Verdant Adin

Verdant Adin

★★★

/Earth/Thief

Leo

Dtier

Introduction

Verdant Adin is a 3-star Earth character in Epic Seven. Verdant Adin's class is Thief. Horoscope: Leo.

On the Epic Seven tier list Verdant Adin is D tier, 369th of the 386 characters ranked.

Other Earth characters in Epic Seven: Adin, Adlay, ae-GISELLE, Ains, Albedo, Alencia and 71 more.

Best build for Verdant Adin

From 150 player builds

Artifacts

6 options
  1. 1
    Elyha's Knife
    29%
  2. 2
    Sword of Cycling Seasons
    22%
  3. 3
    Alabastron
    6%
Show 3 more artifacts
  1. 4
    Rhianna & Luciella
    5%
  2. 5
    Moonlight Dreamblade
    4%
  3. 6
    Daydream Joker
    3%

Typical stats

Speed
214
Attack
3,263
Health
9,742
Defense
890
Crit Chance
96%
Crit Damage
276%
Effectiveness
48%

Gear sets

6 options
  1. 1
    Speed(4)Critical(2)
    42%
  2. 2
    Speed(4)Penetration(2)
    11%
  3. 3
    Destruction(4)Penetration(2)
    9%
  4. 4
    Speed(4)Hit(2)
    7%
Show 2 more set options
  1. 5
    Speed(4)
    5%
  2. 6
    Destruction(4)Critical(2)
    5%

Profile

As the successor, she has learned to evoke Silvana's power within herself. With her hope outshining the severity of her harsh fate, she is working to protect those around her and reunite with those precious to her.

Verdant Adin carries the title "The girl of destiny harnessing the energy of the wind". Verdant Adin is voiced by 杉浦しおり in Japanese and 문유정 in Korean. Verdant Adin's hobby is daydreaming about hopeful things, searching for the meaning of life and hanging out with Taeyou, and Verdant Adin's good at making Taeyou laugh, making an effort without others knowing and spreading positive energy. Verdant Adin likes spending time with Taeyou, peaceful days, stimulating foods (preferably with a spicy, salty and or sweet taste). Verdant Adin was released on 3 March 2022.

Verdant Adin's introduction: Remember, I'll always be on your side.

Stats

  • Health342nd4,572
  • Attack139th1,081
  • Defense352nd494
  • Speed88th116
  • Critical Hit Chance62nd23%
  • Critical Hit Damage150%
  • Effectiveness38th20%
  • Effect Resistance0%
  • Dual Attack Chance3%

At level 60, 6 stars and fully awakened, before gear, artifact and Imprint. Each bar is measured against the highest value in the Epic Seven roster, and the place is out of every character with that stat.

At level 50 and 60, fully awakened

  • HealthLevel 50, 5 stars: 3,722Level 60, 6 stars: 4,572
  • AttackLevel 50, 5 stars: 896Level 60, 6 stars: 1,081
  • DefenseLevel 50, 5 stars: 398Level 60, 6 stars: 494
  • SpeedLevel 50, 5 stars: 116Level 60, 6 stars: 116
  • Critical Hit ChanceLevel 50, 5 stars: 23%Level 60, 6 stars: 23%
  • Critical Hit DamageLevel 50, 5 stars: 150%Level 60, 6 stars: 150%
  • EffectivenessLevel 50, 5 stars: 20%Level 60, 6 stars: 20%
  • Effect ResistanceLevel 50, 5 stars: 0%Level 60, 6 stars: 0%
  • Dual Attack ChanceLevel 50, 5 stars: 3%Level 60, 6 stars: 3%

Base values before gear, artifact and Imprint. They include the fully trained Specialty Change tree: Speed +5, Effectiveness +20%. Passives that raise a stat in battle are not counted.

  • Ankle Cut

    Skill 1

    gains 1 Soul

    Attacks the enemy with a sword, increasing Combat Readiness of the caster by 20%.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 +5% damage dealt
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt
  • Blade Gust

    Skill 2

    Cooldown 3 turns (4 before enhancement), gains 2 Souls

    Attacks all enemies with a blade gust, with an 80% chance to make them unable to be buffed for 2 turns. When there are three or fewer enemies, damage dealt increases with fewer enemies.

    1. +1 +5% damage dealt
    2. +2 +5% damage dealt
    3. +3 -1 turn cooldown
    4. +4 +10% damage dealt
    5. +5 +10% damage dealt
    • Cannot Buff Cannot receive any buffs.
  • Gliding Slash

    Skill 3

    Cooldown 4 turns (5 before enhancement), gains 2 Souls

    Attacks the enemy repeatedly, and grants Weakness Shared to the caster for 2 turns before absorbing some of the damage dealt as Health. A critical hit has a 100% chance to inflict decreased Defense for 2 turns.

    Soul Burn (20 Souls): Ignores Effect Resistance.

    1. +1 +10% damage dealt
    2. +2 +10% effect chance
    3. +3 -1 turn cooldown
    4. +4 +15% effect chance
    5. +5 +15% damage dealt
    Before enhancement

    Attacks the enemy repeatedly, and grants Weakness Shared to the caster for 2 turns before absorbing some of the damage dealt as Health. A critical hit has a 75% chance to inflict decreased Defense for 2 turns.

    After awakening stage 3

    Cooldown 4 turns

    Attacks the enemy repeatedly, and grants increased Attack and Weakness Shared to the caster for 2 turns before absorbing some of the damage dealt as Health. A critical hit has a 100% chance to inflict decreased Defense for 2 turns.

    Soul Burn (20 Souls): Ignores Effect Resistance.

    • Weakness Shared (Undispellable) When an ally attacks, if the target is an Elite or Boss monster, increases damage dealt by 10%.
    • Decrease Defense Decreases Defense by 70%.
    • Increase Attack Increases Attack by 50%.

Imprint

  • BImprint Release: Attack: 60Imprint Concentration: Attack: 84
  • AImprint Release: Attack: 75Imprint Concentration: Attack: 105
  • SImprint Release: Attack: 90Imprint Concentration: Attack: 126
  • SSImprint Release: Attack: 105Imprint Concentration: Attack: 147
  • SSSImprint Release: Attack: 120Imprint Concentration: Attack: 168

Imprint Release gives the bonus to the team; Imprint Concentration gives Verdant Adin the bonus instead.

  1. Stage 1Attack +3%, Attack +20, Health +60
  2. Stage 2Attack +3%, Attack +20, Health +60
  3. Stage 3Attack +20, Health +60, enhances Gliding Slash
  4. Stage 4Critical Hit Chance +8%, Attack +30, Health +80
  5. Stage 5Attack +6%, Attack +30, Health +80
  6. Stage 6Attack +6%, Attack +30, Health +80

Specialty Change

  • Recreation Rune

    Tier 1
    1. Level 1: Increases Speed by 1.
    2. Level 2: Increases Speed by 3.
    3. Level 3: Increases Speed by 5.
  • Courage Rune

    Tier 1
    1. Level 1: Increases Effectiveness by 5%.
    2. Level 2: Increases Effectiveness by 10%.
    3. Level 3: Increases Effectiveness by 20%.
  • Unity Rune

    Tier 1
    1. Level 1: Increases Critical Hit Chance of all allies by 1%.
    2. Level 2: Increases Critical Hit Chance of all allies by 3%.
    3. Level 3: Increases Critical Hit Chance of all allies by 7%.
  • Thorn Rune

    Tier 2, 3 points spent
    1. Level 1: Increases damage dealt by Ankle Cut by 2%.
    2. Level 2: Increases damage dealt by Ankle Cut by 5%.
    3. Level 3: Increases damage dealt by Ankle Cut by 10%.
  • Wedge Rune

    Tier 3, 6 points spent
    1. Level 1: When using Ankle Cut, has a 10% chance to decrease Speed of the target for 2 turns.
    2. Level 2: When using Ankle Cut, has a 30% chance to decrease Speed of the target for 2 turns.
    3. Level 3: When using Ankle Cut, has a 60% chance to decrease Speed of the target for 2 turns.
  • Sun Rune

    Tier 3, 6 points spent
    1. Level 1: Increases damage dealt by Gliding Slash by 2%.
    2. Level 2: Increases damage dealt by Gliding Slash by 5%.
    3. Level 3: Increases damage dealt by Gliding Slash by 10%.
  • Infection Rune

    Tier 4, 9 points spent
    1. Level 1: When using Blade Gust, increases unable to be buffed effect chance against Elite or Boss monsters by 5%.
    2. Level 2: When using Blade Gust, increases unable to be buffed effect chance against Elite or Boss monsters by 10%.
    3. Level 3: When using Blade Gust, increases unable to be buffed effect chance against Elite or Boss monsters by 20%.
  • Speed Rune

    Tier 4, 9 points spent
    1. Level 1: A critical hit with Gliding Slash has a 20% chance to decrease cooldown of Gliding Slash by 1 turn.
    2. Level 2: A critical hit with Gliding Slash has a 50% chance to decrease cooldown of Gliding Slash by 1 turn.
    3. Level 3: A critical hit with Gliding Slash has a 100% chance to decrease cooldown of Gliding Slash by 1 turn.
  • Health Rune

    Tier 5, 12 points spent
    1. Level 1: When attacked by an Elite or Boss monster, grants 5% damage reduction.
    2. Level 2: When attacked by an Elite or Boss monster, grants 10% damage reduction.
    3. Level 3: When attacked by an Elite or Boss monster, grants 15% damage reduction.
  • Harvest Rune

    Tier 5, 12 points spent
    1. Level 1: When using Blade Gust, has a 20% chance to dispel one buff from the target. (This effect is applied before inflicting unable to be buffed)
    2. Level 2: When using Blade Gust, has a 50% chance to dispel one buff from the target. (This effect is applied before inflicting unable to be buffed)
    3. Level 3: When using Blade Gust, has a 100% chance to dispel one buff from the target. (This effect is applied before inflicting unable to be buffed)

Relationships

6
  • Adventurer RasTrust

    A legendary adventurer known to be the one who saved the world. He seems to live up to his title, but can sometimes be silly at the same time.

  • TaeyouGrudge

    After the two of them crossed swords, Adin is determined to find out why he chose this path and how she can bring him back to her.

  • RanTrust

    Ran is a reliable and trustworthy friend. She feels that he has a warm soul behind his rough words.

  • ZahhakGrudge

    The one who has taken her loved ones. She is determined to make him pay for what he has done.

  • ArunkaTrust

    A companion who shares the same fate. Adin wishes to be as strong as her to protect those whom she loves.

  • HwayoungTrust

    A companion accompanying her for the long journey ahead. The two work well with one another, but Adin is constantly being pushed to train, making it difficult for her.

Verdant Adin's motto: As long as you never give up, good days will follow.

Verdant Adin dislikes ghosts, being startled, being left alone and dark and confined places.

Upgrade costs

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Awakening

  • Stage 1Life Rune ×5
  • Stage 2Life Rune ×9
  • Stage 3Life Rune ×12Greater Life Rune ×6
  • Stage 4Greater Life Rune ×15
  • Stage 5Epic Life Rune ×4Rare Secret Catalyst ×9
  • Stage 6Epic Life Rune ×6Epic Secret Catalyst ×6

Ankle Cut enhancement

  • +1Gold ×2,000Stigma ×120
  • +2Gold ×4,000Stigma ×270
  • +3Gold ×22,000Stigma ×470Spirit's Essence ×3
  • +4Gold ×30,000Stigma ×740Spirit's Essence ×4
  • +5Gold ×40,000Stigma ×1,100Spirit's Essence ×5

Blade Gust enhancement

  • +1Gold ×2,000Stigma ×120
  • +2Gold ×4,000Stigma ×270
  • +3Gold ×22,000Stigma ×470Spirit's Essence ×3
  • +4Gold ×30,000Stigma ×740Spirit's Essence ×4
  • +5Gold ×40,000Stigma ×1,100Spirit's Essence ×5

Gliding Slash enhancement

  • +1Gold ×2,000Stigma ×120
  • +2Gold ×4,000Stigma ×270
  • +3Gold ×22,000Stigma ×470Spirit's Essence ×3
  • +4Gold ×30,000Stigma ×740Spirit's Essence ×4
  • +5Gold ×40,000Stigma ×1,100Spirit's Essence ×5

Art

Verdant Adin key art

More Earth characters

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