Mallow & Shiinotic

Alola

Mallow & Shiinotic

★★★★★

/Grass/Tech

Btier

Introduction

Mallow & Shiinotic is a 5-star Grass sync pair in Pokémon Masters EX. Mallow & Shiinotic's role is Tech. Faction: Alola.

On the Pokémon Masters EX tier list Mallow & Shiinotic is B tier, 171st of the 608 sync pairs ranked.

Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.

Mallow & Shiinotic's banners

All banners
  • 15 April 2025 to 3 May 2025Variety Tiered Scout (2025-04)
  • 15 April 2025 to 3 May 2025Double Feature Variety Scout (2025-04)
  • 23 July 2023 to 4 August 2023Mallow Variety Scout

Stats

  • HP404th810
  • Attack762nd112
  • Defense92nd357
  • Sp. Atk417th296
  • Sp. Def48th393
  • Speed518th335

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 94Lv. 30: 166Lv. 45: 235Lv. 100: 510Lv. 120: 570Lv. 140: 630Lv. 200: 810
  • AttackLv. 1: 8Lv. 30: 19Lv. 45: 28Lv. 100: 72Lv. 120: 80Lv. 140: 88Lv. 200: 112
  • DefenseLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 217Lv. 120: 245Lv. 140: 273Lv. 200: 357
  • Sp. AtkLv. 1: 10Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296
  • Sp. DefLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
  • SpeedLv. 1: 10Lv. 30: 44Lv. 45: 74Lv. 100: 195Lv. 120: 223Lv. 140: 251Lv. 200: 335

Sync pair

TrainerMallow
PokémonShiinotic
TypeGrass
WeaknessPoison
RoleTech
Base rarity5★
How to getVariety scout
Released23 Jul 2023
6★ EXAvailable since 23 Jul 2023
ThemesGrass, Alola, Trial Giver, Cook

Moves

5
  • Giga Drain
    Grass·Special·Power 91-109·Accuracy 100·3 gauge·Opponent (one)

    The more damage dealt to the target, the more it restores the user's HP.

  • X Sp. Def All
    Status·2 MP·Ally (all)

    Raises the Sp. Def of all allied sync pairs by 2 stat ranks.

  • Stun Spore
    Grass·Status·Accuracy 90·2 gauge·Opponent (one)

    Leaves the target paralyzed.

  • Today's Special!Trainer move
    Status·1 MP·Ally (all)

    Raises the Sp. Atk of all allied sync pairs by 4 stat ranks. Raises the accuracy of all allied sync pairs by 1 stat rank. Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.

  • Strong Kick to It Bloom DoomSync move
    Grass·Special·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • "Absorbs" Hit: Attack ↓ 9

    Lowers the target's Attack by 1 stat rank when the user's attack move that has the absorbs effect tag is successful.

  • Hit Paralyzed Opp: HP Recovery 9

    Restores the user's HP when its attack move is successful against a paralyzed opponent.

  • Status Immunity

    Status conditions cannot be inflicted on the user.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpA+52 energySpD+52 energyDef+52 energySpe+52 energyGiga Dra…Power +33 energyGiga Dra…Power +33 energyGiga Dra…Power +33 energyHP+204 energyGiga Dra…Master H…10 energyCatalyst10 energyGiga Dra…Move Gau…10 energyHP+102 energyDef+52 energySpD+52 energyRacing R…lv 29 energyRefreshi…lv 18 energyX Sp. De…MP Refre…7 energyX Sp. De…Shielded…10 energyEndurance10 energyRevenge …lv 910 energyHP+102 energyDef+52 energySpA+52 energySpD+52 energyGiga Dra…Power +33 energyToday's …MP Refre…7 energyGiga Dra…Power +33 energyToday's …Hit and …9 energy"Absorbs…lv 910 energyToday's …Pep Rall…8 energyTeam Sha…lv 110 energyDef+52 energyHP+102 energyStalwart5 energyStun Spo…Move Gau…7 energyQuick Cu…7 energySpD+104 energyStun Spo…Acc +105 energyHit Para…lv 410 energyS-Move: …lv 110 energyStrong K…Power +255 energyStrong K…Power +255 energy

48 tiles, 231 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Giga Drain: Power +3Giga Drain: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Drain: Power +3Giga Drain: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Giga Drain: Power +3Giga Drain: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Drain: Power +3Giga Drain: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Giga Drain: Power +3Giga Drain: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • StalwartSp. Def cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Stun Spore: Accuracy +10Stun Spore: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Strong Kick to It Bloom Doom: Power +25Strong Kick to It Bloom Doom: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Strong Kick to It Bloom Doom: Power +25Strong Kick to It Bloom Doom: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • X Sp. Def All: MP Refresh 2Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Today's Special!: MP Refresh 2Move: Today's Special! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Stun Spore: Move Gauge Refresh 3Move: Stun Spore Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Refreshing Rain 1Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Today's Special!: Pep Rally 1Move: Today's Special! Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Racing Rain 2Quickly charges the move gauge when the weather is rainy. (1 or more adjacent tiles must be activated)9 energy · 108 orbs
  • Today's Special!: Hit and Heal 9Move: Today's Special! Applies the Gradual Healing effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Giga Drain: Master Healer 1Move: Giga Drain Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • CatalystApplies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Giga Drain: Move Gauge Refresh 9Move: Giga Drain Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • X Sp. Def All: Shielded 1Move: X Sp. Def All Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • EnduranceApplies the Enduring effect to the user if its HP is full when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Revenge Boost 9Charges the user's move gauge by one when it is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • "Absorbs" Hit: Sp. Atk ↓ 9Lowers the target's Sp. Atk by 1 stat rank when the user's attack move that has the absorbs effect tag is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Team Sharp Entry 1Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hit Paralyzed Opp: HP Recovery 4Has a chance (50%) of restoring the user's HP when its attack move is successful against a paralyzed opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • S-Move: Team HP Recovery (M) 1Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Mallow & Shiinotic

Art

Mallow & Shiinotic key art

More Grass sync pairs

All sync pairs