Milo & Eldegoss

Galar

Milo & Eldegoss

★★★★★

/Grass/Tech

Atier

Introduction

Milo & Eldegoss is a 5-star Grass sync pair in Pokémon Masters EX. Milo & Eldegoss's role is Tech. Faction: Galar.

On the Pokémon Masters EX tier list Milo & Eldegoss is A tier, 98th of the 608 sync pairs ranked.

Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.

Milo & Eldegoss's banners

All banners
  • 10 July 2026 to 27 July 2026Presents! Limit 1! (2026-07)
  • 31 December 2025 to 9 January 2026Sygna Suit Ball Guy EX Fair
  • 5 August 2025 to 23 August 2025Triple Feature Poké Fair (2025-08)
  • 29 November 2024 to 7 January 2025Milo Poké Fair Scout

Stats

  • HP542nd742
  • Attack363rd352
  • Defense48th393
  • Sp. Atk467th260
  • Sp. Def33rd398
  • Speed369th368

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 100Lv. 30: 166Lv. 45: 229Lv. 100: 482Lv. 120: 534Lv. 140: 586Lv. 200: 742
  • AttackLv. 1: 13Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
  • DefenseLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
  • Sp. AtkLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
  • Sp. DefLv. 1: 19Lv. 30: 59Lv. 45: 95Lv. 100: 238Lv. 120: 270Lv. 140: 302Lv. 200: 398
  • SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368

As Eldegoss

  • HPLv. 1: 100Lv. 30: 166Lv. 45: 229Lv. 100: 482Lv. 120: 534Lv. 140: 586Lv. 200: 742
  • AttackLv. 1: 13Lv. 30: 47Lv. 45: 80Lv. 100: 212Lv. 120: 240Lv. 140: 268Lv. 200: 352
  • DefenseLv. 1: 15Lv. 30: 54Lv. 45: 90Lv. 100: 233Lv. 120: 265Lv. 140: 297Lv. 200: 393
  • Sp. AtkLv. 1: 11Lv. 30: 37Lv. 45: 61Lv. 100: 160Lv. 120: 180Lv. 140: 200Lv. 200: 260
  • Sp. DefLv. 1: 19Lv. 30: 59Lv. 45: 95Lv. 100: 238Lv. 120: 270Lv. 140: 302Lv. 200: 398
  • SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368

Sync pair

TrainerMilo
PokémonEldegoss
TypeGrass
WeaknessBug
RoleTech, EX role Sprint (since 5 Dec 2024)
Base rarity5★
How to getPoké Fair scout
Released5 Dec 2024
6★ EXAvailable since 5 Dec 2024
ThemesGrass, Galar, Gym Leader, Nature Lover

Moves

5
  • Razor Leaf
    Grass·Physical·Power 43-51·Accuracy 95·2 gauge·Opponent (all)

    Critical hits land more easily.

  • Mini Potion All
    Status·2 MP·Ally (all)

    Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.

  • Abundant Cotton Spore
    Grass·Status·2 gauge·2 MP·Opponent (all)

    Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Lowers the Speed of all opposing sync pairs by 2 stat ranks. Applies the Supereffective ↑ Next effect to all allied sync pairs. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks.

  • You'll Be Uprooted!Trainer move
    Status·1 MP·Ally (all)

    Raises the Attack of all allied sync pairs by 4 stat ranks. Raises the accuracy and critical-hit rate of all allied sync pairs by 2 stat ranks.

  • Fighting Farmer Grass ImpactSync move
    Grass·Physical·Power 250-300·Opponent (one)

    No additional effect.

Passive skills

3
  • Tough as Weeds

    Reduces the user's sync move countdown by 1 after your team's sync pair uses their max move. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks after your team's sync pair uses their max move.

  • Opp Speed ↓: Team P-Moves, S-Moves, Max Moves ↑ 2

    Powers up the moves, sync moves, and max moves of all allied sync pairs when the target's Speed is lowered.

  • Take Hit: Opp Speed ↓2 9

    Lowers the Speed of an opponent that attacked the user by 2 stat ranks when the user is hit by an attack move.

Sync grid

54
HP+10freeAtk+5freeDef+5freeAtk+5freeSpD+5freeSpe+5freeEscape A…5 energyTeam Min…lv 99 energySync Bur…lv 110 energyUnflappa…5 energyTeam Off…lv 99 energyTeam Sha…lv 110 energyDef+52 energySpD+52 energySpe+52 energyHP+102 energyRazor Le…Power +43 energyRazor Le…Power +43 energyRazor Le…Power +43 energySpD+104 energyRazor Le…Move Gau…9 energyRazor Le…Acc +53 energyRazor Le…Defense …10 energyHP+102 energyUnbending5 energySpD+52 energyDef+52 energySpe+104 energyStatic C…lv 29 energyYou'll B…MP Refre…7 energyMini Pot…Master H…10 energyMini Pot…MP Refre…7 energySpe+52 energyDef+52 energySpD+52 energyAtk+52 energyRazor Le…Power +43 energyTurbo Tu…lv 29 energyRazor Le…Power +43 energyVerdant …lv 18 energyMAX Dama…9 energyMax Over…Power +1008 energyStatus I…10 energyDef+52 energyHP+102 energyStalwart5 energySpD+52 energyTake Hit…lv 29 energyHP+204 energyCharging…lv 19 energyFirst Aidlv 410 energyGrassy T…lv 310 energyFighting…Power +255 energyFighting…Power +255 energy

54 tiles, 260 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Attack +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Razor Leaf: Power +4Razor Leaf: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Razor Leaf: Power +4Razor Leaf: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Razor Leaf: Power +4Razor Leaf: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Razor Leaf: Accuracy +5Razor Leaf: Accuracy ↑ +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Razor Leaf: Power +4Razor Leaf: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Razor Leaf: Power +4Razor Leaf: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sp. Def +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Speed +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Escape ArtistPrevents the user from becoming trapped. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • UnflappablePrevents the user from flinching. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • UnbendingDefense cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • StalwartSp. Def cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Fighting Farmer Grass Impact: Power +25Fighting Farmer Grass Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Fighting Farmer Grass Impact: Power +25Fighting Farmer Grass Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • You'll Be Uprooted!: MP Refresh 2Move: You'll Be Uprooted! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Mini Potion All: MP Refresh 2Move: Mini Potion All Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Verdant Recovery 1Restores the user's HP whenever its Pokémon takes an action when the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Max Overgrowth: Power +100Max Overgrowth: Power ↑ +100 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Team Mind Brace 9Raises the Sp. Def of all allied sync pairs by one stat rank when the user's attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)9 energy · 108 orbs
  • Team Offensive Defense 9Raises the Defense of all allied sync pairs by one stat rank when the user's attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 4 or higher)9 energy · 108 orbs
  • Razor Leaf: Move Gauge Refresh 9Move: Razor Leaf Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
  • Static Cling 2Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Turbo Turf 2Quickly charges the move gauge when the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • MAX Damage GuardApplies the Damage Guard Next effect to the user after using its max move. (If hit by an attack while this effect is applied, the attack will inflict no damage on the user, while the damage of some attacks such as sync moves will be halved. The effect is removed after it is activated.) (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
  • Take Hit: Opp Poisoned 2Has a chance (30%) of leaving an opponent that attacked the user poisoned when the user is hit by an attack move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Charging Infliction 1Charges the user's move gauge by 1 when its Pokémon uses a status move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
  • Sync Burst 1Restores 1 MP for the user the first time its sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Team Sharp Entry 1Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. (1 or more adjacent tiles must be activated; Move level must be 5 or higher)10 energy · 120 orbs
  • Razor Leaf: Defense Crush 9Move: Razor Leaf Lowers the target's Defense by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Mini Potion All: Master Healer 1Move: Mini Potion All Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Status ImmunityStatus conditions cannot be inflicted on the user. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • First Aid 4Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Grassy Terrain Extension 3Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Milo & Eldegoss

Art

Milo & Eldegoss key art

More Grass sync pairs

All sync pairs