] held, this follow-up attack gains Incantation Might +1% (counts up to 20 stacks). Enhancements from each Emanation crystal: [Emanation of Blue]: +33% chance to cast [Destined Doom · Emanation of Blue] 1 additional time. [Emanation of Purple]: Additionally inflicts 2 stacks of [Halo]; for every point of [Lingering Glow], deals an additional 0.5% Mental DMG (+0.5% Mental DMG to the enemy with the highest [Halo] stacks). [Emanation of Green]: Rank +1 to this attack; at rank 1/2/3, deals an additional 100%/150%/187.5% Mental DMG (additionally +100%/150%/187.5% Mental DMG to the enemy with the highest [Halo] stacks).
- Clairvoyant Prism
- Randomly generates a rank 1/2/3 incantation at a 40%/50%/10% chance; for every selected Emanation crystal of 1 type, -10% chance to generate a rank 1 incantation and +10% chance to generate a rank 3 incantation. The type of generated incantation is based on the distribution of Emanation crystals. [Emanation of Blue]: Increases [Destined Doom]'s accumulation count by 30/45/75. [Emanation of Purple]: Grants 2/3/5 stacks of [Vision] to Beryl. [Emanation of Green]: Right before the AP Area resolves, grants rank +1 to 1/2/3 incantations behind this incantation. The generated incantation is a [Sovereign Incantation].
- Mirrored from Above
- [Force Field] Enhancements from each Emanation crystal: [Emanation of Blue]: Extra action attacks inflict 1 stack of [Halo] on the target. [Emanation of Purple]: Actively cast attacks inflict 2 stacks of [Halo] on the target. [Emanation of Green]: Rank 2/3 incantations inflict 1/2 stacks of [Halo] on the target.
- Destined Doom · Emanation of Blue
- Mass attack. Deals 125% Mental DMG to all enemies; deals an additional 125% Mental DMG to the enemy with the highest [Halo] stacks. Only subject to [Emanation of Blue]. For every [Emanation of Blue] selected, deals an additional 150% Mental DMG (additionally +150% Mental DMG to the enemy with the highest [Halo] stacks). For every stack of [Vision] held, this follow-up attack gains Incantation Might +1% (counts up to 20 stacks).
Upgrade costs
Open in the plannerInsight
- Insight I
Sharpodonty ×18,000
Page of Mineral Wealth ×3
Page of Starlit Ascent ×3
Silver Ore ×6
Liquefied Terror ×5 - Insight II
Sharpodonty ×40,000
Scroll of Mineral Wealth ×5
Scroll of Starlit Ascent ×5
Esoteric Bones ×6
Prophetic Bird ×6 - Insight III
Sharpodonty ×200,000
Tome of Mineral Wealth ×8
Tome of Starlit Ascent ×8
Watch Core ×6
Golden Fleece ×3
Levels
- Insight 0, level 1 to 30
Sharpodonty ×15,080
Dust ×27,700 - Insight I, level 1 to 40
Sharpodonty ×53,250
Dust ×100,500 - Insight II, level 1 to 50
Sharpodonty ×137,500
Dust ×407,500 - Insight III, level 1 to 60
Sharpodonty ×403,000
Dust ×816,400
Resonance
- Level 2
Moment of Dissonance ×5 - Level 3
Moment of Dissonance ×5
Silver Ore ×5 - Level 4
Moment of Dissonance ×5
Magnesia Crystal ×4
Solidus ×3 - Level 5
Brief Cacophony ×5
Esoteric Bones ×3
Spell of Fortune ×6 - Level 6
Sharpodonty ×30,000
Brief Cacophony ×5
Clawed Pendulum ×3 - Level 7
Brief Cacophony ×6
Holy Silver ×5 - Level 8
Brief Cacophony ×6
Prophetic Bird ×4
Liquefied Terror ×4 - Level 9
Brief Cacophony ×8
Bifurcated Skeleton ×5
Rough Silver Ingot ×8 - Level 10
Interlaced Shudder ×1
Sonorous Knell ×5
Winged Key ×6
Red Lacquer Slab ×6 - Level 11
Interlaced Shudder ×1
Sharpodonty ×120,000
Sonorous Knell ×5
Platinum Ouija ×4 - Level 12
Interlaced Shudder ×1
Sonorous Knell ×6
Murmur of Insanity ×4
Biting Box ×5 - Level 13
Interlaced Shudder ×1
Sonorous Knell ×6
Silver Bullet ×5
Goose Neck ×5 - Level 14
Interlaced Shudder ×1
Sonorous Knell ×8
Fruit of Good and Evil ×2
Glowing Mothwing ×4 - Level 15
Interlaced Shudder ×1
Sonorous Knell ×8
Serpent Scepter ×3
Wyrmling Skeleton ×4
Costumes
2Beryl
Fate offers no surprises.

Beryl
It can be hazy, uncertain, fickle—and, most of all, beautiful.























