Nessa (Holiday 2021) & Eiscue

Galar

Nessa (Holiday 2021) & Eiscue

★★★★★

/Ice/Support

Ctier

Introduction

Nessa (Holiday 2021) & Eiscue is a 5-star Ice sync pair in Pokémon Masters EX. Nessa (Holiday 2021) & Eiscue's role is Support. Faction: Galar.

On the Pokémon Masters EX tier list Nessa (Holiday 2021) & Eiscue is C tier, 419th of the 608 sync pairs ranked.

Other Ice sync pairs in Pokémon Masters EX: Bea (Palentine's 2022) & Vanilluxe, Brycen & Cryogonal, Brycen & Walrein, Candice & Abomasnow, Candice & Froslass, Candice (Palentine's 2024) & Darmanitan and 34 more.

Nessa (Holiday 2021) & Eiscue's banners

All banners
  • 15 December 2025 to 31 December 2025Super Spotlight Seasonal Scout (2025-12)
  • 15 December 2025 to 31 December 2025Seasonal Tiered Scout (2025-12)
  • 13 December 2024 to 31 December 2024Seasonal Tiered Scout (2024-12)
  • 13 December 2024 to 31 December 2024Super Spotlight Seasonal Scout (2024-12)
  • 19 December 2023 to 22 December 2023Seasonal Tiered Scout (2023-12)
  • 19 December 2023 to 22 December 2023Super Spotlight Seasonal Scout (2023-12)
  • 19 December 2022 to 22 December 2022Seasonal Tiered Scout (2022-12)
  • 19 December 2022 to 22 December 2022Super Spotlight Seasonal Scout (2022-12)
  • 18 December 2021 to 1 January 2022Nessa Seasonal Scout
  • 18 December 2021 to 1 January 2022Nessa Seasonal Tiered Scout

Stats

  • HP26th947
  • Attack74th546
  • Defense282nd245
  • Sp. Atk206th444
  • Sp. Def480th208
  • Speed560th314

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 89Lv. 30: 176Lv. 45: 257Lv. 100: 587Lv. 120: 659Lv. 140: 731Lv. 200: 947
  • AttackLv. 1: 11Lv. 30: 66Lv. 45: 117Lv. 100: 326Lv. 120: 370Lv. 140: 414Lv. 200: 546
  • DefenseLv. 1: 12Lv. 30: 36Lv. 45: 57Lv. 100: 145Lv. 120: 165Lv. 140: 185Lv. 200: 245
  • Sp. AtkLv. 1: 13Lv. 30: 57Lv. 45: 99Lv. 100: 264Lv. 120: 300Lv. 140: 336Lv. 200: 444
  • Sp. DefLv. 1: 12Lv. 30: 33Lv. 45: 51Lv. 100: 128Lv. 120: 144Lv. 140: 160Lv. 200: 208
  • SpeedLv. 1: 10Lv. 30: 43Lv. 45: 73Lv. 100: 194Lv. 120: 218Lv. 140: 242Lv. 200: 314

As Eiscue (Noice Face)

  • HPLv. 1: 89Lv. 30: 176Lv. 45: 257Lv. 100: 587Lv. 120: 659Lv. 140: 731Lv. 200: 947
  • AttackLv. 1: 11Lv. 30: 66Lv. 45: 117Lv. 100: 326Lv. 120: 370Lv. 140: 414Lv. 200: 546
  • DefenseLv. 1: 10Lv. 30: 32Lv. 45: 51Lv. 100: 130Lv. 120: 148Lv. 140: 166Lv. 200: 220
  • Sp. AtkLv. 1: 14Lv. 30: 62Lv. 45: 108Lv. 100: 290Lv. 120: 330Lv. 140: 369Lv. 200: 488
  • Sp. DefLv. 1: 10Lv. 30: 29Lv. 45: 45Lv. 100: 115Lv. 120: 129Lv. 140: 144Lv. 200: 187
  • SpeedLv. 1: 15Lv. 30: 64Lv. 45: 109Lv. 100: 291Lv. 120: 327Lv. 140: 363Lv. 200: 471

Sync pair

TrainerNessa (Holiday 2021)
PokémonEiscue (Ice Face) (Ice Face)
TypeIce
WeaknessFire
RoleSupport
Base rarity5★
How to getSeasonal scout
Released18 Dec 2021
6★ EXAvailable since 18 Dec 2021
ThemesIce, Galar, Seasonal Outfit, Artistic

Moves

5
  • Powder Snow
    Ice·Special·Power 16-19·Accuracy 100·1 gauge·Opponent (all)

    Has a chance (10%) of leaving the target frozen.

  • Hail
    Ice·Status·2 gauge·2 MP·Entire Field

    Causes a hailstorm.

  • Icicle Crash
    Ice·Physical·Power 105-126·Accuracy 90·3 gauge·Opponent (one)

    Has a chance (30%) of making the target flinch.

  • From Me to You!Trainer move
    Status·2 MP·Self

    Raises the user's Attack by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank. In addition, applies the Gradual Healing effect to all allied sync pairs during a hailstorm.

  • Naughty or Noice Ice ImpactSync move
    Ice·Physical·Power 200-240·Opponent (one)

    This attack's power increases during a hailstorm.

Passive skills

2
  • Snow Shelter

    Protects the user from damage from a hailstorm.

  • Hasty Hail 3

    Quickly charges the move gauge during a hailstorm.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpA+52 energyDef+52 energySpD+52 energyPowder S…Power +43 energyPowder S…Move Gau…7 energyPowder S…Power +43 energyPowder S…Power +43 energySpeed Sk…lv 48 energyRamming …10 energyPowder S…Hostile …7 energyIce Plowlv 310 energySpe+52 energyIcicle C…Power +33 energyIcicle C…Acc +105 energyIcicle C…Power +33 energyHP+102 energyHealing …lv 17 energyHailMP Refre…7 energySoften Uplv 110 energyInvigora…lv 310 energySpe+52 energyHP+102 energySpD+52 energyPowder S…Power +43 energyPowder S…Power +43 energyAtk+104 energyHailTeam Fie…9 energyFrom Me …MP Refre…7 energySharp En…lv 110 energyAtk+52 energyIcicle C…Move Gau…5 energyDef+52 energyIcicle C…Power +33 energyIcicle C…Power +33 energyIcicle C…Power +33 energySpD+52 energyAtk+104 energyHailPep Rall…10 energyIcicle C…Aggravat…7 energyHailSuper Pr…10 energyNaughty …Power +255 energyNaughty …Power +255 energy

48 tiles, 209 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Attack +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)2 energy · 24 orbs
  • Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Icicle Crash: Power +3Icicle Crash: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Icicle Crash: Power +3Icicle Crash: Power ↑ +3 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Powder Snow: Power +4Powder Snow: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Icicle Crash: Power +3Icicle Crash: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Icicle Crash: Power +3Icicle Crash: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Icicle Crash: Power +3Icicle Crash: Power ↑ +3 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Attack +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Icicle Crash: Accuracy +10Icicle Crash: Accuracy ↑ +10 (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Icicle Crash: Move Gauge Refresh 3Move: Icicle Crash Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Naughty or Noice Ice Impact: Power +25Naughty or Noice Ice Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Naughty or Noice Ice Impact: Power +25Naughty or Noice Ice Impact: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Powder Snow: Move Gauge Refresh 3Move: Powder Snow Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated)7 energy · 84 orbs
  • Powder Snow: Hostile Environment 1Move: Powder Snow Raises the chance of inflicting status conditions with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Healing Hail 1Restores the user's HP whenever its Pokémon takes an action during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Hail: MP Refresh 4Move: Hail Has a chance (50%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • From Me to You!: MP Refresh 2Move: From Me to You! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Icicle Crash: Aggravation 1Move: Icicle Crash Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
  • Speed Skating 4Has a chance (50%) of raising the Speed of the user with Ice Face by one stat rank when its attack move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Hail: Team Fierce Infliction 4Move: Hail Has a chance (50%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a status move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
  • Ramming SpeedThe more the user's Speed is raised, the more it powers up the user's moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Ice Plow 3Powers up the moves of the user with the Ice Face that are super effective. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Invigorating Hail 3Powers up the user's moves during a hailstorm. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Sharp Entry 1Raises the user's critical-hit rate by 1 stat rank when it enters a battle. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hail: Pep Rally 1Move: Hail Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
  • Hail: Super Preparation 9Move: Hail Applies the Supereffective ↑ Next effect to the user when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Nessa (Holiday 2021) & Eiscue

Art

Nessa (Holiday 2021) & Eiscue key art

More Ice sync pairs

All sync pairs