
Hoenn
Glacia & Glalie
★★★★★
/
Ice/Tech
Introduction
Glacia & Glalie is a 5-star Ice sync pair in Pokémon Masters EX. Glacia & Glalie's role is Tech. Faction: Hoenn.
On the Pokémon Masters EX tier list Glacia & Glalie is C tier, 455th of the 608 sync pairs ranked.
Other Ice sync pairs in Pokémon Masters EX: Bea (Palentine's 2022) & Vanilluxe, Brycen & Cryogonal, Brycen & Walrein, Candice & Abomasnow, Candice & Froslass, Candice (Palentine's 2024) & Darmanitan and 34 more.
Glacia & Glalie's banners
All banners- 27 July 2021 to 30 July 2021Lisia and Glacia Spotlight Scout
- 5 April 2021 to 8 April 2021Morty, Jasmine, and Glacia Spotlight Scout
- 22 October 2020 to 25 October 2020Wally and Glacia Spotlight Scout
- 14 November 2019 to 28 November 2019Glacia Spotlight Scout
Stats
- HP511th of 765760
- Attack441st of 765297
- Defense305th of 765244
- Sp. Atk360th of 765350
- Sp. Def305th of 765244
- Speed554th of 765315
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 118Lv. 30: 184Lv. 45: 247Lv. 100: 500Lv. 120: 552Lv. 140: 604Lv. 200: 760
- AttackLv. 1: 11Lv. 30: 40Lv. 45: 67Lv. 100: 177Lv. 120: 201Lv. 140: 225Lv. 200: 297
- DefenseLv. 1: 11Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 164Lv. 140: 184Lv. 200: 244
- Sp. AtkLv. 1: 11Lv. 30: 45Lv. 45: 78Lv. 100: 210Lv. 120: 238Lv. 140: 266Lv. 200: 350
- Sp. DefLv. 1: 11Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 164Lv. 140: 184Lv. 200: 244
- SpeedLv. 1: 11Lv. 30: 44Lv. 45: 74Lv. 100: 195Lv. 120: 219Lv. 140: 243Lv. 200: 315
As Mega Glalie
- HPLv. 1: 118Lv. 30: 184Lv. 45: 247Lv. 100: 500Lv. 120: 552Lv. 140: 604Lv. 200: 760
- AttackLv. 1: 11Lv. 30: 40Lv. 45: 67Lv. 100: 177Lv. 120: 201Lv. 140: 225Lv. 200: 297
- DefenseLv. 1: 11Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 164Lv. 140: 184Lv. 200: 244
- Sp. AtkLv. 1: 13Lv. 30: 54Lv. 45: 93Lv. 100: 252Lv. 120: 285Lv. 140: 319Lv. 200: 420
- Sp. DefLv. 1: 11Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 164Lv. 140: 184Lv. 200: 244
- SpeedLv. 1: 13Lv. 30: 52Lv. 45: 88Lv. 100: 234Lv. 120: 262Lv. 140: 291Lv. 200: 378
Sync pair
Moves
5- Powder Snow
Ice·Special·Power 16-19·Accuracy 100·1 gauge·Opponent (all)Has a chance (10%) of leaving the target frozen.
- X Regen AllStatus·2 MP·Ally (all)
Applies the Gradual Healing effect to all allied sync pairs.
- Attention Here!Trainer moveStatus·1 MP·Ally (all)
Makes opponents target the user for a short time. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks.
- Ice Beam
Ice·Special·Power 46-55·Accuracy 100·2 gauge·Opponent (one)Has a chance (10%) of leaving the target frozen.
- Glacial Freeze-DrySync move
Ice·Special·Power 160-192·Opponent (one)Become Mega Glalie until the end of battle.
- Frost BreathAs Mega Glalie
Ice·Special·Power 38-45·Accuracy 90·2 gauge·Opponent (one)Except in certain circumstances, successful hits with this attack become critical hits.
Passive skills
2- Snow Shelter
Protects the user from damage from a hailstorm.
- Fortuitous 4
Has a chance (50%) of raising one of the user's following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
Sync grid
5757 tiles, 252 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Defense +20 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +40 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Glacial Freeze-Dry: Power +30Glacial Freeze-Dry: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Glacial Freeze-Dry: Power +30Glacial Freeze-Dry: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- Glacial Freeze-Dry: Power +30Glacial Freeze-Dry: Power ↑ +30 (1 or more adjacent tiles must be activated)0 energy · 5 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Healthy Buffer 5Reduces damage when the user is hit by an attack move when its HP is full. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Attention Here!: Durable 9Move: Attention Here! Applies the Enduring effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Ice Beam: Power +5Ice Beam: Power ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Ice Beam: Power +5Ice Beam: Power ↑ +5 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Ice Beam: Power +5Ice Beam: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Ice Beam: Power +5Ice Beam: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Frost Breath: Power +10Frost Breath: Power ↑ +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Frost Breath: Power +10Frost Breath: Power ↑ +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Ice Beam: Power +5Ice Beam: Power ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Frost Breath: Power +10Frost Breath: Power ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- UnflappablePrevents the user from flinching. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Glacial Freeze-Dry: Power +25Glacial Freeze-Dry: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Glacial Freeze-Dry: Power +25Glacial Freeze-Dry: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- S-Move: Team HP Recovery (M) 1Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Focus Group 9Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Ice Beam: Move Gauge Refresh 2Move: Ice Beam Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- Ice Beam: Move Gauge Refresh 2Move: Ice Beam Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)6 energy · 72 orbs
- Sp. Def +20 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)6 energy · 72 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Defense +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Powder Snow: Move Gauge Refresh 2Move: Powder Snow Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- HP +30 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Powder Snow: Move Gauge Refresh 2Move: Powder Snow Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)6 energy · 72 orbs
- Speed +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- X Regen All: MP Refresh 2Move: X Regen All Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Powder Snow: Hostile Environment 1Move: Powder Snow Raises the chance of inflicting status conditions with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Frost Breath: Move Gauge Refresh 9Move: Frost Breath Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Attention Here!: MP Refresh 2Move: Attention Here! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
- Hasty Hail 2Quickly charges the move gauge during a hailstorm. (1 or more adjacent tiles must be activated)8 energy · 96 orbs
- Healing Hail 1Restores the user's HP whenever its Pokémon takes an action during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- First Aid 4Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Attention Here!: Barricade 1Move: Attention Here! Raises the user's Sp. Def by 1 stat rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Ice Beam: Hostile Environment 2Move: Ice Beam Raises the chance of inflicting status conditions with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Ice ShellThe user's Defense increases 50% during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Invigorating Hail 5Powers up the user's moves during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Team Toughen Up 4Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Glacia & Glalie
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