
Sinnoh
Gardenia & Roserade
★★★★
/
Grass/Strike (Special)
Introduction
Gardenia & Roserade is a 4-star Grass sync pair in Pokémon Masters EX. Gardenia & Roserade's role is Strike (Special). Faction: Sinnoh.
On the Pokémon Masters EX tier list Gardenia & Roserade is D tier, 555th of the 608 sync pairs ranked.
Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.
Stats
- HP666th of 765592
- Attack638th of 765168
- Defense661st of 765149
- Sp. Atk168th of 765482
- Sp. Def146th of 765305
- Speed130th of 765447
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 72Lv. 30: 127Lv. 45: 180Lv. 100: 372Lv. 120: 416Lv. 140: 460Lv. 200: 592
- AttackLv. 1: 5Lv. 30: 24Lv. 45: 42Lv. 100: 108Lv. 120: 120Lv. 140: 132Lv. 200: 168
- DefenseLv. 1: 8Lv. 30: 22Lv. 45: 34Lv. 100: 89Lv. 120: 101Lv. 140: 113Lv. 200: 149
- Sp. AtkLv. 1: 20Lv. 30: 73Lv. 45: 124Lv. 100: 322Lv. 120: 354Lv. 140: 386Lv. 200: 482
- Sp. DefLv. 1: 14Lv. 30: 45Lv. 45: 75Lv. 100: 185Lv. 120: 209Lv. 140: 233Lv. 200: 305
- SpeedLv. 1: 16Lv. 30: 60Lv. 45: 102Lv. 100: 267Lv. 120: 303Lv. 140: 339Lv. 200: 447
Sync pair
Moves
5- Absorb
Grass·Special·Power 19-22·Accuracy 100·1 gauge·Opponent (one)The more damage dealt to the target, the more it restores the user's HP.
- Dire Hit +Status·2 MP·Self
Raises the user's critical-hit rate by 2 stat ranks.
- Leaf Storm
Grass·Special·Power 136-163·Accuracy 90·3 gauge·Opponent (one)Lowers the user's Sp. Atk by 2 stat ranks.
- Trust in Nature!Trainer moveStatus·2 MP·Self
Charges the user's move gauge by two. Converts the user's stat reductions into stat increases.
- Vivid Leaf StormSync move
Grass·Special·Power 250-300·Opponent (one)No additional effect.
Passive skills
1- Speeding Sun 2
Quickly charges the move gauge when the weather is sunny.
Sync grid
4848 tiles, 200 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Absorb: Power +2Absorb: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Absorb: Power +2Absorb: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Absorb: Power +2Absorb: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Leaf Storm: Power +3Leaf Storm: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Absorb: Power +2Absorb: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Absorb: Power +2Absorb: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sp. Def +10 (1 or more adjacent tiles must be activated)4 energy · 48 orbs
- Speed +10 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)4 energy · 48 orbs
- Leaf Storm: Accuracy +10Leaf Storm: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Vivid Leaf Storm: Power +25Vivid Leaf Storm: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Vivid Leaf Storm: Power +25Vivid Leaf Storm: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Steady Resolve 5When the user's Sp. Atk is lowered, mitigates the reduction of Sp. Atk. (1 or more adjacent tiles must be activated)6 energy · 72 orbs
- AntitoxinPrevents the user from getting poisoned or badly poisoned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)6 energy · 72 orbs
- Leaf Storm: Move Gauge Refresh 3Move: Leaf Storm Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Sp. Atk +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Absorb: Move Gauge Refresh 3Move: Absorb Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Speeding Sun 1Quickly charges the move gauge when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Trust in Nature!: MP Refresh 2Move: Trust in Nature! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Dire Hit +: MP Refresh 2Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Solar Flare 3Powers up the user's sync move when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Grand Entry 2Raises the user's Sp. Atk by 2 stat ranks when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Double Down 5Powers up the user's sync moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Healthy HealingApplies the Gradual Healing effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Leaf Storm: Superduper Effective 2Move: Leaf Storm Powers up moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Sunny DispositionThe user's stats cannot be lowered when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Leaf Storm: Charging Sun 3Move: Leaf Storm Powers up the user's moves when the weather is sunny. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Trust in Nature!: BOGO 9Move: Trust in Nature! Applies the Free Move Next effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Gardenia & Roserade
Art
















