Saturn & Toxicroak

Sinnoh

Saturn & Toxicroak

★★★★★

/Fighting/Support

Introduction

Saturn & Toxicroak is a 5-star Fighting sync pair in Pokémon Masters EX. Saturn & Toxicroak's role is Support. Faction: Sinnoh.

Other Fighting sync pairs in Pokémon Masters EX: Barry & Infernape, Bea & Hitmontop, Bea & Sirfetch'd, Bede (Sygna Suit) & Iron Valiant, Bianca (Champion) & Virizion, Brawly & Hariyama and 27 more.

Saturn & Toxicroak's banners

All banners
  • 12 September 2026 to 25 October 2026Team Galactic Tiered Scout
  • 12 September 2026 to 25 October 2026Team Galactic Commander Ticket Scout
  • 12 September 2026 to 25 October 2026Team Galactic Variety Scout

Stats

  • HP320th828
  • Attack104th510
  • Defense282nd245
  • Sp. Atk44th566
  • Sp. Def287th245
  • Speed369th368

Base stats at level 200, before the sync grid, potential and EX role. Each bar is measured against the highest value in the Pokémon Masters EX roster, and the place is out of every sync pair with that stat.

Stats by level

Base values at each growth level, before the sync grid, potential, EX role and gear. Level 200 is the current cap.

  • HPLv. 1: 95Lv. 30: 170Lv. 45: 242Lv. 100: 528Lv. 120: 588Lv. 140: 648Lv. 200: 828
  • AttackLv. 1: 12Lv. 30: 64Lv. 45: 112Lv. 100: 310Lv. 120: 350Lv. 140: 390Lv. 200: 510
  • DefenseLv. 1: 12Lv. 30: 36Lv. 45: 57Lv. 100: 145Lv. 120: 165Lv. 140: 185Lv. 200: 245
  • Sp. AtkLv. 1: 27Lv. 30: 83Lv. 45: 137Lv. 100: 346Lv. 120: 390Lv. 140: 434Lv. 200: 566
  • Sp. DefLv. 1: 12Lv. 30: 36Lv. 45: 57Lv. 100: 145Lv. 120: 165Lv. 140: 185Lv. 200: 245
  • SpeedLv. 1: 12Lv. 30: 49Lv. 45: 85Lv. 100: 228Lv. 120: 256Lv. 140: 284Lv. 200: 368

Sync pair

TrainerSaturn
PokémonToxicroak
TypeFighting
WeaknessPsychic
RoleSupport, EX role Tech (since 16 Sept 2026)
Base rarity5★
How to getVariety scout
Released16 Sept 2026
6★ EXAvailable since 16 Sept 2026
ThemesFighting, Sinnoh, Villain, Knowledgeable

Moves

5
  • Vacuum Wave
    Fighting·Special·Power 20-24·Accuracy 100·1 gauge·Opponent (one)

    No additional effect.

  • X Sp. Def All
    Status·2 MP·Ally (all)

    Raises the Sp. Def of all allied sync pairs by 2 stat ranks.

  • Toxic
    Poison·Status·Accuracy 90·2 gauge·Opponent (one)

    Leaves the target badly poisoned.

  • You're Tough, My Friend!Trainer move
    Status·1 MP·Self

    Reduces the user's sync move countdown by one. Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Increases the user's Sync Move ↑ Next effect by 5 ranks.

  • Boss-Assessing Commander Fighting BeamSync move
    Fighting·Special·Power 200-240·Opponent (one)

    The more the target's Sp. Def is lowered, the greater the power of this attack.

Passive skills

3
  • Virulent Toxic Claws

    When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. Lowers the Sp. Def of all opposing sync pairs by 3 stat ranks when the user's Pokémon uses a status move.

  • Hit Poisoned Opp: S-Move Boost ↑3 9

    Increases the user's Sync Move ↑ Next effect by 3 ranks when its attack move is successful against a poisoned or badly poisoned opponent.

  • Opp Poisoned: Team S-Moves ↑ 3

    Powers up the sync moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned.

Sync grid

48
HP+10freeSpA+5freeDef+5freeSpA+5freeSpD+5freeSpe+5freeSpD+52 energyDef+52 energySpe+52 energyHP+102 energyVacuum W…Power +43 energyVacuum W…Power +43 energyVacuum W…Power +43 energyWater Gu…8 energyVacuum W…Move Gau…10 energyToxic Po…lv 38 energyBoss-Ass…Power +255 energyAntitoxin5 energySpA+52 energySpD+52 energyNatural …7 energyHP+102 energyToxicMove Gau…7 energyPotent T…lv 28 energyHit Pois…lv 910 energyBoss-Ass…Power +255 energyDef+52 energyHP+102 energySpe+52 energySpD+52 energyQuick Cu…7 energyToxicAcc +105 energyVirulent…lv 910 energyX Sp. De…Barricad…8 energyRuthless…lv 910 energyDef+52 energySpD+52 energySpe+52 energyHP+102 energyVacuum W…Power +43 energyVacuum W…Power +43 energyCatalyst8 energyYou're T…MP Refre…7 energySpA+104 energyYou're T…Ramp Up 210 energySoften Uplv 110 energyBoss-Ass…Power +255 energyBoss-Ass…Power +255 energy

48 tiles, 207 energy to light them all. Tap a tile to read it. Blue tiles raise a stat, gold ones add a passive skill, green ones change a move's effect, red ones add power, purple ones accuracy and orange ones teach a move.

Every tile as a list
  • HP +100 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Defense +50 energy · 5 orbs
  • Sp. Atk +50 energy · 5 orbs
  • Sp. Def +50 energy · 5 orbs
  • Speed +50 energy · 5 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Atk +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Defense +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Sp. Def +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Speed +5 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • HP +10 (1 or more adjacent tiles must be activated)2 energy · 24 orbs
  • Vacuum Wave: Power +4Vacuum Wave: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Vacuum Wave: Power +4Vacuum Wave: Power ↑ +4 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)3 energy · 36 orbs
  • Vacuum Wave: Power +4Vacuum Wave: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Vacuum Wave: Power +4Vacuum Wave: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Vacuum Wave: Power +4Vacuum Wave: Power ↑ +4 (1 or more adjacent tiles must be activated)3 energy · 36 orbs
  • Sp. Atk +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)4 energy · 48 orbs
  • Boss-Assessing Commander Fighting Beam: Power +25Boss-Assessing Commander Fighting Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • AntitoxinPrevents the user from getting poisoned or badly poisoned. (1 or more adjacent tiles must be activated)5 energy · 60 orbs
  • Boss-Assessing Commander Fighting Beam: Power +25Boss-Assessing Commander Fighting Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Toxic: Accuracy +10Toxic: Accuracy ↑ +10 (1 or more adjacent tiles must be activated; Move level must be 2 or higher)5 energy · 60 orbs
  • Boss-Assessing Commander Fighting Beam: Power +25Boss-Assessing Commander Fighting Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Boss-Assessing Commander Fighting Beam: Power +25Boss-Assessing Commander Fighting Beam: Power ↑ +25 (1 or more adjacent tiles must be activated; Move level must be 3 or higher)5 energy · 60 orbs
  • Natural RemedyRemoves all status conditions from the user the first time it is inflicted by any status condition each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Toxic: Move Gauge Refresh 3Move: Toxic Has a chance (40%) of charging the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Quick CureRemoves the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • You're Tough, My Friend!: MP Refresh 2Move: You're Tough, My Friend! Has a chance (30%) of restoring one MP of the user's move when that move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)7 energy · 84 orbs
  • Water GuardReduces damage when the user is attacked by Water-type moves. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Toxic Power 3Powers up the user's moves when the target is poisoned or badly poisoned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Potent Toxin 2Increases the amount of damage an opponent takes from being poisoned or badly poisoned. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • X Sp. Def All: Barricade Buddies 1Move: X Sp. Def All Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • CatalystApplies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. (1 or more adjacent tiles must be activated; Move level must be 2 or higher)8 energy · 96 orbs
  • Vacuum Wave: Move Gauge Refresh 9Move: Vacuum Wave Charges the user's move gauge by one when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Hit Poisoned Opp: HP Recovery 9Restores the user's HP when its attack move is successful against a poisoned or badly poisoned opponent. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Virulent Toxin 9Powers up the user's sync move when the target is poisoned or badly poisoned. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Ruthless Toxin 9Lowers one of the target's following stats by 2 stat ranks at random when the user's attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • You're Tough, My Friend!: Ramp Up 2Move: You're Tough, My Friend! Raises the user's Sp. Atk by 2 stat ranks when its move is successful. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs
  • Soften Up 1Critical hits land more easily when the user attacks with a sync move. (1 or more adjacent tiles must be activated; Move level must be 3 or higher)10 energy · 120 orbs

Saturn & Toxicroak

Art

Saturn & Toxicroak key art

More Fighting sync pairs

All sync pairs