
Yulha
Introduction
Yulha is a character in Epic Seven.
On our Epic Seven tier list Yulha is B tier, 170th of the 311 characters ranked, from where 5 current tier lists put Yulha.
Best build for Yulha
From 2,326 player buildsArtifacts
3 options- 162%
Holy Sacrifice - 215%
Aurius - 313%
Sphere of Sadism
Typical stats
- Speed
- 154
- Attack
- 1,548
- Health
- 32,858
- Defense
- 1,619
- Crit Chance
- 15%
- Crit Damage
- 150%
- Effectiveness
- 52%
- Effect Resistance
- 97%
Gear sets
6 options- 135%
Health(6) - 212%
Health(4)
Immunity(2) - 310%
Speed(4)
Health(2) - 45%
Protection(4)
Health(2)
Show 2 more set optionsShow fewer
- 54%
Health(4)
Resist(2) - 64%
Reversal(4)
Health(2)
Skills
3
Cruel Touch
Skill 1 · +1 soulAttacks the enemy. with a 200% chance to inflict redirected provoke for 1 turn. Damage dealt increases proportional to the caster's max Health. Attacks the enemy, with a 200% chance to inflict redirected provoke for 1 turn. Damage dealt increases proportional to the caster's max Health. Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% effect chance Lv. 3: +10% damage dealt Lv. 4: +10% effect chance Lv. 5: +15% damage dealt

Malicious Smile
PassiveWhen attacked, reflects 40% of the damage suffered to the attacker. Reflected damage cannot be higher than the caster's max Health. After being attacked, when Health is 30% or less, dispels all debuffs from the caster and activates Murderous Intent. The effect after being attacked can only be activated once every 5 turns. Murderous Intent: Grants a barrier to the caster for 3 turns and increases Combat Readiness by 25%. Barrier strength increases proportional to the caster's max Health. Enhancements: Lv. 1: +1% Combat Readiness Lv. 2: +1% Combat Readiness Lv. 3: +1% Combat Readiness Lv. 4: +1% Combat Readiness Lv. 5: +1% Combat Readiness

Symphony of Agony
Skill 3 · Cooldown 5 turns · +3 soulsAttacks the enemy by unraveling Sphere of Sadism. When the target is not an Elite or Boss monster, damage sharing effects are ignored. Penetrates the target's Defense, but cannot trigger a critical hit. Damage dealt increases proportional to the caster's lost Health. Soulburn: Increases damage dealt. (-10 souls) Enhancements: Lv. 1: +5% damage dealt Lv. 2: +5% damage dealt Lv. 3: -1 turn cooldown Lv. 4: +10% damage dealt Lv. 5: +10% damage dealt



