
Archie (Fall 2026) & Wo-Chien
★★★★★
/
Grass/Tech
Introduction
Archie (Fall 2026) & Wo-Chien is a 5-star Grass sync pair in Pokémon Masters EX. Archie (Fall 2026) & Wo-Chien's role is Tech.
Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade, Blue & Exeggutor and 52 more.
Archie (Fall 2026) & Wo-Chien's banners
All banners- 14 October 2026 to 8 November 2026On the banner now, Archie Seasonal Tiered Scout
- 14 October 2026 to 8 November 2026On the banner now, Archie Seasonal Scout
Stats
- HP75th of 765883
- Attack497th of 765260
- Defense27th of 765403
- Sp. Atk467th of 765260
- Sp. Def9th of 765413
- Speed363rd of 765369
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 96Lv. 30: 177Lv. 45: 255Lv. 100: 563Lv. 120: 627Lv. 140: 691Lv. 200: 883
- AttackLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
- DefenseLv. 1: 10Lv. 30: 50Lv. 45: 89Lv. 100: 243Lv. 120: 275Lv. 140: 307Lv. 200: 403
- Sp. AtkLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
- Sp. DefLv. 1: 18Lv. 30: 60Lv. 45: 99Lv. 100: 253Lv. 120: 285Lv. 140: 317Lv. 200: 413
- SpeedLv. 1: 13Lv. 30: 50Lv. 45: 86Lv. 100: 229Lv. 120: 257Lv. 140: 285Lv. 200: 369
As Wo-Chien (Tera Type: Grass)
- HPLv. 1: 96Lv. 30: 177Lv. 45: 255Lv. 100: 563Lv. 120: 627Lv. 140: 691Lv. 200: 883
- AttackLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
- DefenseLv. 1: 10Lv. 30: 50Lv. 45: 89Lv. 100: 243Lv. 120: 275Lv. 140: 307Lv. 200: 403
- Sp. AtkLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
- Sp. DefLv. 1: 18Lv. 30: 60Lv. 45: 99Lv. 100: 253Lv. 120: 285Lv. 140: 317Lv. 200: 413
- SpeedLv. 1: 13Lv. 30: 50Lv. 45: 86Lv. 100: 229Lv. 120: 257Lv. 140: 285Lv. 200: 369
Sync pair
Moves
5- Mud-Slap
Ground·Special·Power 13-15·Accuracy 90·1 gauge·Opponent (one)Lowers the target's accuracy by 1 stat rank.
- PotionStatus·2 MP·Ally (one)
Restores an ally's HP by approximately 40% of its maximum HP.
- Grasswither Power Whip
Grass·Physical·Power 120-144·Accuracy 100·1 gauge·Opponent (all)Activation Condition: When the user uses any move once. Deactivation Condition: Cannot be deactivated. Lowers the target's Defense by 1 stat rank. The power of this move is not lowered even if there are multiple targets. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank.
- Brilliant!Trainer moveStatus·1 MP·Ally (all)
Reduces the user's sync move countdown by one. Raises the Defense and Sp. Def of all allied sync pairs by 4 stat ranks.
- Letting Grudges Go Tera BlastSync move
Grass·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Debut: Grass S-Tera
The user Sync Terastallizes into Grass type the first time it enters a battle each battle.
- Debut: EX Grassy Terrain
Turns the field of play's terrain into EX Grassy Terrain the first time the user enters a battle each battle.
- Vigilance
Protects the user against critical hits.
Sync grid
4848 tiles, 214 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Grasswither Power Whip: Power +2Grasswither Power Whip: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Grasswither Power Whip: Power +2Grasswither Power Whip: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Grasswither Power Whip: Power +2Grasswither Power Whip: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Mud-Slap: Power +4Mud-Slap: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Grasswither Power Whip: Power +2Grasswither Power Whip: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Grasswither Power Whip: Power +2Grasswither Power Whip: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Mud-Slap: Accuracy +10Mud-Slap: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Letting Grudges Go Tera Blast: Power +25Letting Grudges Go Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Letting Grudges Go Tera Blast: Power +25Letting Grudges Go Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Mud-Slap: Move Gauge Refresh 3Move: Mud-Slap Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Gobsmack 4Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Grasswither Power Whip: Move Gauge Refresh 3Move: Grasswither Power Whip Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- 1st S-Move: Team Physical Boost 1Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Terrify 2Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Titanite Tera Blast: 1st Move: Restore MP 1Move: Titanite Tera Blast Restores 1 MP of the user's move the first time that move is successful each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Hit: Stat ↓2 9Lowers one of the target's following stats by 2 stat ranks at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Mud-Slap: Discombobulate 9Move: Mud-Slap Lowers the target's accuracy by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- First Aid 4Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Grassy Terrain Extension 3Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Archie (Fall 2026) & Wo-Chien
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