Cyrus & Weavile

Cyrus & Weavile

5-starIceField

Introduction

Cyrus & Weavile is a 5-star Ice character in Pokémon Masters EX. Cyrus & Weavile's role is Field. Faction: Sinnoh.

Other Ice characters in Pokémon Masters EX: Bea (Palentine's 2022) & Vanilluxe, Brycen & Cryogonal, Brycen & Walrein, Candice & Abomasnow, Candice & Froslass, Candice (Palentine's 2024) & Darmanitan and 29 more.

Stats

  • HP992
  • ATK632
  • DEF333
  • SP.ATK540
  • SP.DEF331
  • SPD501

5 Star Max Potential Stats. Each bar is measured against the highest value in the Pokémon Masters EX roster.

Skills

8
  • Cool and Clever Judgment

    Passive

    The user's moves never miss. Applies the Free Move Next effect to the user when its attack move is successful while the zone is an Ice Zone. Increases the user's Physical Moves ↑ Next effect by two ranks when its attack move is successful while the zone is an Ice Zone.

  • Ally Sets WTZ: Team Physical Boost ↑1 9

    Passive

    Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when an ally activates a weather, terrain, or zone effect.

  • User Sets Ice Zone: Sinnoh C (Phys) on Field

    Passive

    Applies Sinnoh Circle (Physical) to the allied field of play when the user turns the field of play's zone into an Ice Zone.

  • Icicle Crash

    Move · Ice · Physical · Power 105-126 · Accuracy 90 · 3 (Gauge) · Opponent

    Has a moderate chance of making the target flinch

  • Ice Wish

    Move · 2 (Gauge) 2 (Max Uses) · Field

    Turns the field of play's zone into an Ice Zone. (An Ice Zone powers up Ice-type attacks.)

  • Frigid Storm Ice Punch

    Move · Ice · Physical · Power 400-480 · Accuracy 100 · 3 (Gauge) 1 (Max Uses) · All opponents

    Activation Condition: When the user's Attack is raised. Deactivation Condition: When the user's Attack is not raised. Leaves the target frozen. The power of this move is not lowered even if there are multiple targets. Turns the field of play's zone into an Ice Zone the first time this attack move is successful each battle. (An Ice Zone powers up Ice-type attacks.)

  • We're All Incomplete!

    Move · 1 (Max Uses) · An ally

    Reduces an ally's sync move countdown by one. Raises an ally's Attack by four stat ranks. Raises an ally's critical-hit rate by three stat ranks.

  • Rid of Incomplete Spirit Ice Impact

    Sync Move · Ice · Power 250-300

    No additional effect EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.

More Ice characters

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