

Introduction
Verdant Adin is a 3-star Earth character in Epic Seven. Verdant Adin's class is Thief. Horoscope: Leo.
On the Epic Seven tier list Verdant Adin is D tier, 369th of the 386 characters ranked.
Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.
Best build for Verdant Adin
From 150 player buildsArtifacts
6 options- 129%
Elyha's Knife - 222%
Sword of Cycling Seasons - 36%
Alabastron
Show 3 more artifactsShow fewer
- 45%
Rhianna & Luciella - 54%
Moonlight Dreamblade - 63%
Daydream Joker
Typical stats
- Speed
- 214
- Attack
- 3,263
- Health
- 9,742
- Defense
- 890
- Crit Chance
- 96%
- Crit Damage
- 276%
- Effectiveness
- 48%
Gear sets
6 options- 142%
Speed(4)
Critical(2) - 211%
Speed(4)
Penetration(2) - 39%
Destruction(4)
Penetration(2) - 47%
Speed(4)
Hit(2)
Show 2 more set optionsShow fewer
- 55%
Speed(4) - 65%
Destruction(4)
Critical(2)
Profile
As the successor, she has learned to evoke Silvana's power within herself. With her hope outshining the severity of her harsh fate, she is working to protect those around her and reunite with those precious to her.
Verdant Adin carries the title "The girl of destiny harnessing the energy of the wind". Verdant Adin is voiced by 杉浦しおり in Japanese and 문유정 in Korean. Verdant Adin's hobby is daydreaming about hopeful things, searching for the meaning of life and hanging out with Taeyou, and Verdant Adin's good at making Taeyou laugh, making an effort without others knowing and spreading positive energy. Verdant Adin likes spending time with Taeyou, peaceful days, stimulating foods (preferably with a spicy, salty and or sweet taste). Verdant Adin was released on 3 March 2022.
Verdant Adin's introduction: Remember, I'll always be on your side.
Stats
- Health342nd of 3914,572
- Attack139th of 3911,081
- Defense352nd of 391494
- Speed88th of 391116
- Critical Hit Chance62nd of 39123%
- Critical Hit Damage150%
- Effectiveness38th of 39120%
- Effect Resistance0%
- Dual Attack Chance3%
At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.
At level 50 and 60, fully awakened
- HealthLevel 50, 5 stars: 3,722Level 60, 6 stars: 4,572
- AttackLevel 50, 5 stars: 896Level 60, 6 stars: 1,081
- DefenseLevel 50, 5 stars: 398Level 60, 6 stars: 494
- SpeedLevel 50, 5 stars: 116Level 60, 6 stars: 116
- Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
- Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
- EffectivenessLevel 50, 5 stars: 20%Level 60, 6 stars: 20%
- Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
- Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%
Base values before gear, artifact and Imprint. They include the fully trained Specialty Change tree: Speed +5, Effectiveness +20%. Passives that raise a stat in battle are not counted.
Skills
Damage calculator
Ankle Cut
Skill 1gains 1 Soul
Attacks the enemy with a sword, increasing Combat Readiness of the caster by 20%.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 +5% damage dealt
- +4 +10% damage dealt
- +5 +10% damage dealt

Blade Gust
Skill 2Cooldown 3 turns (4 before enhancement), gains 2 Souls
Attacks all enemies with a blade gust, with an 80% chance to make them unable to be buffed for 2 turns. When there are three or fewer enemies, damage dealt increases with fewer enemies.
- +1 +5% damage dealt
- +2 +5% damage dealt
- +3 -1 turn cooldown
- +4 +10% damage dealt
- +5 +10% damage dealt
Cannot Buff Cannot receive any buffs.

Gliding Slash
Skill 3Cooldown 4 turns (5 before enhancement), gains 2 Souls
Attacks the enemy repeatedly, and grants Weakness Shared to the caster for 2 turns before absorbing some of the damage dealt as Health. A critical hit has a 100% chance to inflict decreased Defense for 2 turns.
Soul Burn (20 Souls): Ignores Effect Resistance.
- +1 +10% damage dealt
- +2 +10% effect chance
- +3 -1 turn cooldown
- +4 +15% effect chance
- +5 +15% damage dealt
Before enhancement
Attacks the enemy repeatedly, and grants Weakness Shared to the caster for 2 turns before absorbing some of the damage dealt as Health. A critical hit has a 75% chance to inflict decreased Defense for 2 turns.
After awakening stage 3
Cooldown 4 turns
Attacks the enemy repeatedly, and grants increased Attack and Weakness Shared to the caster for 2 turns before absorbing some of the damage dealt as Health. A critical hit has a 100% chance to inflict decreased Defense for 2 turns.
Soul Burn (20 Souls): Ignores Effect Resistance.
Weakness Shared (Undispellable) When an ally attacks, if the target is an Elite or Boss monster, increases damage dealt by 10%.
Decrease Defense Decreases Defense by 70%.
Increase Attack Increases Attack by 50%.
Imprint
- BImprint Release: Attack: 60Imprint Concentration: Attack: 84
- AImprint Release: Attack: 75Imprint Concentration: Attack: 105
- SImprint Release: Attack: 90Imprint Concentration: Attack: 126
- SSImprint Release: Attack: 105Imprint Concentration: Attack: 147
- SSSImprint Release: Attack: 120Imprint Concentration: Attack: 168
Imprint Release gives the bonus to the team; Imprint Concentration gives Verdant Adin the bonus instead.
Awakening
Upgrade planner- Stage 1Attack +3%, Attack +20, Health +60
- Stage 2Attack +3%, Attack +20, Health +60
- Stage 3Attack +20, Health +60, enhances Gliding Slash
- Stage 4Critical Hit Chance +8%, Attack +30, Health +80
- Stage 5Attack +6%, Attack +30, Health +80
- Stage 6Attack +6%, Attack +30, Health +80
Specialty Change
Recreation Rune
Tier 1- Level 1: Increases Speed by 1.
- Level 2: Increases Speed by 3.
- Level 3: Increases Speed by 5.
Courage Rune
Tier 1- Level 1: Increases Effectiveness by 5%.
- Level 2: Increases Effectiveness by 10%.
- Level 3: Increases Effectiveness by 20%.
Unity Rune
Tier 1- Level 1: Increases Critical Hit Chance of all allies by 1%.
- Level 2: Increases Critical Hit Chance of all allies by 3%.
- Level 3: Increases Critical Hit Chance of all allies by 7%.
Thorn Rune
Tier 2, 3 points spent- Level 1: Increases damage dealt by Ankle Cut by 2%.
- Level 2: Increases damage dealt by Ankle Cut by 5%.
- Level 3: Increases damage dealt by Ankle Cut by 10%.
Wedge Rune
Tier 3, 6 points spent- Level 1: When using Ankle Cut, has a 10% chance to decrease Speed of the target for 2 turns.
- Level 2: When using Ankle Cut, has a 30% chance to decrease Speed of the target for 2 turns.
- Level 3: When using Ankle Cut, has a 60% chance to decrease Speed of the target for 2 turns.
Sun Rune
Tier 3, 6 points spent- Level 1: Increases damage dealt by Gliding Slash by 2%.
- Level 2: Increases damage dealt by Gliding Slash by 5%.
- Level 3: Increases damage dealt by Gliding Slash by 10%.
Infection Rune
Tier 4, 9 points spent- Level 1: When using Blade Gust, increases unable to be buffed effect chance against Elite or Boss monsters by 5%.
- Level 2: When using Blade Gust, increases unable to be buffed effect chance against Elite or Boss monsters by 10%.
- Level 3: When using Blade Gust, increases unable to be buffed effect chance against Elite or Boss monsters by 20%.
Speed Rune
Tier 4, 9 points spent- Level 1: A critical hit with Gliding Slash has a 20% chance to decrease cooldown of Gliding Slash by 1 turn.
- Level 2: A critical hit with Gliding Slash has a 50% chance to decrease cooldown of Gliding Slash by 1 turn.
- Level 3: A critical hit with Gliding Slash has a 100% chance to decrease cooldown of Gliding Slash by 1 turn.
Health Rune
Tier 5, 12 points spent- Level 1: When attacked by an Elite or Boss monster, grants 5% damage reduction.
- Level 2: When attacked by an Elite or Boss monster, grants 10% damage reduction.
- Level 3: When attacked by an Elite or Boss monster, grants 15% damage reduction.
Harvest Rune
Tier 5, 12 points spent- Level 1: When using Blade Gust, has a 20% chance to dispel one buff from the target. (This effect is applied before inflicting unable to be buffed)
- Level 2: When using Blade Gust, has a 50% chance to dispel one buff from the target. (This effect is applied before inflicting unable to be buffed)
- Level 3: When using Blade Gust, has a 100% chance to dispel one buff from the target. (This effect is applied before inflicting unable to be buffed)
Relationships
6
Adventurer RasTrustA legendary adventurer known to be the one who saved the world. He seems to live up to his title, but can sometimes be silly at the same time.
TaeyouGrudgeAfter the two of them crossed swords, Adin is determined to find out why he chose this path and how she can bring him back to her.
RanTrustRan is a reliable and trustworthy friend. She feels that he has a warm soul behind his rough words.
ZahhakGrudgeThe one who has taken her loved ones. She is determined to make him pay for what he has done.
ArunkaTrustA companion who shares the same fate. Adin wishes to be as strong as her to protect those whom she loves.
HwayoungTrustA companion accompanying her for the long journey ahead. The two work well with one another, but Adin is constantly being pushed to train, making it difficult for her.
Verdant Adin's motto: As long as you never give up, good days will follow.
Verdant Adin dislikes ghosts, being startled, being left alone and dark and confined places.
Upgrade costs
Open in the plannerAwakening
- Stage 1
Life Rune ×5 - Stage 2
Life Rune ×9 - Stage 3
Life Rune ×12
Greater Life Rune ×6 - Stage 4
Greater Life Rune ×15 - Stage 5
Epic Life Rune ×4
Rare Secret Catalyst ×9 - Stage 6
Epic Life Rune ×6
Epic Secret Catalyst ×6
Ankle Cut enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Spirit's Essence ×3 - +4
Gold ×30,000
Stigma ×740
Spirit's Essence ×4 - +5
Gold ×40,000
Stigma ×1,100
Spirit's Essence ×5
Blade Gust enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Spirit's Essence ×3 - +4
Gold ×30,000
Stigma ×740
Spirit's Essence ×4 - +5
Gold ×40,000
Stigma ×1,100
Spirit's Essence ×5
Gliding Slash enhancement
- +1
Gold ×2,000
Stigma ×120 - +2
Gold ×4,000
Stigma ×270 - +3
Gold ×22,000
Stigma ×470
Spirit's Essence ×3 - +4
Gold ×30,000
Stigma ×740
Spirit's Essence ×4 - +5
Gold ×40,000
Stigma ×1,100
Spirit's Essence ×5
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