
Galar
Leon (Holiday 2021) & Calyrex
★★★★★
/
Ice
Introduction
Leon (Holiday 2021) & Calyrex is a 5-star Ice sync pair in Pokémon Masters EX. Faction: Galar.
On the Pokémon Masters EX tier list Leon (Holiday 2021) & Calyrex is C tier, 392nd of the 608 sync pairs ranked.
Other Ice sync pairs in Pokémon Masters EX: Bea (Palentine's 2022) & Vanilluxe, Brycen & Cryogonal, Brycen & Walrein, Candice & Abomasnow, Candice & Froslass, Candice (Palentine's 2024) & Darmanitan and 34 more.
Leon (Holiday 2021) & Calyrex's banners
All banners- 15 December 2025 to 31 December 2025Super Spotlight Seasonal Scout (2025-12)
- 15 December 2025 to 31 December 2025Seasonal Tiered Scout (2025-12)
- 13 December 2024 to 31 December 2024Seasonal Tiered Scout (2024-12)
- 13 December 2024 to 31 December 2024Super Spotlight Seasonal Scout (2024-12)
- 19 December 2023 to 22 December 2023Seasonal Tiered Scout (2023-12)
- 19 December 2023 to 22 December 2023Super Spotlight Seasonal Scout (2023-12)
- 19 December 2022 to 22 December 2022Seasonal Tiered Scout (2022-12)
- 19 December 2022 to 22 December 2022Super Spotlight Seasonal Scout (2022-12)
- 16 December 2021 to 1 January 2022Leon Seasonal Scout
- 16 December 2021 to 1 January 2022Leon Seasonal Tiered Scout
Stats
- HP180th of 765863
- Attack2nd of 765658
- Defense565th of 765175
- Sp. Atk417th of 765296
- Sp. Def642nd of 765155
- Speed633rd of 765294
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 92Lv. 30: 171Lv. 45: 246Lv. 100: 543Lv. 120: 607Lv. 140: 671Lv. 200: 863
- AttackLv. 1: 16Lv. 30: 82Lv. 45: 145Lv. 100: 398Lv. 120: 450Lv. 140: 502Lv. 200: 658
- DefenseLv. 1: 13Lv. 30: 31Lv. 45: 49Lv. 100: 115Lv. 120: 127Lv. 140: 139Lv. 200: 175
- Sp. AtkLv. 1: 9Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296
- Sp. DefLv. 1: 10Lv. 30: 25Lv. 45: 40Lv. 100: 95Lv. 120: 107Lv. 140: 119Lv. 200: 155
- SpeedLv. 1: 8Lv. 30: 37Lv. 45: 64Lv. 100: 174Lv. 120: 198Lv. 140: 222Lv. 200: 294
Sync pair
Moves
5- Glacial Lance
Ice·Physical·Power 160-192·Accuracy 100·4 gauge·Opponent (all)No additional effect.
- Dire Hit +Status·2 MP·Self
Raises the user's critical-hit rate by 2 stat ranks.
- X Speed +Status·2 MP·Self
Raises the user's Speed by 3 stat ranks.
- Champion Gift!Trainer moveStatus·2 MP·Self
Raises the user's Attack and Defense by 2 stat ranks.
- Crowned Champion Ice ImpactSync move
Ice·Physical·Power 250-300·Opponent (one)No additional effect.
Passive skills
3- Cold Snap 2
Has a chance (30%) of leaving the target frozen when the user's move targeting that opponent is successful.
- Mighty Command 9
Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move.
- Victory Flex 2
Raises the user's Attack by 2 stat ranks when it knocks out an opponent with a move.
Sync grid
4848 tiles, 205 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Attack +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Glacial Lance: Power +3Glacial Lance: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Glacial Lance: Power +3Glacial Lance: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Glacial Lance: Power +3Glacial Lance: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Glacial Lance: Power +3Glacial Lance: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Glacial Lance: Power +3Glacial Lance: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Defense +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- HeadstrongAttack cannot be lowered. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- Snow ShelterProtects the user from damage from a hailstorm. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Crowned Champion Ice Impact: Power +25Crowned Champion Ice Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Crowned Champion Ice Impact: Power +25Crowned Champion Ice Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Glacial Lance: Move Gauge Refresh 3Move: Glacial Lance Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Dire Hit +: MP Refresh 3Move: Dire Hit + Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Invigorating Hail 1Powers up the user's moves during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- X Speed +: MP Refresh 3Move: X Speed + Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Freezer Burn 2Powers up the user's sync move when the target is frozen. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Heavy Hail 2Powers up the user's sync move during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Champion Gift!: MP Refresh 3Move: Champion Gift! Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Sync FreebieApplies the Free Move Next effect to the user after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Freeze Synergy 2Powers up the user's moves when the target is frozen. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Heavy Hail 5Powers up the user's sync move during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Glacial Lance: Ramming SpeedMove: Glacial Lance The more the user's Speed is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Stamina Reserves 6Charges the user's move gauge by 6 the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Freezer Burn 5Powers up the user's sync move when the target is frozen. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Cold Snap 1Has a chance (20%) of leaving the target frozen when the user's move targeting that opponent is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Mighty Rush 9Increases the user's Physical Moves ↑ Next effect by one rank after using its sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Super VictoryApplies the Supereffective ↑ Next effect to the user when it knocks out an opponent with a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Leon (Holiday 2021) & Calyrex
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