
Hoenn
Brendan & Sceptile
★★★★★
/
Grass
Introduction
Brendan & Sceptile is a 5-star Grass sync pair in Pokémon Masters EX. Faction: Hoenn.
On the Pokémon Masters EX tier list Brendan & Sceptile is C tier, 320th of the 608 sync pairs ranked.
Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.
Brendan & Sceptile's banners
All banners- 8 April 2021 to 11 April 2021May and Brendan Spotlight Scout
- 7 December 2020 to 10 December 2020Dawn and Brendan Spotlight Scout
- 10 February 2020 to 24 February 2020Brendan and Lyra Spotlight Scout
- 12 December 2019 to 1 January 2020Seasonal Scout B
- 24 October 2019 to 7 November 2019Brendan Spotlight Scout
Stats
- HP630th of 765670
- Attack176th of 765486
- Defense513th of 765203
- Sp. Atk167th of 765486
- Sp. Def522nd of 765203
- Speed15th of 765560
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 90Lv. 30: 150Lv. 45: 210Lv. 100: 430Lv. 120: 478Lv. 140: 526Lv. 200: 670
- AttackLv. 1: 20Lv. 30: 71Lv. 45: 119Lv. 100: 306Lv. 120: 342Lv. 140: 378Lv. 200: 486
- DefenseLv. 1: 8Lv. 30: 28Lv. 45: 46Lv. 100: 123Lv. 120: 139Lv. 140: 155Lv. 200: 203
- Sp. AtkLv. 1: 20Lv. 30: 71Lv. 45: 119Lv. 100: 306Lv. 120: 342Lv. 140: 378Lv. 200: 486
- Sp. DefLv. 1: 8Lv. 30: 28Lv. 45: 46Lv. 100: 123Lv. 120: 139Lv. 140: 155Lv. 200: 203
- SpeedLv. 1: 20Lv. 30: 77Lv. 45: 131Lv. 100: 340Lv. 120: 384Lv. 140: 428Lv. 200: 560
As Grovyle
- HPLv. 1: 105Lv. 30: 165Lv. 45: 225Lv. 100: 445Lv. 120: 493Lv. 140: 541Lv. 200: 685
- AttackLv. 1: 27Lv. 30: 78Lv. 45: 126Lv. 100: 313Lv. 120: 349Lv. 140: 385Lv. 200: 493
- DefenseLv. 1: 10Lv. 30: 30Lv. 45: 48Lv. 100: 125Lv. 120: 141Lv. 140: 157Lv. 200: 205
- Sp. AtkLv. 1: 27Lv. 30: 79Lv. 45: 127Lv. 100: 325Lv. 120: 361Lv. 140: 397Lv. 200: 505
- Sp. DefLv. 1: 10Lv. 30: 30Lv. 45: 48Lv. 100: 125Lv. 120: 141Lv. 140: 157Lv. 200: 205
- SpeedLv. 1: 27Lv. 30: 85Lv. 45: 139Lv. 100: 359Lv. 120: 407Lv. 140: 455Lv. 200: 599
As Sceptile
- HPLv. 1: 125Lv. 30: 185Lv. 45: 245Lv. 100: 465Lv. 120: 513Lv. 140: 561Lv. 200: 705
- AttackLv. 1: 36Lv. 30: 87Lv. 45: 135Lv. 100: 322Lv. 120: 358Lv. 140: 394Lv. 200: 502
- DefenseLv. 1: 14Lv. 30: 34Lv. 45: 52Lv. 100: 129Lv. 120: 145Lv. 140: 161Lv. 200: 209
- Sp. AtkLv. 1: 36Lv. 30: 90Lv. 45: 141Lv. 100: 339Lv. 120: 379Lv. 140: 419Lv. 200: 539
- Sp. DefLv. 1: 14Lv. 30: 34Lv. 45: 52Lv. 100: 129Lv. 120: 145Lv. 140: 161Lv. 200: 209
- SpeedLv. 1: 36Lv. 30: 96Lv. 45: 153Lv. 100: 373Lv. 120: 421Lv. 140: 469Lv. 200: 613
Sync pair
Moves
5- Bullet Seed
Grass·Physical·Power 15-18·Accuracy 100·2 gauge·Opponent (one)Attacks the target two to five times in a row.
- Dire Hit +Status·2 MP·Self
Raises the user's critical-hit rate by 2 stat ranks.
- Leaf Storm
Grass·Special·Power 136-163·Accuracy 90·3 gauge·Opponent (one)Lowers the user's Sp. Atk by 2 stat ranks.
- No Turning Back!Trainer moveStatus·2 MP·Self
Uses a maximum of 3 slots of the user's move gauge. The more amount used, the more it raises the user's Attack and Sp. Atk (can be raised by up to 6 stat ranks maximum).
- Grass Sync ImpactSync move
Grass·Physical·Power 200-240·Opponent (one)No additional effect.
Passive skills
2- Haste
Speed cannot be lowered.
- Lithe
Prevents the user from getting paralyzed.
Evolution
Sync grid
5252 tiles, 238 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Bullet Seed: Power +1Bullet Seed: Power ↑ +1 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Leaf Storm: Accuracy +5Leaf Storm: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Leaf Storm: Accuracy +5Leaf Storm: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Blade of Sundering: Power +25Leaf Blade of Sundering: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Leaf Storm: Move Gauge Refresh 3Move: Leaf Storm Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Speed +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Bullet Seed: Move Gauge Refresh 3Move: Bullet Seed Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- No Turning Back!: MP Refresh 2Move: No Turning Back! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Dire Hit +: MP Refresh 2Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Solar ShieldStatus conditions cannot be inflicted on the user when the weather is sunny. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Speeding Sun 3Quickly charges the move gauge when the weather is sunny. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Healing Sun 1Restores the user's HP whenever its Pokémon takes an action while the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- InertiaThe more the user's Speed is raised, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Bullet Seed: Staggering 1Move: Bullet Seed Has a chance (20%) of making the target flinch when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Ramming SpeedThe more the user's Speed is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Leaf Storm: Mind Swell 2Move: Leaf Storm Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Amped Up 1Raises the user's Speed by 1 stat rank when it lands a critical hit. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Brainy Rush 6Raises the user's Sp. Atk by 6 stat ranks after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Charging Sun 5Powers up the user's moves when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Brendan & Sceptile
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