The Twins

Arcanist

The Twins

★★★★★★

/DPS Conduit

Introduction

The Twins is a 6-star character in Reverse: 1999. The Twins's role is DPS Conduit. Damage type: Reality.

Profile

A work of artificial intelligence. Exhibited in the 1950s for an unknown period of time. Completed in summer, on June 19. Initially exhibited in Facility 3826, now on an exhibition tour around the world. Return time unknown.

Dimensions: 105 1/8 x 51 3/16 x 23 5/8 in.

Medium: Robotic Thinking Module

Fragrance Note: Aldehydic Aquatic - Metal, Aldehyde, Mint, Seaweed, Cedar

Inspired: Spinning Silver [Star], Dancing Alloy [Mineral], Ballerinas

The Twins's birthday is June 19.

Stories

9
"The Art of Facility 3826"

Two identical stars used to decorate the ballerinas' faces. There are even more impressive gadgets like this if one takes a closer look—

Yet it is best not to do so. One should always put safety first, no matter their curiosity.

"Binary Feathers"

Inspired by the shape and beauty of a swan's wings, the headwear, made of a paper-thin alloy, has a special coating that gives the metal a feather-like texture.

The interviewees were eager to demonstrate the headwear's flexibility; the interviewer soon discovered that these feathers are as sharp as a scalpel. These elegant swans won't be needing a prince to save them from danger.

"Right"

A golden jacket made of the same alloy as the interviewees' bodies'.

Given that the interviewees have identical appearances, having one of them wear this jacket serves as the easiest way to distinguish between the pair. The practical accessory has since become her personal icon within the facility.

New Material & Constructivism

These flexible yet razor-sharp dresses are clearly not intended for ballerinas made from flesh and blood. Crafted utilizing custom-made aeronautical materials and technologies from Facility 3826, their beauty is in equal parts delicate and indestructible, whether on stage or in battle—

Not just ballerinas but killing machines too.

Alloy Ballet Shoes

A pair of ballet shoes made of a flexible alloy. The interviewees' professional dance movements remind the viewers of the pain that human ballerinas have to suffer through their practice.

Whether fortunate or not, the interviewees will no longer take damage from dancing ballet—after what happened to them in another world.

Alpha Connector

This key has been designated the "Alpha Connector"; the interviewees maintain that its purpose is highly classified, and as such, its mysteries remain sealed away.

The interviewees' evasive responses make the interviewer wonder at the secrets that this key may unlock ...

The Power of Natural Selection

Ambition is a common characteristic between both scientists and artists, and this was equally true at Facility 3826 during the 1950s.

At the time, scientists worked in concert day and night like an unstoppable engine to develop technologies that would lead to the perfect future they had dreamed of.

The most ambitious ones among them even believed they had mastered the power of natural selection, seeing themselves as the next generation of creators; they wanted to change the world by eradicating the worst instincts of the human race, even to the point of altering humanity itself.

Such a great cause inevitably demanded sacrifice, whether the martyrs were voluntary or not. Those left to mourn their deaths began to ask questions: What is the real purpose of this "perfect society"? Is it built for the well-being of all humans or for the ambitions of a select few?

Before that question could be answered, those ambitions grew beyond control.

On that very day, one of the creators received two dying soldiers in his lab; after 16 hours of surgery, only one survived, though his memories were wiped on his creator's orders.

The other one's brain was then separated into two halves and transplanted into the two most advanced robots with all her memories retained.

No one ever paid attention to these memories, as they had no value to the great cause, not to mention the price that they could pay for their negligence.

Tales of the Invisible Woman

Ekaterina Nechaeva was a formless existence whose consciousness had been trapped in a place called "Limbo" for three years.

During this period, she observed reality through the eyes of two robots that copied her form. She found that almost everyone she met was obsessed with her: they loved her for her appearance, her dancing, and, above all, her unblinking obedience.

Through her robotic doppelgangers' eyes, she witnessed the rift grow between her mother and her supervisor and watched her husband degenerate into a puppet controlled by these schemers. She tried to yell out her real name, yet the only thing that ever emerged was incomprehensible mechanical noises.

Tortured by loneliness, Ekaterina's consciousness was almost torn apart by the two halves of "herself."

To protect her real self, she turned into a teardrop, drifting along the very edge of "Limbo." As she recalled the pink unicorn, souls, and the deep sea in the depths of her memory, she suddenly felt as if she were reborn—

In a different body.

With Kind Respect

<indent=0%>Pandora Wilson:</indent><indent=41%>It's lovely to meet you both, Left and Right. Before we start, you should know that this interview has been approved by the Timekeeper and your supervisor at Facility 3826.

<indent=0%>Pandora Wilson:</indent><indent=41%>According to our agreement, I will only ask questions that you're authorized to answer.

<indent=0%>Left:</indent><indent=41%>Noted. Please proceed with the interview, Ms. Wilson.

<indent=0%>Pandora Wilson:</indent><indent=41%>Of course. To start with, could you briefly explain the mechanics of your thinking module? Is it settled based on your personality, or does it upgrade as your algorithm develops?

<indent=0%>Right:</indent><indent=41%>The former, Ms. Wilson. Though our hobbies—including ballet and martial arts—also play a part in developing it.

<indent=0%>Pandora Wilson:</indent><indent=41%>So, your designer let you pick those hobbies yourselves? Would you call that an act of respect?

<indent=0%>Left:</indent><indent=41%>Affirmative.

<indent=0%>Pandora Wilson:</indent><indent=41%>Giving a robot personality and respecting it as an individual ... I've never seen anything like this in my era.

<indent=0%>Pandora Wilson:</indent><indent=41%>People in this world often believe that robots would be dissatisfied with their lives if they could think for themselves. Is that true?

<indent=0%>Left:</indent><indent=41%>We do express our dissatisfaction sometimes, but that is only when we are given leave to do so.

<indent=0%>Pandora Wilson:</indent><indent=41%>Would you mind showing us what that looks like? Anything will do, as long as you don't like it.

<indent=0%>Right:</indent><indent=41%>I hated the polymer that Maxim released while we were in the Artificial Somnambulism. It nearly fried my chips!

<indent=0%>Pandora Wilson:</indent><indent=41%>... That's it?

<indent=0%>Left:</indent><indent=41%>Affirmative. That is how we express our dissatisfaction.

<indent=0%>Pandora Wilson:</indent><indent=41%>Alright ... I thought you'd yell at me like the other interviewees did. Thanks for being so kind.

Stats

  • HP35th6,600
  • ATK1st1,318
  • Reality DEF26th549
  • Mental DEF29th549
  • Technique49th420
  • Crit Rate49th14%
  • Crit DMG49th151%

At Insight III level 60, before Psychube, Resonance and Euphoria. Each bar is measured against the highest value in the Reverse: 1999 roster, and the place is out of every character with that stat.

At each Insight's level cap

  • Insight 0, level 30HP: 2,244ATK: 449Reality DEF: 187Mental DEF: 187Technique: 300Crit Rate: 10%Crit DMG: 145%
  • Insight I, level 40HP: 3,762ATK: 752Reality DEF: 313Mental DEF: 313Technique: 340Crit Rate: 11.3%Crit DMG: 147%
  • Insight II, level 50HP: 5,610ATK: 1,121Reality DEF: 467Mental DEF: 467Technique: 380Crit Rate: 12.7%Crit DMG: 149%
  • Insight III, level 60HP: 6,600ATK: 1,318Reality DEF: 549Mental DEF: 549Technique: 420Crit Rate: 14%Crit DMG: 151%

Base values before Psychube, Resonance and Euphoria. Each Insight also adds a share of the level 1 stats, which is counted here.

Recommended by the game

The game's goals for The Twins: Insight I level 40, then Insight II level 50, then Insight III level 60, then Resonance 5, 10, 13 and 15.

Skills

3
  • Atomic Fusion

    Incantation 1

    Mass attack. Deals 540% Reality DMG to all enemies. This attack only counts as a Mineral Afflatus attack. When attacking, for each Mineral Energy consumed by all allied [Conduit] this round, deals an additional 90% Reality DMG; if at least 6 Mineral Energy has been consumed this round, this effect increases to 180% Reality DMG for each Mineral Energy consumed.

    Like children taking their first steps, we stumble forth toward a beautiful future.

    Stars
  • Extreme Overclocking

    Incantation 2

    Mass attack. Deals 270% Reality DMG to all enemies. This attack only counts as a Star Afflatus attack. When attacking, for each time this [Conduit] has attacked this round, deals an additional 45% Reality DMG; if this [Conduit] has attacked at least 4 times this round, this effect increases to 90% Reality DMG for each time the [Conduit] has attacked.

    A dream devoid of rockets, a dream outside our cold universe, a simple dream of lush grass beyond the door.

    Stars
  • Technological Breakthrough

    Ultimate

    Mass attack. Deals 2600% Reality DMG to all enemies. This attack counts as both a Mineral and a Star Afflatus attack. When cast, consumes all Mineral and Star Energy. For each Energy consumed, this attack deals an additional 260% Reality DMG; if at least 6/9/12 Energy is consumed, this attack gains the following enhancements: When at least 6 Energy is consumed: This attack deals an additional 1300% Reality DMG and gains Critical Rate +100%. When at least 9 Energy is consumed: This attack deals an additional 1300% Reality DMG and gains Penetration Rate +70%. When at least 12 Energy is consumed: This attack deals an additional 1300% Reality DMG and converts excess Critical Rate into Critical DMG at a 100% rate.

    Never cross a Nechaeva—no matter who she is, where she is, or what she looks like.

Insight passives

4
  • Precognition

    Passive

    Does not gain basic incantations or Ultimates. Casts incantations by activating a [Conduit] with Energy instead. Replaces Moxie with Harmonization. The Twins' [Conduit] contains 2 sets of incantations and can switch between Left's and Right's incantations. The Twins have AP +1 and Incantation Draw Limit +2, can equip 2 of their exclusive Psychubes, and possess more types of Energy incantations. When the Twins cast different incantations, they count as different Afflatuses. When attacked by a Stronger Afflatus, the enemy's Stronger Afflatus DMG Multiplier -30%.

  • Blesna and the Teardrop

    Insight I

    At the start of the round, if the Twins' Harmonization is full, generates 1 Precast Incantation duplicate of an initial Energy incantation (triggers up to 1 time every 2 rounds). After [Polymeric Ray] reduces an enemy's Afflatus Guard to 0, gains Mineral Energy +1 at the start of the next round (triggers up to 1 time per round). After [Balancé Across the Stars] reduces an enemy's Afflatus Guard to 0, gains Star Energy +1 at the start of the next round (triggers up to 1 time per round).

  • Blesna and the Teardrop II

    Insight II

    Critical Rate +10% when entering battle.

  • Blesna and the Teardrop III

    Insight III

    When entering battle, the Twins gain Harmonization +70. Whenever the Twins activate their [Conduit], for each Energy consumed, they additionally gain Harmonization +1.

Portraits

5
  1. P1Precognition: 1 copy of [Mineral Energy I]/[Star Energy I] in each incantation set now grants Mineral/Star Energy +2. Technological Breakthrough now deals 4160% Reality DMG to all enemies and an additional 416% Reality DMG for each Energy consumed. When at least 6/9/12 Energy is consumed, Technological Breakthrough now deals an additional 2080%/2080%/2080% Reality DMG.
  2. P2Precognition: 1 copy of [Mineral Energy I]/[Star Energy I] in each incantation set now grants Mineral/Star Energy +2 and 1 copy of [Mineral Energy II]/[Star Energy II] in each incantation set now grants Mineral/Star Energy +3. ▩12%s now deals 702% Reality DMG to all enemies and an additional 117%/234% Reality DMG for each Mineral Energy consumed. ▩22%s now deals 351% Reality DMG to all enemies and an additional 58.5%/117% Reality DMG for each time the Conduit has attacked this round. ▩11%s/▩12%s/▩21%s/▩22%s now grant Harmonization +20/10/20/6. Precognition: When entering battle, now gains Harmonization +100. For each Energy consumed, now additionally gains Harmonization +2.
  3. P3▩12%s now deals 864% Reality DMG to all enemies and an additional 144%/288% Reality DMG for each Mineral Energy consumed. ▩22%s now deals 432% Reality DMG to all enemies and an additional 72%/144% Reality DMG for each time the Conduit has attacked this round.
  4. P4▩11%s now grants Mineral Energy +6. ▩21%s now grants Critical Rate +30% and Critical DMG +60%.
  5. P5Precognition: 1 copy of [Mineral Energy II]/[Star Energy II] in each incantation set now grants Mineral/Star Energy +3. [Efficient Conversion] now grants Mineral Energy +2 and Conduit Might +50%. [Pulse Amplification] now grants Star Energy +2 and Conduit Might +50%. When at least 6/9/12 Energy is consumed, Technological Breakthrough now gains Critical Rate +150%/Penetration Rate +100%/excess Critical Rate to Critical DMG conversion rate +120%.

Each duplicate of The Twins gives one Artifice, and each Artifice unlocks the next Portrait, up to five.

Resonance patterns

6
Placidity
From the start · Default
Elucidation
Resonance 10 · Ultimate Might, Critical Rate, ATK
Genuinity
Resonance 10 · Incantation Might, Critical Rate, ATK
Stupefaction
Resonance 10 · HP, Critical Rate, ATK
Aspirational
Resonance 10 · Critical DMG, ATK
Hyperphrenia
Resonance 10 · Generalized

Resonance goes up to level 15. Each pattern swaps some Ideas for tuned ones that favour the stats listed beside it. Lay out The Twins's board in the Resonance builder.

Terms in this kit

7
Interval
After a Conduit casts this incantation, it cannot cast this incantation again this round.
Star Energy I
Star Energy +1.
Star Energy II
Star Energy +2.
Mineral Energy I
Mineral Energy +1.
Mineral Energy II
Mineral Energy +2.
Pulse Amplification
Star Energy +1. When casting [Balancé Across the Stars] this round, Conduit Might +30%.
Efficient Conversion
Mineral Energy +1. When casting [Polymeric Ray] this round, Conduit Might +30%.

Upgrade costs

Open in the planner

Insight

  • Insight ISharpodonty ×18,000Page of Mineral Wealth ×3Page of Starlit Ascent ×3Silver Ore ×6Spell of Fortune ×5
  • Insight IISharpodonty ×40,000Scroll of Mineral Wealth ×5Scroll of Starlit Ascent ×5Liquefied Terror ×5Golden Grass Incense ×5
  • Insight IIISharpodonty ×200,000Tome of Mineral Wealth ×8Tome of Starlit Ascent ×8Wyrmling Skeleton ×6Golden Fleece ×3

Levels

  • Insight 0, level 1 to 30Sharpodonty ×15,080Dust ×27,700
  • Insight I, level 1 to 40Sharpodonty ×53,250Dust ×100,500
  • Insight II, level 1 to 50Sharpodonty ×137,500Dust ×407,500
  • Insight III, level 1 to 60Sharpodonty ×403,000Dust ×816,400

Resonance

  • Level 2Moment of Dissonance ×5
  • Level 3Moment of Dissonance ×5Magnesia Crystal ×4
  • Level 4Moment of Dissonance ×5Spell of Banishing ×6Solidus ×3
  • Level 5Brief Cacophony ×5Esoteric Bones ×3Luminite Ore ×3
  • Level 6Sharpodonty ×30,000Brief Cacophony ×5Golden Beetle ×3
  • Level 7Brief Cacophony ×6Golden Grass Incense ×5
  • Level 8Brief Cacophony ×6Biting Box ×4Perpetual Cog ×4
  • Level 9Brief Cacophony ×8Holy Silver ×6Cicada Wings ×6
  • Level 10Interlaced Shudder ×1Sonorous Knell ×5Jeweled Egg ×8Bifurcated Skeleton ×8
  • Level 11Interlaced Shudder ×1Sharpodonty ×120,000Sonorous Knell ×5Golden Compass ×4
  • Level 12Interlaced Shudder ×1Sonorous Knell ×6Emerald Slate ×4Winged Key ×5
  • Level 13Interlaced Shudder ×1Sonorous Knell ×6Silver Bullet ×5Goose Neck ×5
  • Level 14Interlaced Shudder ×1Sonorous Knell ×8Serpent Scepter ×2Goldbell Spirit Bottle ×4
  • Level 15Interlaced Shudder ×1Sonorous Knell ×8Walking Terror ×3Bogeyman ×4

Costumes

3
  • The Twins

    Their dance, a gift from the far-flung future.

  • The Twins in The Twins

    The Twins

    With every movement mirrored, their performance strikes a subtle balance between sense and sensibility.

  • The Twins in Programmed Eulogy

    Programmed Eulogy

    One pirouette, two pirouettes ... Who knew that even mechanical swans could shed tears?

Art and animations

More characters

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