
Unova
Rosa (Special Costume) & Shaymin
★★★★★
/
Grass/Support
Introduction
Rosa (Special Costume) & Shaymin is a 5-star Grass sync pair in Pokémon Masters EX. Rosa (Special Costume) & Shaymin's role is Support. Faction: Unova.
On the Pokémon Masters EX tier list Rosa (Special Costume) & Shaymin is C tier, 383rd of the 608 sync pairs ranked.
Other Grass sync pairs in Pokémon Masters EX: Acerola (Sygna Suit) & Tapu Bulu, Adaman & Leafeon, Archie (Fall 2026) & Wo-Chien, Arezu & Lilligant, Ball Guy (Sygna Suit) & Electrode, Barry & Roserade and 52 more.
Rosa (Special Costume) & Shaymin's banners
All banners- 15 September 2022 to 1 October 2022Rosa Costume Scout
- 15 September 2022 to 1 October 2022Rosa Costume Tiered Scout
Stats
- HP168th of 765866
- Attack443rd of 765296
- Defense247th of 765251
- Sp. Atk280th of 765408
- Sp. Def245th of 765251
- Speed6th of 765620
Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.
Stats by level
Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.
- HPLv. 1: 95Lv. 30: 174Lv. 45: 249Lv. 100: 546Lv. 120: 610Lv. 140: 674Lv. 200: 866
- AttackLv. 1: 10Lv. 30: 39Lv. 45: 66Lv. 100: 176Lv. 120: 200Lv. 140: 224Lv. 200: 296
- DefenseLv. 1: 14Lv. 30: 39Lv. 45: 63Lv. 100: 151Lv. 120: 171Lv. 140: 191Lv. 200: 251
- Sp. AtkLv. 1: 15Lv. 30: 55Lv. 45: 94Lv. 100: 248Lv. 120: 280Lv. 140: 312Lv. 200: 408
- Sp. DefLv. 1: 14Lv. 30: 39Lv. 45: 63Lv. 100: 151Lv. 120: 171Lv. 140: 191Lv. 200: 251
- SpeedLv. 1: 30Lv. 30: 92Lv. 45: 149Lv. 100: 380Lv. 120: 428Lv. 140: 476Lv. 200: 620
Sync pair
Moves
5- Sweet Scent
Normal·Status·Accuracy 100·2 gauge·Opponent (all)Lowers the target's evasiveness by 2 stat ranks.
- PotionStatus·2 MP·Ally (one)
Restores an ally's HP by approximately 40% of its maximum HP.
- Seed Flare
Grass·Special·Power 185-222·Accuracy 85·4 gauge·Opponent (one)Has a chance (40%) of lowering the target's Sp. Def by 2 stat ranks.
- Gift of Gratitude!Trainer moveStatus·2 gauge·1 MP·Ally (all)
Raises the user's Sp. Atk by 4 stat ranks. Raises the user's accuracy and critical-hit rate by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
- Grass Beam of GratitudeSync move
Grass·Special·Power 200-240·Opponent (one)The more the target's Sp. Def is lowered, the greater the power of this attack.
Passive skills
3- On a Roll 1
Raises the chance of lowering stat values with the additional effects of the user's moves.
- Shuddering Snarl 9
Lowers the target's Sp. Atk by 2 stat ranks when the user's Pokémon uses a move targeting that opponent.
- Power Loving
The more the target's stats are lowered, the more it powers up the user's moves.
Sync grid
4848 tiles, 219 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.
Every tile as a list
- HP +100 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Defense +50 energy · 5 orbs
- Sp. Atk +50 energy · 5 orbs
- Sp. Def +50 energy · 5 orbs
- Speed +50 energy · 5 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
- Seed Flare: Power +2Seed Flare: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Seed Flare: Accuracy +5Seed Flare: Accuracy ↑ +5 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Seed Flare: Power +2Seed Flare: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Seed Flare: Power +2Seed Flare: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Seed Flare: Power +2Seed Flare: Power ↑ +2 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
- Seed Flare: Power +2Seed Flare: Power ↑ +2 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
- Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- HP +20 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
- Seed Flare: Accuracy +10Seed Flare: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
- DauntlessSp. Atk cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- FlameproofPrevents the user from getting burned. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- AcuityAccuracy cannot be lowered. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
- Grass Beam of Gratitude: Power +25Grass Beam of Gratitude: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Grass Beam of Gratitude: Power +25Grass Beam of Gratitude: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
- Seed Flare: Move Gauge Refresh 3Move: Seed Flare Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Potion: MP Refresh 3Move: Potion Has a chance (40%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)7 energy · 84 orbs
- Gift of Gratitude!: MP Refresh 2Move: Gift of Gratitude! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Sweet Scent: Move Gauge Refresh 3Move: Sweet Scent Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
- Seed Flare: On a Roll 1Move: Seed Flare Raises the chance of lowering stat values with the additional effects of the user's moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Potion: Friend Mend 9Move: Potion When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)8 energy · 96 orbs
- Mind Swell 2Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
- Seed Flare: Mind Games 9Move: Seed Flare Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)9 energy · 108 orbs
- Grassy Cushion 2Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Turbo Turf 2Quickly charges the move gauge when the terrain is Grassy Terrain. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)9 energy · 108 orbs
- Superduper Effective 3Powers up moves that are super effective. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- DevastationThe more the target's Sp. Atk is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Potion: Master Healer 1Move: Potion Increases the amount of HP restored by the user's healing moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)10 energy · 120 orbs
- Easy TargetThe more the target's evasiveness is lowered, the more it powers up the user's sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
- Sweet Scent: Twofer 9Move: Sweet Scent Applies the Free Move Next effect to the user when its Pokémon uses a move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
Rosa (Special Costume) & Shaymin
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