
Kanto
Erika (Palentine's 2025) & Lurantis
★★★★★
/
Grass/Support
Introduction
Erika (Palentine's 2025) & Lurantis is a 5-star Grass sync pair in Pokémon Masters EX. Erika (Palentine's 2025) & Lurantis's role is Support. Faction: Kanto.
On the Pokémon Masters EX tier list Erika (Palentine's 2025) & Lurantis is A tier, 79th of the 608 sync pairs ranked.
Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.
Erika (Palentine's 2025) & Lurantis's banners
All banners- 7 September 2026 to 20 September 2026Pasio Towers Expansion (2026-09)
- 30 January 2026 to 17 February 2026Seasonal Tiered Scout (2026-01)
- 30 January 2026 to 17 February 2026Super Spotlight Seasonal Scout (2026-01)
- 31 January 2025 to 18 February 2025Erika Seasonal Tiered Scout (2025-01)
- 31 January 2025 to 18 February 2025Erika Seasonal Scout (2025-01)
Stats
- HP388th of 765814
- Attack314th of 765407
- Defense340th of 765224
- Sp. Atk101st of 765510
- Sp. Def352nd of 765224
- Speed263rd of 765403
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 98Lv. 30: 170Lv. 45: 239Lv. 100: 514Lv. 120: 574Lv. 140: 634Lv. 200: 814
- AttackLv. 1: 14Lv. 30: 54Lv. 45: 93Lv. 100: 247Lv. 120: 279Lv. 140: 311Lv. 200: 407
- DefenseLv. 1: 12Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 160Lv. 140: 176Lv. 200: 224
- Sp. AtkLv. 1: 23Lv. 30: 75Lv. 45: 123Lv. 100: 310Lv. 120: 350Lv. 140: 390Lv. 200: 510
- Sp. DefLv. 1: 12Lv. 30: 35Lv. 45: 56Lv. 100: 144Lv. 120: 160Lv. 140: 176Lv. 200: 224
- SpeedLv. 1: 10Lv. 30: 50Lv. 45: 89Lv. 100: 243Lv. 120: 275Lv. 140: 307Lv. 200: 403
Sync pair
Moves
5- Leaf Storm
Grass·Special·Power 136-163·Accuracy 90·3 gauge·Opponent (one)Lowers the user's Sp. Atk by 2 stat ranks.
- Lum BerryStatus·3 MP·Ally (one)
Removes all status conditions from an ally.
- Profusion of Flowers Energy Ball
Grass·Special·Power 100-120·2 gauge·Opponent (one)Activation Condition: When the user's Sp. Atk is raised. Deactivation Condition: Cannot be deactivated. Never misses. If the remaining MP for the user's move is 3 when attacking with this move, reduces those MP by 3 and grants the following three effects: This attack's power increases. (This attack powers up by 400%.) Lowers the target's Sp. Atk and Sp. Def by 3 stat ranks. Restores the user's HP by approximately 30% of its maximum HP. If the remaining MP for the user's move is 2 when attacking with this move, reduces those MP by 2 and grants the following three effects: This attack's power increases. (This attack powers up by 200%.) Lowers the target's Sp. Atk and Sp. Def by 2 stat ranks. Restores the user's HP by approximately 20% of its maximum HP. If the remaining MP for the user's move is 1 when attacking with this move, reduces those MP by 1 and grants the following three effects: This attack's power increases. (This attack powers up by 50%.) Lowers the target's Sp. Atk and Sp. Def by 1 stat rank. Restores the user's HP by approximately 10% of its maximum HP. If the remaining MP for the user's move is zero when attacking with this move, has a chance (10%) of lowering the target's Sp. Def by 1 stat rank.
- Time to Blossom!Trainer moveStatus·1 MP·Self
Raises the user's Sp. Atk by 4 stat ranks. Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 3 stat ranks.
- Growing Vibrant Gratitude Grass BeamSync move
Grass·Special·Power 200-240·Opponent (one)The more the user's Sp. Atk is raised, the greater the power of this attack.
Passive skills
3- Mutual Love
When the user's stats would be lowered, raises its stats by the same amount instead and increases its Special Moves ↑ Next effect by 1 rank.
- Bouquet Gift
Restores 1 MP of the user's moves that have the Berry effect tag when it successfully attacks with move.
- Piercing Blows
Grants all of the following effects when the user is attacking: Ignores the target's passive skills that would reduce the damage of attacks. Ignores the target's passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect.
Sync grid
4848 tiles, 203 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Profusion of Flowers Energy Ball: Power +4Profusion of Flowers Energy Ball: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Profusion of Flowers Energy Ball: Power +4Profusion of Flowers Energy Ball: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Profusion of Flowers Energy Ball: Power +4Profusion of Flowers Energy Ball: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Profusion of Flowers Energy Ball: Power +4Profusion of Flowers Energy Ball: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Profusion of Flowers Energy Ball: Power +4Profusion of Flowers Energy Ball: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- ClearheadedPrevents the user from becoming confused. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Growing Vibrant Gratitude Grass Beam: Power +25Growing Vibrant Gratitude Grass Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Growing Vibrant Gratitude Grass Beam: Power +25Growing Vibrant Gratitude Grass Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Time to Blossom!: MP Refresh 2Move: Time to Blossom! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Leaf Storm: Move Gauge Refresh 2Move: Leaf Storm Has a chance (30%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Time to Blossom!: Brain Gain 9Move: Time to Blossom! Increases the user's Special Moves ↑ Next effect by 1 rank when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Leaf Storm: Numbing Blow 4Move: Leaf Storm Has a chance (50%) of leaving the target paralyzed when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Solar ShieldStatus conditions cannot be inflicted on the user when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Leaf Storm: Hit: Free Move Next/Special Boost ↑1Move: Leaf Storm Applies the Free Move Next effect to the user or increases its Special Moves ↑ Next effect by 1 rank when its attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Leaf Storm: Hit: Sync Move Boost ↑2 9Move: Leaf Storm Increases the user's Sync Move ↑ Next effect by 2 ranks when its attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Leaf Storm: Hit: Sp. Atk ↓ & Sp. Def ↓ 9Move: Leaf Storm Lowers the target's Sp. Atk and Sp. Def by 1 stat rank when the user's attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Leaf Storm: Staggering 3Move: Leaf Storm Has a chance (40%) of making the target flinch when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- 1st "Berry" MP 0: Restore "Berry" MP 3Restores 3 MP of the user's moves that have the Berry effect tag the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Furious BrainThe more the user's Sp. Atk is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Smarty-PantsThe more the target's Sp. Def is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Hit: Restore "Berry" MP 9Restores 1 MP of the user's moves that have the Berry effect tag when its attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Erika (Palentine's 2025) & Lurantis
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