
Galar
Bea (Palentine's 2022) & Vanilluxe
★★★★★
/
Ice/Tech
Introduction
Bea (Palentine's 2022) & Vanilluxe is a 5-star Ice sync pair in Pokémon Masters EX. Bea (Palentine's 2022) & Vanilluxe's role is Tech. Faction: Galar.
On the Pokémon Masters EX tier list Bea (Palentine's 2022) & Vanilluxe is C tier, 264th of the 608 sync pairs ranked.
Other Ice sync pairs in Pokémon Masters EX: Brycen & Cryogonal, Brycen & Walrein, Candice & Abomasnow, Candice & Froslass, Candice (Palentine's 2024) & Darmanitan, Cynthia & Glaceon and 34 more.
Bea (Palentine's 2022) & Vanilluxe's banners
All banners- 30 January 2026 to 17 February 2026Super Spotlight Seasonal Scout (2026-01)
- 30 January 2026 to 17 February 2026Seasonal Tiered Scout (2026-01)
- 31 January 2025 to 18 February 2025Seasonal Tiered Scout (2025-01)
- 31 January 2025 to 18 February 2025Super Spotlight Seasonal Scout (2025-01)
- 13 February 2024 to 16 February 2024Seasonal Tiered Scout (2024-02)
- 13 February 2024 to 16 February 2024Super Spotlight Seasonal Scout (2024-02)
- 6 February 2023 to 9 February 2023Seasonal Tiered Scout (2023-02)
- 6 February 2023 to 9 February 2023Super Spotlight Seasonal Scout (2023-02)
- 2 February 2022 to 19 February 2022Bea Seasonal Scout
- 2 February 2022 to 19 February 2022Bea Seasonal Tiered Scout
Stats
- HP534th of 765747
- Attack575th of 765211
- Defense151st of 765303
- Sp. Atk560th of 765211
- Sp. Def128th of 765319
- Speed448th of 765353
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 83Lv. 30: 151Lv. 45: 214Lv. 100: 467Lv. 120: 523Lv. 140: 579Lv. 200: 747
- AttackLv. 1: 11Lv. 30: 33Lv. 45: 54Lv. 100: 131Lv. 120: 147Lv. 140: 163Lv. 200: 211
- DefenseLv. 1: 16Lv. 30: 46Lv. 45: 73Lv. 100: 183Lv. 120: 207Lv. 140: 231Lv. 200: 303
- Sp. AtkLv. 1: 11Lv. 30: 33Lv. 45: 54Lv. 100: 131Lv. 120: 147Lv. 140: 163Lv. 200: 211
- Sp. DefLv. 1: 17Lv. 30: 48Lv. 45: 78Lv. 100: 199Lv. 120: 223Lv. 140: 247Lv. 200: 319
- SpeedLv. 1: 14Lv. 30: 48Lv. 45: 81Lv. 100: 213Lv. 120: 241Lv. 140: 269Lv. 200: 353
Sync pair
Moves
5- Astonish
Ghost·Physical·Power 12-14·Accuracy 100·1 gauge·Opponent (one)Has a chance (30%) of making the target flinch.
- PotionStatus·2 MP·Ally (one)
Restores an ally's HP by approximately 40% of its maximum HP.
- Icicle Spear
Ice·Physical·Power 15-18·Accuracy 100·2 gauge·Opponent (one)Attacks the target two to five times in a row.
- Let's Share!Trainer moveStatus·1 MP·Ally (all)
Raises the Attack and Sp. Atk of all allied sync pairs by 4 stat ranks. In addition, increases the Physical Moves ↑ Next effect of all allied sync pairs by 1 rank during a hailstorm.
- Sweet Tooth Ice ImpactSync move
Ice·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Cold Front
Causes a hailstorm the first time the user enters the battle each battle.
- Hail and Hearty
The user's Defense and Sp. Def increase 30% during a hailstorm.
- Snow Shelter
Protects the user from damage from a hailstorm.
Sync grid
4848 tiles, 212 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Astonish: Power +4Astonish: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Astonish: Power +4Astonish: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Astonish: Power +4Astonish: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Astonish: Power +4Astonish: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Icicle Spear: Power +1Icicle Spear: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Icicle Spear: Power +1Icicle Spear: Power ↑ +1 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Icicle Spear: Power +1Icicle Spear: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Icicle Spear: Power +1Icicle Spear: Power ↑ +1 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- StalwartSp. Def cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- AntifreezePrevents the user from becoming frozen. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Sweet Tooth Ice Impact: Power +25Sweet Tooth Ice Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Sweet Tooth Ice Impact: Power +25Sweet Tooth Ice Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 2Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Icicle Spear: Move Gauge Refresh 4Move: Icicle Spear Has a chance (50%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- VigilanceProtects the user against critical hits. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Astonish: Flag Bearer 2Move: Astonish Has a chance (30%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Astonish: Move Gauge Refresh 9Move: Astonish Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Astonish: Aggravation 1Move: Astonish Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Hail BringerCauses a hailstorm after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Hasty Hail 3Quickly charges the move gauge during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Healing Hail 2Restores the user's HP whenever its Pokémon takes an action during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Let's Share!: MP Refresh 2Move: Let's Share! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Snow Sentinel 9Raises the user's Defense and Sp. Def by one stat rank when its Pokémon uses a move during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Team Sharp Entry 1Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Bea (Palentine's 2022) & Vanilluxe
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