Brassius & Sudowoodo

Paldea

Brassius & Sudowoodo

★★★★★

/Grass/Support

Atier

Introduction

Brassius & Sudowoodo is a 5-star Grass sync pair in Pokémon Masters EX. Brassius & Sudowoodo's role is Support. Faction: Paldea.

On the Pokémon Masters EX tier list Brassius & Sudowoodo is A tier, 49th of the 608 sync pairs ranked.

Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.

Brassius & Sudowoodo's banners

All banners
  • 10 July 2026 to 27 July 2026Presents! Limit 1! (2026-07)
  • 16 January 2026 to 3 February 2026Brassius EX Fair

Stats

  • HP195th857
  • Attack190th464
  • Defense246th252
  • Sp. Atk373rd335
  • Sp. Def435th213
  • Speed315th390

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 98Lv. 30: 176Lv. 45: 251Lv. 100: 537Lv. 120: 601Lv. 140: 665Lv. 200: 857
  • AttackLv. 1: 20Lv. 30: 66Lv. 45: 108Lv. 100: 284Lv. 120: 320Lv. 140: 356Lv. 200: 464
  • DefenseLv. 1: 19Lv. 30: 43Lv. 45: 64Lv. 100: 152Lv. 120: 172Lv. 140: 192Lv. 200: 252
  • Sp. AtkLv. 1: 10Lv. 30: 44Lv. 45: 74Lv. 100: 195Lv. 120: 223Lv. 140: 251Lv. 200: 335
  • Sp. DefLv. 1: 17Lv. 30: 38Lv. 45: 56Lv. 100: 133Lv. 120: 149Lv. 140: 165Lv. 200: 213
  • SpeedLv. 1: 12Lv. 30: 51Lv. 45: 87Lv. 100: 230Lv. 120: 262Lv. 140: 294Lv. 200: 390

As Sudowoodo (Tera Type: Grass)

  • HPLv. 1: 98Lv. 30: 176Lv. 45: 251Lv. 100: 537Lv. 120: 601Lv. 140: 665Lv. 200: 857
  • AttackLv. 1: 20Lv. 30: 66Lv. 45: 108Lv. 100: 284Lv. 120: 320Lv. 140: 356Lv. 200: 464
  • DefenseLv. 1: 19Lv. 30: 43Lv. 45: 64Lv. 100: 152Lv. 120: 172Lv. 140: 192Lv. 200: 252
  • Sp. AtkLv. 1: 10Lv. 30: 44Lv. 45: 74Lv. 100: 195Lv. 120: 223Lv. 140: 251Lv. 200: 335
  • Sp. DefLv. 1: 17Lv. 30: 38Lv. 45: 56Lv. 100: 133Lv. 120: 149Lv. 140: 165Lv. 200: 213
  • SpeedLv. 1: 12Lv. 30: 51Lv. 45: 87Lv. 100: 230Lv. 120: 262Lv. 140: 294Lv. 200: 390

Sync pair

TrainerBrassius
PokémonSudowoodo (Tera Type: Grass) (Tera Type: Grass)
TypeGrass
WeaknessFlying
RoleSupport, EX role Sprint (since 16 Jan 2026)
Base rarity5★
How to getSpecial scout
Released16 Jan 2026
6★ EXAvailable since 16 Jan 2026
ThemesGrass, Paldea, Gym Leader, Artistic

Moves

5
  • Rock Slide
    Rock·Physical·Power 105-126·Accuracy 90·3 gauge·Opponent (all)

    Has a chance (30%) of making the target flinch.

  • Potion
    Status·2 MP·Ally (one)

    Restores an ally's HP by approximately 40% of its maximum HP.

  • Solid Wood Hammer
    Grass·Physical·Power 280-336·1 MP·Opponent (one)

    Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play. Never misses. Applies the Physical Move Break effect to the target. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 3 ranks.

  • Take Shape!Trainer move
    Status·1 MP·Ally (all)

    Raises the user's Attack by 4 stat ranks. Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 3 stat ranks. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank.

  • The Verdant Virtuoso's Tera BlastSync move
    Grass·Physical·Power 200-240·Opponent (one)

    This attack's power increases when the target's Type Rebuff is lowered.

Passive skills

4
  • Paldea Rush

    Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by 1 the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.

  • Debut: Grass S-Tera

    The user Sync Terastallizes into Grass type the first time it enters a battle each battle.

  • Heed My Wishes!

    Lowers the Grass Type Rebuff of all opposing sync pairs by 1 rank the first time the user's sync move is used each battle. Lowers the Rock Type Rebuff of all opposing sync pairs by 1 rank the first time the user's sync move is used each battle.

  • Hit: Team-Synced Stat ↓ Twice 9

    Grants the following effect 2 times when the user's attack move is successful: Lowers one of the target's following stats by 1 stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is lowered for all opponents.)

Sync grid

54
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeLithic A…lv 29 energyOpp Rebu…lv 310 energyAlly Set…lv 910 energyTurbo Tu…lv 29 energyWTZ Chan…lv 310 energyGrassy T…lv 310 energyDef+52 energyHP+102 energySpD+52 energySpe+52 energyRock Sli…Power +33 energyRock Sli…Move Gau…7 energyRock Sli…Power +33 energyRock Sli…Aggravat…9 energyRock Zon…lv 910 energyRock Sli…Superdup…9 energy1st S-Mo…10 energyDef+52 energyAtk+52 energySolid Wo…Power +33 energySolid Wo…Move Gau…7 energySolid Wo…Power +33 energyTake Sha…MP Refre…7 energyGobsmacklv 48 energyRelentle…10 energyFoul Fig…lv 310 energySpD+52 energySpe+52 energyDioptase…Power +43 energyDioptase…Power +43 energyDioptase…Power +43 energyDioptase…Move Gau…7 energyGrassy T…lv 910 energyVerdant …lv 18 energy1st S-Mo…10 energyAtk+52 energySpD+52 energyHP+102 energyAcuity5 energyRock Sli…Acc +105 energyRock Sli…Power +33 energySolid Wo…Power +33 energyPotionMaster H…10 energyAtk+104 energyPotionMP Refre…7 energy1st T-Mo…lv 210 energyThe Verd…Power +255 energyThe Verd…Power +255 energy

54 tiles, 280 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Rock Slide: Power +3Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Rock Slide: Power +3Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Solid Wood Hammer: Power +3Solid Wood Hammer: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Solid Wood Hammer: Power +3Solid Wood Hammer: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dioptase Tera Blast: Power +4Dioptase Tera Blast: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dioptase Tera Blast: Power +4Dioptase Tera Blast: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Dioptase Tera Blast: Power +4Dioptase Tera Blast: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Rock Slide: Power +3Rock Slide: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Solid Wood Hammer: Power +3Solid Wood Hammer: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • AcuityAccuracy cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Rock Slide: Accuracy +10Rock Slide: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • The Verdant Virtuoso's Tera Blast: Power +25The Verdant Virtuoso's Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • The Verdant Virtuoso's Tera Blast: Power +25The Verdant Virtuoso's Tera Blast: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Rock Slide: Move Gauge Refresh 3Move: Rock Slide Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Solid Wood Hammer: Move Gauge Refresh 3Move: Solid Wood Hammer Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Take Shape!: MP Refresh 3Move: Take Shape! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Dioptase Tera Blast: Move Gauge Refresh 3Move: Dioptase Tera Blast Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Potion: MP Refresh 3Move: Potion Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Gobsmack 4Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Verdant Recovery 1Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Lithic Acceleration 2Quickly charges the move gauge when the zone is a Rock Zone. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Turbo Turf 2Quickly charges the move gauge when the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Rock Slide: Aggravation 1Move: Rock Slide Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Rock Slide: Superduper Effective 9Move: Rock Slide Powers up moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Opp Rebuff ↓: Team Moves ↑ 3Powers up the moves of all allied sync pairs when attacking a target with a lowered Type Rebuff. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • Ally Sets WTZ: Team Physical Boost ↑1 9Increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank when an ally activates a weather, terrain, or zone effect. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • WTZ Change: Team S-Moves ↑ 3Powers up the sync moves of all allied sync pairs when weather conditions, a terrain, or a zone are in effect. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)10 energy · 120 orbs
  • Grassy Terrain & Rock Zone Extension 3Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. Extends the duration of the Rock Zone when the zone turns into a Rock Zone while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Rock Zone & Hit: Attack ↓2 9Lowers the target's Attack by 2 stat ranks when the user's attack move is successful while the zone is a Rock Zone. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • 1st S-Move: Rock ZoneTurns the field of play's zone into a Rock Zone the first time the user's sync move is used each battle. (A Rock Zone powers up Rock-type attacks.) (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • RelentlessThe more the target's Defense is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Foul Fighting 3Powers up the user's moves against targets that are flinching, confused, or trapped. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Grassy Terrain & Hit: Defense ↓2 9Lowers the target's Defense by 2 stat ranks when the user's attack move is successful while the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • 1st S-Move: Grassy TerrainTurns the field of play's terrain into Grassy Terrain the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • 1st T-Move: Sync CD ↓ 2Reduces the user's sync move countdown by 2 the first time its Trainer uses a move each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Brassius & Sudowoodo

Art

Brassius & Sudowoodo key art

More Grass sync pairs

All sync pairs